lumosquad/APSF.h
2025-07-26 22:14:37 +02:00

155 lines
5.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// File : APSF.h
///////////////////////////////////////////////////////////////////////////////////
//
// LumosQuad - A Lightning Generator
// Copyright 2007
// The University of North Carolina at Chapel Hill
//
///////////////////////////////////////////////////////////////////////////////////
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// The University of North Carolina at Chapel Hill makes no representations
// about the suitability of this software for any purpose. It is provided
// "as is" without express or implied warranty.
//
// Permission to use, copy, modify and distribute this software and its
// documentation for educational, research and non-profit purposes, without
// fee, and without a written agreement is hereby granted, provided that the
// above copyright notice and the following three paragraphs appear in all
// copies.
//
// THE UNIVERSITY OF NORTH CAROLINA SPECIFICALLY DISCLAIM ANY WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN
// "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA HAS NO OBLIGATION TO
// PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
// Please send questions and comments about LumosQuad to kim@cs.unc.edu.
//
///////////////////////////////////////////////////////////////////////////////////
//
// This program uses OpenEXR, which has the following restrictions:
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
#ifndef APSF_H
#define APSF_H
#include <cmath>
#include <GL/glut.h>
#include <vector>
#include "ppm/ppm.hpp"
using namespace std;
#ifndef M_PI
#define M_PI 3.1415926535897931f
#endif
////////////////////////////////////////////////////////////////////
/// \brief Generates the rendering filter
////////////////////////////////////////////////////////////////////
class APSF
{
public:
//! constructor
APSF(int res = 512);
//! destructor
virtual ~APSF();
//! read in an APSF file
void read(const char* filename);
//! write out an APSF file
void write(const char* filename);
//! write out the current kernel to a PPM file
void writePPM(const char* filename);
//! generate one line of the kernel and spin it radially
void generateKernelFast();
//! resolution of current kernel
int res() { return _res; };
//! returns the float array for the kernel
float* kernel() { return _kernel; };
private:
//! kernel resolution
int _res;
//! convolution kernel
float* _kernel;
////////////////////////////////////////////////////////////////////
// APSF components
////////////////////////////////////////////////////////////////////
// scattering parameters
float _q;
float _T;
float _I0;
float _sigma;
float _R;
float _D;
float _retinaSize;
float _eyeSize;
//! number of coefficients
int _maxTerms;
//! function value at a point
float pointAPSF(float mu);
////////////////////////////////////////////////////////////////////
// auxiliary functions
////////////////////////////////////////////////////////////////////
float legendreM(int m, float mu);
float gM(float I0, int m) {
return (m == 0) ? 0.0f : exp(-(betaM(m, _q) * _T + alphaM(m) * log(_T)));
};
float alphaM(float m) {
return m + 1.0f;
};
float betaM(float m, float q) {
return ((2.0f * m + 1.0f) / m) * (1.0f - pow(q, (int)m - 1));
};
float factorial(float x) {
return (x <= 1.0f) ? 1.0f : x * factorial(x - 1.0f);
};
float choose(float x, float y) {
return factorial(x) / (factorial(y) * factorial(x - y));
};
};
#endif