808 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			808 lines
		
	
	
	
		
			20 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| 
 | |
| -- default support (for use with MineClone2 and other [games]
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| 
 | |
| if not minetest.global_exists("default") then
 | |
| 
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| 	default = {
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| 		node_sound_stone_defaults = function(table) return {} end,
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| 		node_sound_wood_defaults = function(table) return {} end,
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| 		node_sound_metal_defaults = function(table) return {} end,
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| 		gui_bg = "", gui_bg_img = "", gui_slots = ""
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| 	}
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| end
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| 
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| if minetest.get_modpath("mcl_sounds") then
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| 	default.node_sound_stone_defaults = mcl_sounds.node_sound_stone_defaults
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| 	default.node_sound_wood_defaults = mcl_sounds.node_sound_wood_defaults
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| 	default.node_sound_metal_defaults = mcl_sounds.node_sound_metal_defaults
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| end
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| 
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| -- modpath, formspec helper and translator
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| 
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| local MP = minetest.get_modpath(minetest.get_current_modname())
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| local F = minetest.formspec_escape
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| local S = minetest.get_translator("protector")
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| 
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| -- global table
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| 
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| protector = {
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| 	mod = "redo",
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| 	max_shares = 12,
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| 	radius = tonumber(minetest.settings:get("protector_radius")) or 5
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| }
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| 
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| -- radius limiter (minetest cannot handle node volume of more than 4096000)
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| 
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| if protector.radius > 30 then protector.radius = 30 end
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| 
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| -- playerfactions check
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| 
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| local factions_available = minetest.global_exists("factions")
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| 
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| if factions_available then protector.max_shares = 8 end
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| 
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| -- localize math
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| 
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| local math_floor, math_pi = math.floor, math.pi
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| 
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| -- settings
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| 
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| local protector_flip = minetest.settings:get_bool("protector_flip") or false
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| local protector_hurt = tonumber(minetest.settings:get("protector_hurt")) or 0
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| local protector_spawn = tonumber(minetest.settings:get("protector_spawn")
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| 	or minetest.settings:get("protector_pvp_spawn")) or 0
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| local protector_show = tonumber(minetest.settings:get("protector_show_interval")) or 5
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| local protector_recipe = minetest.settings:get_bool("protector_recipe") ~= false
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| local protector_msg = minetest.settings:get_bool("protector_msg") ~= false
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| 
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| -- get static spawn position
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| 
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| local statspawn = minetest.string_to_pos(minetest.settings:get("static_spawnpoint"))
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| 		or {x = 0, y = 2, z = 0}
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| 
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| -- return list of members as a table
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| 
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| local function get_member_list(meta)
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| 
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| 	return meta:get_string("members"):split(" ")
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| end
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| 
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| -- write member list table in protector meta as string
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| 
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| local function set_member_list(meta, list)
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| 
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| 	meta:set_string("members", table.concat(list, " "))
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| end
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| 
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| -- check for owner name
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| 
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| local function is_owner(meta, name)
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| 
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| 	return name == meta:get_string("owner")
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| end
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| 
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| -- check for member name
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| 
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| local function is_member(meta, name)
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| 
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| 	if factions_available and meta:get_int("faction_members") == 1 then
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| 
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| 		if factions.version == nil then
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| 
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| 			-- backward compatibility
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| 			if factions.get_player_faction(name) ~= nil
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| 			and factions.get_player_faction(meta:get_string("owner")) ==
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| 					factions.get_player_faction(name) then
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| 				return true
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| 			end
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| 		else
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| 			-- is member if player and owner share at least one faction
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| 			local player_factions = factions.get_player_factions(name)
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| 			local owner = meta:get_string("owner")
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| 
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| 			if player_factions ~= nil and player_factions ~= false then
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| 
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| 				for _, f in ipairs(player_factions) do
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| 
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| 					if factions.player_is_in_faction(f, owner) then return true end
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| 				end
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| 			end
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| 		end
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| 	end
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| 
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| 	for _, n in pairs(get_member_list(meta)) do
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| 
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| 		if n == name then return true end
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| 	end
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| 
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| 	return false
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| end
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| 
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| -- add player name to table as member
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| 
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| local function add_member(meta, name)
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| 
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| 	-- Validate player name for MT compliance
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| 	if name ~= string.match(name, "[%w_-]+") then return end
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| 
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| 	-- Constant (20) defined by player.h
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| 	if name:len() > 25 then return end
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| 
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| 	-- does name already exist?
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| 	if is_owner(meta, name) or is_member(meta, name) then return end
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| 
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| 	local list = get_member_list(meta)
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| 
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| 	if #list >= protector.max_shares then return end
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| 
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| 	table.insert(list, name)
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| 
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| 	set_member_list(meta, list)
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| end
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| 
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| -- remove player name from table
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| 
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| local function del_member(meta, name)
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| 
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| 	local list = get_member_list(meta)
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| 
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| 	for i, n in pairs(list) do
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| 
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| 		if n == name then
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| 			table.remove(list, i) ; break
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| 		end
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| 	end
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| 
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| 	set_member_list(meta, list)
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| end
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| 
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| -- protector interface
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| 
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| local function protector_formspec(meta)
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| 
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| 	local formspec = "size[8,7]"
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| 		.. default.gui_bg
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| 		.. default.gui_bg_img
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| 		.. "label[2.5,0;" .. F(S("-- Protector interface --")) .. "]"
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| 		.. "label[0,1;" .. F(S("PUNCH node to show protected area")) .. "]"
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| 		.. "label[0,2;" .. F(S("Members:")) .. "]"
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| 		.. "button_exit[2.5,6.2;3,0.5;close_me;" .. F(S("Close")) .. "]"
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| 		.. "field_close_on_enter[protector_add_member;false]"
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| 
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| 	local members = get_member_list(meta)
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| 	local i = 0
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| 	local checkbox_faction = false
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| 
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| 	-- Display the checkbox only if the owner is member of at least 1 faction
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| 	if factions_available then
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| 
 | |
| 		if factions.version == nil then
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| 
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| 			-- backward compatibility
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| 			if factions.get_player_faction(meta:get_string("owner")) then
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| 				checkbox_faction = true
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| 			end
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| 		else
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| 			local player_factions = factions.get_player_factions(meta:get_string("owner"))
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| 
 | |
| 			if player_factions ~= nil and type(player_factions) == "table"
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| 			and #player_factions >= 1 then
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| 				checkbox_faction = true
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| 			end
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| 		end
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| 	end
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| 
 | |
| 	if checkbox_faction then
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| 
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| 		formspec = formspec .. "checkbox[0,5;faction_members;"
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| 			.. F(S("Allow faction access"))
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| 			.. ";" .. (meta:get_int("faction_members") == 1 and
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| 					"true" or "false") .. "]"
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| 	end
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| 
 | |
| 	for n = 1, #members do
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| 
 | |
| 		if i < protector.max_shares then
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| 
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| 			-- show username
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| 			formspec = formspec .. "button[" .. (i % 4 * 2)
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| 			.. "," .. math_floor(i / 4 + 3)
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| 			.. ";1.5,.5;protector_member;" .. F(members[n]) .. "]"
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| 
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| 			-- username remove button
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| 			.. "button[" .. (i % 4 * 2 + 1.25) .. ","
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| 			.. math_floor(i / 4 + 3)
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| 			.. ";.75,.5;protector_del_member_" .. F(members[n]) .. ";X]"
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| 		end
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| 
 | |
| 		i = i + 1
 | |
| 	end
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| 
 | |
| 	if i < protector.max_shares then
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| 
 | |
| 		-- user name entry field
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| 		formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
 | |
| 		.. (math_floor(i / 4 + 3) + 1 / 3)
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| 		.. ";1.433,.5;protector_add_member;;]"
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| 
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| 		-- username add button
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| 		.."button[" .. (i % 4 * 2 + 1.25) .. ","
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| 		.. math_floor(i / 4 + 3) .. ";.75,.5;protector_submit;+]"
 | |
| 	end
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| 
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| 	return formspec
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| end
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| 
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| -- check if pos is inside a protected spawn area
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| 
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| local function inside_spawn(pos, radius)
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| 
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| 	if protector_spawn <= 0 then return false end
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| 
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| 	if  pos.x < statspawn.x + radius and pos.x > statspawn.x - radius
 | |
| 	and pos.y < statspawn.y + radius and pos.y > statspawn.y - radius
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| 	and pos.z < statspawn.z + radius and pos.z > statspawn.z - radius then
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| 
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| 		return true
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| 	end
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| end
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| 
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| -- show protection message if enabled
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| 
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| local function show_msg(player_name, msg)
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| 
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| 	-- if messages disabled or no player name provided
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| 	if protector_msg == false or not player_name or player_name == "" then return end
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| 
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| 	minetest.chat_send_player(player_name, msg)
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| end
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| 
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| -- Infolevel:
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| -- 0 for no info
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| -- 1 for "This area is owned by <owner> !" if you can't dig
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| -- 2 for "This area is owned by <owner>.
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| -- 3 for checking protector overlaps
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| 
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| function protector.can_dig(r, pos, digger, onlyowner, infolevel)
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| 
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| 	if not digger or not pos then return false end
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| 
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| 	-- protector_bypass privileged users can override protection
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| 	if infolevel == 1
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| 	and minetest.check_player_privs(digger, {protection_bypass = true}) then
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| 		return true
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| 	end
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| 
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| 	-- infolevel 3 is only used to bypass priv check, change to 1 now
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| 	if infolevel == 3 then infolevel = 1 end
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| 
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| 	-- is spawn area protected ?
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| 	if inside_spawn(pos, protector_spawn) then
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| 
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| 		show_msg(digger, S("Spawn @1 has been protected up to a @2 block radius.",
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| 				minetest.pos_to_string(statspawn), protector_spawn))
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| 
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| 		return false
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| 	end
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| 
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| 	-- find the protector nodes
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| 	local pos = minetest.find_nodes_in_area(
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| 			{x = pos.x - r, y = pos.y - r, z = pos.z - r},
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| 			{x = pos.x + r, y = pos.y + r, z = pos.z + r},
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| 			{"protector:protect", "protector:protect2", "protector:protect_hidden"})
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| 
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| 	local meta, owner, members
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| 
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| 	for n = 1, #pos do
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| 
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| 		meta = minetest.get_meta(pos[n])
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| 		owner = meta:get_string("owner") or ""
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| 		members = meta:get_string("members") or ""
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| 
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| 		-- node change and digger isn't owner
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| 		if infolevel == 1 and owner ~= digger then
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| 
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| 			-- and you aren't on the member list
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| 			if onlyowner or not is_member(meta, digger) then
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| 
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| 				show_msg(digger, S("This area is owned by @1", owner) .. "!")
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| 
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| 				return false
 | |
| 			end
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| 		end
 | |
| 
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| 		-- when using protector as tool, show protector information
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| 		if infolevel == 2 then
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| 
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| 			minetest.chat_send_player(digger,
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| 					S("This area is owned by @1", owner) .. ".")
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| 
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| 			minetest.chat_send_player(digger,
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| 					S("Protection located at: @1", minetest.pos_to_string(pos[n])))
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| 
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| 			if members ~= "" then
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| 				minetest.chat_send_player(digger, S("Members: @1.", members))
 | |
| 			end
 | |
| 
 | |
| 			return false
 | |
| 		end
 | |
| 
 | |
| 	end
 | |
| 
 | |
| 	-- show when you can build on unprotected area
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| 	if infolevel == 2 then
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| 
 | |
| 		if #pos < 1 then
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| 			minetest.chat_send_player(digger, S("This area is not protected."))
 | |
| 		end
 | |
| 
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| 		minetest.chat_send_player(digger, S("You can build here."))
 | |
| 	end
 | |
| 
 | |
| 	return true
 | |
| end
 | |
| 
 | |
| -- add protector hurt and flip to protection violation function
 | |
| 
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| minetest.register_on_protection_violation(function(pos, name)
 | |
| 
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| 	local player = minetest.get_player_by_name(name)
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| 
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| 	if player and player:is_player() then
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| 
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| 		-- hurt player if protection violated
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| 		if protector_hurt > 0 and player:get_hp() > 0 then
 | |
| 
 | |
| 			-- This delay fixes item duplication bug (thanks luk3yx)
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| 			minetest.after(0.1, function(player)
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| 				player:set_hp(player:get_hp() - protector_hurt)
 | |
| 			end, player)
 | |
| 		end
 | |
| 
 | |
| 		-- flip player when protection violated
 | |
| 		if protector_flip then
 | |
| 
 | |
| 			-- yaw + 180°
 | |
| 			local yaw = player:get_look_horizontal() + math_pi
 | |
| 
 | |
| 			if yaw > 2 * math_pi then
 | |
| 				yaw = yaw - 2 * math_pi
 | |
| 			end
 | |
| 
 | |
| 			player:set_look_horizontal(yaw)
 | |
| 
 | |
| 			-- invert pitch
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| 			player:set_look_vertical(-player:get_look_vertical())
 | |
| 
 | |
| 			-- if digging below player, move up to avoid falling through hole
 | |
| 			local pla_pos = player:get_pos()
 | |
| 
 | |
| 			if pos.y < pla_pos.y then
 | |
| 				player:set_pos({x = pla_pos.x, y = pla_pos.y + 0.8, z = pla_pos.z})
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| end)
 | |
| 
 | |
| -- backup old is_protected function
 | |
| 
 | |
| local old_is_protected = minetest.is_protected
 | |
| 
 | |
| -- check for protected area, return true if protected and digger isn't on list
 | |
| 
 | |
| function minetest.is_protected(pos, digger)
 | |
| 
 | |
| 	digger = digger or "" -- nil check
 | |
| 
 | |
| 	-- is area protected against digger?
 | |
| 	if not protector.can_dig(protector.radius, pos, digger, false, 1) then
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	-- otherwise can dig or place
 | |
| 	return old_is_protected(pos, digger)
 | |
| end
 | |
| 
 | |
| -- make sure protection block doesn't overlap another protector's area
 | |
| 
 | |
| local function check_overlap(itemstack, placer, pointed_thing)
 | |
| 
 | |
| 	if pointed_thing.type ~= "node" then return itemstack end
 | |
| 
 | |
| 	local pos = pointed_thing.above
 | |
| 	local name = placer:get_player_name()
 | |
| 
 | |
| 	-- make sure protector doesn't overlap onto protected spawn area
 | |
| 	if inside_spawn(pos, protector_spawn + protector.radius) then
 | |
| 
 | |
| 		minetest.chat_send_player(name,
 | |
| 				S("Spawn @1 has been protected up to a @2 block radius.",
 | |
| 				minetest.pos_to_string(statspawn), protector_spawn))
 | |
| 
 | |
| 		return itemstack
 | |
| 	end
 | |
| 
 | |
| 	-- make sure protector doesn't overlap any other player's area
 | |
| 	if not protector.can_dig(protector.radius * 2, pos, name, true, 3) then
 | |
| 
 | |
| 		minetest.chat_send_player(name,
 | |
| 				S("Overlaps into above players protected area"))
 | |
| 
 | |
| 		return itemstack
 | |
| 	end
 | |
| 
 | |
| 	return minetest.item_place(itemstack, placer, pointed_thing)
 | |
| end
 | |
| 
 | |
| -- remove protector display entities
 | |
| 
 | |
| local function del_display(pos)
 | |
| 
 | |
| 	local objects = minetest.get_objects_inside_radius(pos, 0.5)
 | |
| 
 | |
| 	for _, v in ipairs(objects) do
 | |
| 
 | |
| 		if v and v:get_luaentity() and v:get_luaentity().name == "protector:display" then
 | |
| 			v:remove()
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| -- temporary position store
 | |
| 
 | |
| local player_pos = {}
 | |
| 
 | |
| -- stone texture
 | |
| 
 | |
| local stone_tex = "default_stone.png"
 | |
| 
 | |
| if minetest.get_modpath("nc_terrain") then
 | |
| 	stone_tex = "nc_terrain_stone.png"
 | |
| end
 | |
| 
 | |
| -- protector default
 | |
| 
 | |
| local def = {
 | |
| 
 | |
| 	description = S("Protection Block") .. " (" .. S("USE for area check") .. ")",
 | |
| 	tiles = {
 | |
| 		stone_tex .. "^protector_overlay.png",
 | |
| 		stone_tex .. "^protector_overlay.png",
 | |
| 		stone_tex .. "^protector_overlay.png^protector_logo.png"
 | |
| 	},
 | |
| 	drawtype = "nodebox",
 | |
| 	node_box = {type = "fixed", fixed = {{-0.499 ,-0.499, -0.499, 0.499, 0.499, 0.499}}},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| 	groups = {dig_immediate = 2, unbreakable = 1},
 | |
| 	is_ground_content = false,
 | |
| 	paramtype = "light",
 | |
| 	light_source = 4,
 | |
| 	walkable = true,
 | |
| 
 | |
| 	on_place = check_overlap,
 | |
| 
 | |
| 	after_place_node = function(pos, placer)
 | |
| 
 | |
| 		local meta = minetest.get_meta(pos)
 | |
| 
 | |
| 		meta:set_string("owner", placer:get_player_name() or "")
 | |
| 		meta:set_string("members", "")
 | |
| 		meta:set_string("infotext",
 | |
| 				S("Protection (owned by @1)", meta:get_string("owner")))
 | |
| 	end,
 | |
| 
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 
 | |
| 		if pointed_thing.type ~= "node" then return end
 | |
| 
 | |
| 		protector.can_dig(protector.radius, pointed_thing.under,
 | |
| 				user:get_player_name(), false, 2)
 | |
| 	end,
 | |
| 
 | |
| 	on_rightclick = function(pos, node, clicker, itemstack)
 | |
| 
 | |
| 		local meta = minetest.get_meta(pos)
 | |
| 		local name = clicker:get_player_name()
 | |
| 
 | |
| 		if meta and protector.can_dig(1, pos, name, true, 1) then
 | |
| 
 | |
| 			player_pos[name] = pos
 | |
| 
 | |
| 			minetest.show_formspec(name, "protector:node", protector_formspec(meta))
 | |
| 		end
 | |
| 	end,
 | |
| 
 | |
| 	on_punch = function(pos, node, puncher)
 | |
| 
 | |
| 		if minetest.is_protected(pos, puncher:get_player_name()) then return end
 | |
| 
 | |
| 		minetest.add_entity(pos, "protector:display")
 | |
| 	end,
 | |
| 
 | |
| 	can_dig = function(pos, player)
 | |
| 
 | |
| 		return player and protector.can_dig(1, pos, player:get_player_name(), true, 1)
 | |
| 	end,
 | |
| 
 | |
| 	on_blast = function() end,
 | |
| 
 | |
| 	after_destruct = del_display
 | |
| }
 | |
| 
 | |
| -- protection node
 | |
| 
 | |
| minetest.register_node("protector:protect", table.copy(def))
 | |
| 
 | |
| -- default recipe and alternative for MineClone2
 | |
| 
 | |
| if protector_recipe then
 | |
| 
 | |
| 	local item_gold = "default:gold_ingot"
 | |
| 	local item_stone = "default:stone"
 | |
| 
 | |
| 	if minetest.get_modpath("mcl_core") then
 | |
| 		item_gold = "mcl_core:gold_ingot"
 | |
| 		item_stone = "mcl_core:stone"
 | |
| 	end
 | |
| 
 | |
| 	minetest.register_craft({
 | |
| 		output = "protector:protect",
 | |
| 		recipe = {
 | |
| 			{item_stone, item_stone, item_stone},
 | |
| 			{item_stone, item_gold, item_stone},
 | |
| 			{item_stone, item_stone, item_stone}
 | |
| 		}
 | |
| 	})
 | |
| end
 | |
| 
 | |
| -- protection logo
 | |
| 
 | |
| def.description = S("Protection Logo") .. " (" .. S("USE for area check") .. ")"
 | |
| def.tiles = {"protector_logo.png"}
 | |
| def.wield_image = "protector_logo.png"
 | |
| def.inventory_image = "protector_logo.png"
 | |
| def.use_texture_alpha = "clip"
 | |
| def.paramtype2 = "wallmounted"
 | |
| def.legacy_wallmounted = true
 | |
| def.sunlight_propagates = true
 | |
| def.node_box = {
 | |
| 	type = "wallmounted",
 | |
| 	wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
 | |
| 	wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
 | |
| 	wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375}
 | |
| }
 | |
| def.selection_box = {type = "wallmounted"}
 | |
| 
 | |
| minetest.register_node("protector:protect2", table.copy(def))
 | |
| 
 | |
| -- recipes to switch between protectors
 | |
| 
 | |
| minetest.register_craft({
 | |
| 	output = "protector:protect", recipe = {{"protector:protect2"}}
 | |
| })
 | |
| 
 | |
| minetest.register_craft({
 | |
| 	output = "protector:protect2", recipe = {{"protector:protect"}}
 | |
| })
 | |
| 
 | |
| -- check formspec buttons or when name entered
 | |
| 
 | |
| minetest.register_on_player_receive_fields(function(player, formname, fields)
 | |
| 
 | |
| 	if formname ~= "protector:node" then return end
 | |
| 
 | |
| 	local name = player:get_player_name()
 | |
| 	local pos = player_pos[name]
 | |
| 
 | |
| 	if not name or not pos then return end
 | |
| 
 | |
| 	local add_member_input = fields.protector_add_member
 | |
| 
 | |
| 	-- reset formspec until close button pressed
 | |
| 	if (fields.close_me or fields.quit)
 | |
| 	and (not add_member_input or add_member_input == "") then
 | |
| 		player_pos[name] = nil
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	-- only owner can add names
 | |
| 	if not protector.can_dig(1, pos, player:get_player_name(), true, 1) then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	-- are we adding member to a protection node ? (csm protection)
 | |
| 	local nod = minetest.get_node(pos).name
 | |
| 
 | |
| 	if nod ~= "protector:protect" and nod ~= "protector:protect2" then
 | |
| 		player_pos[name] = nil
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	local meta = minetest.get_meta(pos) ; if not meta then return end
 | |
| 
 | |
| 	-- add faction members
 | |
| 	if factions_available and fields.faction_members ~= nil then
 | |
| 		meta:set_int("faction_members", fields.faction_members == "true" and 1 or 0)
 | |
| 	end
 | |
| 
 | |
| 	-- add member [+]
 | |
| 	if add_member_input then
 | |
| 
 | |
| 		for _, i in pairs(add_member_input:split(" ")) do
 | |
| 			add_member(meta, i)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	-- remove member [x]
 | |
| 	for field, value in pairs(fields) do
 | |
| 
 | |
| 		if string.sub(field, 0,
 | |
| 				string.len("protector_del_member_")) == "protector_del_member_" then
 | |
| 
 | |
| 			del_member(meta, string.sub(field,string.len("protector_del_member_") + 1))
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	minetest.show_formspec(name, formname, protector_formspec(meta))
 | |
| end)
 | |
| 
 | |
| -- display entity shown when protector node is punched
 | |
| 
 | |
| minetest.register_entity("protector:display", {
 | |
| 
 | |
| 	initial_properties = {
 | |
| 		physical = false,
 | |
| 		collisionbox = {0, 0, 0, 0, 0, 0},
 | |
| 		visual = "wielditem",
 | |
| 		-- wielditem seems to be scaled to 1.5 times original node size
 | |
| 		visual_size = {x = 0.67, y = 0.67},
 | |
| 		textures = {"protector:display_node"},
 | |
| 		glow = 10
 | |
| 	},
 | |
| 
 | |
| 	timer = 0,
 | |
| 
 | |
| 	on_step = function(self, dtime)
 | |
| 
 | |
| 		self.timer = self.timer + dtime
 | |
| 
 | |
| 		-- remove after set number of seconds
 | |
| 		if self.timer > protector_show then self.object:remove() end
 | |
| 	end
 | |
| })
 | |
| 
 | |
| -- Display-zone node, Do NOT place the display as a node,
 | |
| -- it is made to be used as an entity (see above)
 | |
| 
 | |
| local r = protector.radius
 | |
| 
 | |
| minetest.register_node("protector:display_node", {
 | |
| 	tiles = {"protector_display.png"},
 | |
| 	use_texture_alpha = "clip",
 | |
| 	walkable = false,
 | |
| 	drawtype = "nodebox",
 | |
| 	node_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {
 | |
| 			{-(r+.55), -(r+.55), -(r+.55), -(r+.45), (r+.55), (r+.55)}, -- sides
 | |
| 			{-(r+.55), -(r+.55), (r+.45), (r+.55), (r+.55), (r+.55)},
 | |
| 			{(r+.45), -(r+.55), -(r+.55), (r+.55), (r+.55), (r+.55)},
 | |
| 			{-(r+.55), -(r+.55), -(r+.55), (r+.55), (r+.55), -(r+.45)},
 | |
| 			{-(r+.55), (r+.45), -(r+.55), (r+.55), (r+.55), (r+.55)}, -- top
 | |
| 			{-(r+.55), -(r+.55), -(r+.55), (r+.55), -(r+.45), (r+.55)}, -- bottom
 | |
| 			{-.55,-.55,-.55, .55,.55,.55} -- middle (surrounding protector)
 | |
| 		}
 | |
| 	},
 | |
| 	selection_box = {type = "regular"},
 | |
| 	paramtype = "light",
 | |
| 	groups = {dig_immediate = 3, not_in_creative_inventory = 1},
 | |
| 	drop = "",
 | |
| 	on_blast = function() end
 | |
| })
 | |
| 
 | |
| -- load mod sections
 | |
| 
 | |
| dofile(MP .. "/doors.lua")
 | |
| dofile(MP .. "/chest.lua")
 | |
| dofile(MP .. "/pvp.lua")
 | |
| dofile(MP .. "/admin.lua")
 | |
| dofile(MP .. "/tool.lua")
 | |
| dofile(MP .. "/hud.lua")
 | |
| 
 | |
| if minetest.get_modpath("lucky_block") then
 | |
| 	dofile(MP .. "/lucky_block.lua")
 | |
| end
 | |
| 
 | |
| -- stop mesecon pistons from pushing protectors
 | |
| 
 | |
| if minetest.get_modpath("mesecons_mvps") then
 | |
| 	mesecon.register_mvps_stopper("protector:protect")
 | |
| 	mesecon.register_mvps_stopper("protector:protect2")
 | |
| 	mesecon.register_mvps_stopper("protector:protect_hidden")
 | |
| 	mesecon.register_mvps_stopper("protector:chest")
 | |
| end
 | |
| 
 | |
| -- player command to add member names to local protection
 | |
| 
 | |
| minetest.register_chatcommand("protector_add_member", {
 | |
| 	params = "",
 | |
| 	description = S("Add member names to local protection"),
 | |
| 	privs = {interact = true},
 | |
| 
 | |
| 	func = function(name, param)
 | |
| 
 | |
| 		if param == "" then return end
 | |
| 
 | |
| 		local to_add = param:split(" ")
 | |
| 		local player = minetest.get_player_by_name(name)
 | |
| 		local pos = player:get_pos()
 | |
| 
 | |
| 		-- find the protector nodes
 | |
| 		local pos = minetest.find_nodes_in_area(
 | |
| 				{x = pos.x - r, y = pos.y - r, z = pos.z - r},
 | |
| 				{x = pos.x + r, y = pos.y + r, z = pos.z + r},
 | |
| 				{"protector:protect", "protector:protect2", "protector:protect_hidden"})
 | |
| 
 | |
| 		local meta, owner
 | |
| 
 | |
| 		for n = 1, #pos do
 | |
| 
 | |
| 			meta = minetest.get_meta(pos[n])
 | |
| 			owner = meta:get_string("owner") or ""
 | |
| 
 | |
| 			if owner == name
 | |
| 			or minetest.check_player_privs(name, {protection_bypass = true}) then
 | |
| 
 | |
| 				for m = 1, #to_add do
 | |
| 					add_member(meta, to_add[m])
 | |
| 				end
 | |
| 
 | |
| 				minetest.add_entity(pos[n], "protector:display")
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| })
 | |
| 
 | |
| -- player command to remove member names from local protection
 | |
| 
 | |
| minetest.register_chatcommand("protector_del_member", {
 | |
| 	params = "",
 | |
| 	description = S("Remove member names from local protection"),
 | |
| 	privs = {interact = true},
 | |
| 
 | |
| 	func = function(name, param)
 | |
| 
 | |
| 		if param == "" then return end
 | |
| 
 | |
| 		local to_del = param:split(" ")
 | |
| 		local player = minetest.get_player_by_name(name)
 | |
| 		local pos = player:get_pos()
 | |
| 
 | |
| 		-- find the protector nodes
 | |
| 		local pos = minetest.find_nodes_in_area(
 | |
| 				{x = pos.x - r, y = pos.y - r, z = pos.z - r},
 | |
| 				{x = pos.x + r, y = pos.y + r, z = pos.z + r},
 | |
| 				{"protector:protect", "protector:protect2", "protector:protect_hidden"})
 | |
| 
 | |
| 		local meta, owner
 | |
| 
 | |
| 		for n = 1, #pos do
 | |
| 
 | |
| 			meta = minetest.get_meta(pos[n])
 | |
| 			owner = meta:get_string("owner") or ""
 | |
| 
 | |
| 			if owner == name
 | |
| 			or minetest.check_player_privs(name, {protection_bypass = true}) then
 | |
| 
 | |
| 				for m = 1, #to_del do
 | |
| 					del_member(meta, to_del[m])
 | |
| 				end
 | |
| 
 | |
| 				minetest.add_entity(pos[n], "protector:display")
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| })
 | |
| 
 | |
| 
 | |
| print ("[MOD] Protector Redo loaded")
 | 
