165 lines
5.7 KiB
Rust
165 lines
5.7 KiB
Rust
use super::Proxy;
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use crate::{backend::ServerNameLC, error::*, log::*};
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use bytes::{Buf, Bytes};
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use h3::{quic::BidiStream, server::RequestStream};
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use hyper::{client::connect::Connect, Body, Request, Response};
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use std::net::SocketAddr;
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use tokio::time::{timeout, Duration};
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impl<T> Proxy<T>
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where
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T: Connect + Clone + Sync + Send + 'static,
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{
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pub(super) fn connection_serve_h3(&self, conn: quinn::Connecting, tls_server_name: &[u8]) {
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let fut = self
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.clone()
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.handle_connection_h3(conn, tls_server_name.to_vec());
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self.globals.runtime_handle.spawn(async move {
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// Timeout is based on underlying quic
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if let Err(e) = fut.await {
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warn!("QUIC or HTTP/3 connection failed: {}", e)
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}
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});
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}
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async fn handle_connection_h3(
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self,
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conn: quinn::Connecting,
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tls_server_name: ServerNameLC,
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) -> Result<()> {
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let client_addr = conn.remote_address();
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match conn.await {
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Ok(new_conn) => {
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let mut h3_conn =
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h3::server::Connection::<_, bytes::Bytes>::new(h3_quinn::Connection::new(new_conn))
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.await?;
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info!(
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"QUIC/HTTP3 connection established from {:?} {:?}",
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client_addr, tls_server_name
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);
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// TODO: Is here enough to fetch server_name from NewConnection?
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// to avoid deep nested call from listener_service_h3
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while let Some((req, stream)) = match h3_conn.accept().await {
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Ok(opt_req) => opt_req,
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Err(e) => {
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warn!("HTTP/3 failed to accept incoming connection: {}", e);
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return Ok(h3_conn.shutdown(0).await?);
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}
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} {
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// We consider the connection count separately from the stream count.
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// Max clients for h1/h2 = max 'stream' for h3.
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let request_count = self.globals.request_count.clone();
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if request_count.increment() > self.globals.max_clients {
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request_count.decrement();
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return Ok(h3_conn.shutdown(0).await?);
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}
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debug!("Request incoming: current # {}", request_count.current());
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let self_inner = self.clone();
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let tls_server_name_inner = tls_server_name.clone();
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self.globals.runtime_handle.spawn(async move {
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if let Err(e) = timeout(
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self_inner.globals.proxy_timeout + Duration::from_secs(1), // timeout per stream are considered as same as one in http2
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self_inner.stream_serve_h3(req, stream, client_addr, tls_server_name_inner),
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)
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.await
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{
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error!("HTTP/3 failed to process stream: {}", e);
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}
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request_count.decrement();
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debug!("Request processed: current # {}", request_count.current());
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});
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}
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}
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Err(err) => {
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warn!("QUIC accepting connection failed: {:?}", err);
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return Err(anyhow!("{}", err));
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}
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}
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Ok(())
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}
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async fn stream_serve_h3<S>(
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self,
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req: Request<()>,
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stream: RequestStream<S, Bytes>,
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client_addr: SocketAddr,
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tls_server_name: ServerNameLC,
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) -> Result<()>
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where
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S: BidiStream<Bytes> + Send + 'static,
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<S as BidiStream<Bytes>>::RecvStream: Send,
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{
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let (req_parts, _) = req.into_parts();
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// split stream and async body handling
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let (mut send_stream, mut recv_stream) = stream.split();
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// generate streamed body with trailers using channel
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let (body_sender, req_body) = Body::channel();
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// Buffering and sending body through channel for protocol conversion like h3 -> h2/http1.1
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// The underling buffering, i.e., buffer given by the API recv_data.await?, is handled by quinn.
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let max_body_size = self.globals.h3_request_max_body_size;
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self.globals.runtime_handle.spawn(async move {
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let mut sender = body_sender;
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let mut size = 0usize;
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while let Some(mut body) = recv_stream.recv_data().await? {
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debug!("HTTP/3 incoming request body");
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size += body.remaining();
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if size > max_body_size {
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error!("Exceeds max request body size for HTTP/3");
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return Err(anyhow!("Exceeds max request body size for HTTP/3"));
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}
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// create stream body to save memory, shallow copy (increment of ref-count) to Bytes using copy_to_bytes
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sender
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.send_data(body.copy_to_bytes(body.remaining()))
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.await?;
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}
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// trailers: use inner for work around. (directly get trailer)
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let trailers = recv_stream.as_mut().recv_trailers().await?;
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if trailers.is_some() {
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debug!("HTTP/3 incoming request trailers");
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sender.send_trailers(trailers.unwrap()).await?;
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}
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Ok(()) as Result<()>
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});
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let new_req: Request<Body> = Request::from_parts(req_parts, req_body);
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let res = self
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.msg_handler
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.clone()
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.handle_request(
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new_req,
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client_addr,
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self.listening_on,
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self.tls_enabled,
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Some(tls_server_name),
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)
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.await?;
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let (new_res_parts, new_body) = res.into_parts();
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let new_res = Response::from_parts(new_res_parts, ());
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match send_stream.send_response(new_res).await {
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Ok(_) => {
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debug!("HTTP/3 response to connection successful");
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// aggregate body without copying
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let mut body_data = hyper::body::aggregate(new_body).await?;
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// create stream body to save memory, shallow copy (increment of ref-count) to Bytes using copy_to_bytes
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send_stream
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.send_data(body_data.copy_to_bytes(body_data.remaining()))
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.await?;
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// TODO: needs handling trailer? should be included in body from handler.
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}
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Err(err) => {
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error!("Unable to send response to connection peer: {:?}", err);
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}
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}
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Ok(send_stream.finish().await?)
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}
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}
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