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20 changed files with 1406 additions and 1193 deletions
17
README.md
17
README.md
|
|
@ -62,6 +62,7 @@ Change log:
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||||||
- 3.2 - Defaults to Minetest translation if found, otherwise intllib fallback if loaded, locale files updated for both. Added 'protector_msg' setting for player text.
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- 3.2 - Defaults to Minetest translation if found, otherwise intllib fallback if loaded, locale files updated for both. Added 'protector_msg' setting for player text.
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- 3.3 - Added support for playerfactions new api (thanks louisroyer), added limiter to protection radius of 22.
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- 3.3 - Added support for playerfactions new api (thanks louisroyer), added limiter to protection radius of 22.
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- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj), added 'protector_crafts' setting, changed wood doors n chests to immediate_dig for mineclone2 fix. Upped protector radius limit to 30.
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- 3.4 - Player flip and hurt functions moved to minetest.register_protection_violation function (thanks hlqkj), added 'protector_crafts' setting, changed wood doors n chests to immediate_dig for mineclone2 fix. Upped protector radius limit to 30.
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- 3.5 - Store settings in global, reduce screenshot, tweak door sounds, use node template, add name check to commands, add commands to add and remove member names, tweak & tidy code.
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Lucky Blocks: 10
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Lucky Blocks: 10
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@ -76,7 +77,7 @@ remove specific user names
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/protector_remove name1 name2
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/protector_remove name1 name2
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remove all names from list
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reset names on remove list
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/protector_remove -
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/protector_remove -
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@ -92,19 +93,27 @@ replace owner with new name
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/protector_replace owner new_owner
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/protector_replace owner new_owner
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reset name list
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reset names on replace list
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/protector_replace -
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/protector_replace -
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show protected areas of your nearby protectors (max of 5)
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show protected areas of your nearby protectors (max of 5)
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/protector_show_area
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/protector_show_area
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A players own protection blocks can be hidden and shown using the following:
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A players own protection blocks can be hidden and shown using the following:
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/protector_hide
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/protector_hide
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/protector_show
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/protector_show
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Adding members to local protection can be done by using
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/protector_add_member
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Removing members from local protection can be done by using
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/protector_del_member
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The following lines can be added to your minetest.conf file to configure specific features of the mod:
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The following lines can be added to your minetest.conf file to configure specific features of the mod:
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122
admin.lua
122
admin.lua
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@ -1,43 +1,38 @@
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-- translation and default name vars
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-- translation and default name vars
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local S = minetest.get_translator("protector")
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local S = core.get_translator("protector")
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local removal_names = ""
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local removal_names = ""
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local replace_names = ""
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local replace_names = ""
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-- remove protection command
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-- remove protection command
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minetest.register_chatcommand("protector_remove", {
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core.register_chatcommand("protector_remove", {
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params = S("<names list>"),
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params = S("<names list>"),
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description = S("Remove Protectors around players (separate names with spaces)"),
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description = S("Remove Protectors around players (separate names with spaces)"),
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privs = {server = true},
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privs = {server = true},
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func = function(name, param)
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func = function(name, param)
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if not param or param == "" then
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minetest.chat_send_player(name,
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S("Protector Names to remove: @1", removal_names))
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return
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end
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if param == "-" then
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if param == "-" then
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minetest.chat_send_player(name, S("Name List Reset"))
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core.chat_send_player(name, S("Name List Reset"))
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removal_names = ""
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removal_names = "" ; return
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return
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end
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end
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removal_names = param
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if param ~= "" then
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removal_names = param
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end
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core.chat_send_player(name,
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S("Protector Names to remove: @1", removal_names))
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end
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end
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})
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})
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-- replace protection command
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-- replace protection command
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minetest.register_chatcommand("protector_replace", {
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core.register_chatcommand("protector_replace", {
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params = S("<owner name> <name to replace with>"),
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params = S("<owner name> <name to replace with>"),
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description = S("Replace Protector Owner with name provided"),
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description = S("Replace Protector Owner with name provided"),
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privs = {server = true},
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privs = {server = true},
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@ -47,33 +42,43 @@ minetest.register_chatcommand("protector_replace", {
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-- reset list to empty
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-- reset list to empty
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if param == "-" then
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if param == "-" then
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minetest.chat_send_player(name, S("Name List Reset"))
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core.chat_send_player(name, S("Name List Reset"))
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replace_names = ""
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replace_names = "" ; return
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end
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return
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-- check and set replacement name
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if param ~= "" then
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local names = param:split(" ") ; if not names[2] then return end
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if names[2] ~= string.match(names[2], "[%w_-]+") then
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core.chat_send_player(name, S("Invalid player name!")) ; return
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end
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if names[2]:len() > 25 then
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core.chat_send_player(name, S("Player name too long")) ; return
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end
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replace_names = param
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end
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end
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-- show name info
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-- show name info
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if param == "" and replace_names ~= "" then
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if replace_names ~= "" then
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local names = replace_names:split(" ")
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local names = replace_names:split(" ")
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minetest.chat_send_player(name, S("Replacing Protector name @1 with @2",
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core.chat_send_player(name, S("Replacing Protector name @1 with @2",
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names[1] or "", names[2] or ""))
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names[1] or "", names[2] or ""))
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return
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end
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end
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replace_names = param
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end
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end
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})
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})
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-- Abm to remove or replace protectors within active player area
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-- Abm to remove or replace protectors within active player area
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minetest.register_abm({
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core.register_abm({
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nodenames = {"protector:protect", "protector:protect2", "protector:protect_hidden"},
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nodenames = {"protector:protect", "protector:protect2", "protector:protect_hidden"},
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interval = 6,
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interval = 5,
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chance = 1,
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chance = 1,
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catch_up = false,
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catch_up = false,
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@ -81,10 +86,7 @@ minetest.register_abm({
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if removal_names == "" and replace_names == "" then return end
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if removal_names == "" and replace_names == "" then return end
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local meta = minetest.get_meta(pos)
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local meta = core.get_meta(pos) ; if not meta then return end
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if not meta then return end
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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if removal_names ~= "" then
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if removal_names ~= "" then
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@ -92,7 +94,10 @@ minetest.register_abm({
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local names = removal_names:split(" ")
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local names = removal_names:split(" ")
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for _, n in pairs(names) do
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for _, n in pairs(names) do
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if n == owner then minetest.set_node(pos, {name = "air"}) end
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if n == owner then
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core.set_node(pos, {name = "air"}) ; return
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end
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end
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end
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end
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end
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@ -101,6 +106,7 @@ minetest.register_abm({
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local names = replace_names:split(" ")
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local names = replace_names:split(" ")
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if names[1] and names[2] and owner == names[1] then
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if names[1] and names[2] and owner == names[1] then
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meta:set_string("owner", names[2])
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meta:set_string("owner", names[2])
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meta:set_string("infotext", S("Protection (owned by @1)", names[2]))
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meta:set_string("infotext", S("Protection (owned by @1)", names[2]))
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end
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end
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@ -108,26 +114,22 @@ minetest.register_abm({
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end
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end
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})
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})
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-- get protection radius (max 30)
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local r = tonumber(minetest.settings:get("protector_radius")) or 5
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if r > 30 then r = 30 end
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|
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-- show protection areas of nearby protectors owned by you (thanks agaran)
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-- show protection areas of nearby protectors owned by you (thanks agaran)
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|
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minetest.register_chatcommand("protector_show_area", {
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local r = protector.radius
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core.register_chatcommand("protector_show_area", {
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params = "",
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params = "",
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description = S("Show protected areas of your nearby protectors"),
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description = S("Show protected areas of your nearby protectors"),
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privs = {},
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privs = {},
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|
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func = function(name, param)
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func = function(name, param)
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|
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local player = minetest.get_player_by_name(name)
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local player = core.get_player_by_name(name)
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local pos = player:get_pos()
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local pos = player:get_pos()
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|
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-- find the protector nodes
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-- find the protector nodes
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local pos = minetest.find_nodes_in_area(
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local pos = core.find_nodes_in_area(
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{x = pos.x - r, y = pos.y - r, z = pos.z - r},
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{x = pos.x - r, y = pos.y - r, z = pos.z - r},
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{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
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{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
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|
|
@ -137,12 +139,12 @@ minetest.register_chatcommand("protector_show_area", {
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-- show a maximum of 5 protected areas only
|
-- show a maximum of 5 protected areas only
|
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for n = 1, math.min(#pos, 5) do
|
for n = 1, math.min(#pos, 5) do
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|
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meta = minetest.get_meta(pos[n])
|
meta = core.get_meta(pos[n])
|
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owner = meta:get_string("owner") or ""
|
owner = meta:get_string("owner") or ""
|
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|
|
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if owner == name
|
if owner == name
|
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or minetest.check_player_privs(name, {protection_bypass = true}) then
|
or core.check_player_privs(name, {protection_bypass = true}) then
|
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minetest.add_entity(pos[n], "protector:display")
|
core.add_entity(pos[n], "protector:display")
|
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end
|
end
|
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end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -150,7 +152,7 @@ minetest.register_chatcommand("protector_show_area", {
|
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|
|
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-- ability to hide protection blocks (borrowed from doors mod :)
|
-- ability to hide protection blocks (borrowed from doors mod :)
|
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|
|
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minetest.register_node("protector:protect_hidden", {
|
core.register_node("protector:protect_hidden", {
|
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description = "Hidden Protector",
|
description = "Hidden Protector",
|
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drawtype = "airlike",
|
drawtype = "airlike",
|
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paramtype = "light",
|
paramtype = "light",
|
||||||
|
|
@ -166,7 +168,7 @@ minetest.register_node("protector:protect_hidden", {
|
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groups = {not_in_creative_inventory = 1, unbreakable = 1},
|
groups = {not_in_creative_inventory = 1, unbreakable = 1},
|
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is_ground_content = false,
|
is_ground_content = false,
|
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on_blast = function() end,
|
on_blast = function() end,
|
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-- 1px block inside door hinge near node top
|
-- 1px block to stop falling nodes replacing protector
|
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collision_box = {
|
collision_box = {
|
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type = "fixed", fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}
|
type = "fixed", fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}
|
||||||
}
|
}
|
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|
|
@ -174,22 +176,22 @@ minetest.register_node("protector:protect_hidden", {
|
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|
|
||||||
-- make own protectors visible in area
|
-- make own protectors visible in area
|
||||||
|
|
||||||
minetest.register_chatcommand("protector_show", {
|
core.register_chatcommand("protector_show", {
|
||||||
params = "",
|
params = "",
|
||||||
description = S("Show your nearby protection blocks"),
|
description = S("Show your nearby protection blocks"),
|
||||||
privs = {interact = true},
|
privs = {interact = true},
|
||||||
|
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
|
|
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local player = minetest.get_player_by_name(name)
|
local player = core.get_player_by_name(name)
|
||||||
|
|
||||||
if not player then
|
if not player then
|
||||||
return false, "Player not found"
|
return false, S("Player not found.")
|
||||||
end
|
end
|
||||||
|
|
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local pos = player:get_pos()
|
local pos = player:get_pos()
|
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|
|
||||||
local a = minetest.find_nodes_in_area(
|
local a = core.find_nodes_in_area(
|
||||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||||
{"protector:protect_hidden"})
|
{"protector:protect_hidden"})
|
||||||
|
|
@ -198,12 +200,12 @@ minetest.register_chatcommand("protector_show", {
|
||||||
|
|
||||||
for _, row in pairs(a) do
|
for _, row in pairs(a) do
|
||||||
|
|
||||||
meta = minetest.get_meta(row)
|
meta = core.get_meta(row)
|
||||||
owner = meta:get_string("owner") or ""
|
owner = meta:get_string("owner") or ""
|
||||||
|
|
||||||
if owner == name
|
if owner == name
|
||||||
or minetest.check_player_privs(name, {protection_bypass = true}) then
|
or core.check_player_privs(name, {protection_bypass = true}) then
|
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minetest.swap_node(row, {name = "protector:protect"})
|
core.swap_node(row, {name = "protector:protect"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -211,22 +213,22 @@ minetest.register_chatcommand("protector_show", {
|
||||||
|
|
||||||
-- make own protectors invisible in area
|
-- make own protectors invisible in area
|
||||||
|
|
||||||
minetest.register_chatcommand("protector_hide", {
|
core.register_chatcommand("protector_hide", {
|
||||||
params = "",
|
params = "",
|
||||||
description = S("Hide your nearby protection blocks"),
|
description = S("Hide your nearby protection blocks"),
|
||||||
privs = {interact = true},
|
privs = {interact = true},
|
||||||
|
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
|
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = core.get_player_by_name(name)
|
||||||
|
|
||||||
if not player then
|
if not player then
|
||||||
return false, "Player not found"
|
return false, S("Player not found.")
|
||||||
end
|
end
|
||||||
|
|
||||||
local pos = player:get_pos()
|
local pos = player:get_pos()
|
||||||
|
|
||||||
local a = minetest.find_nodes_in_area(
|
local a = core.find_nodes_in_area(
|
||||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||||
{"protector:protect", "protector:protect2"})
|
{"protector:protect", "protector:protect2"})
|
||||||
|
|
@ -235,12 +237,12 @@ minetest.register_chatcommand("protector_hide", {
|
||||||
|
|
||||||
for _, row in pairs(a) do
|
for _, row in pairs(a) do
|
||||||
|
|
||||||
meta = minetest.get_meta(row)
|
meta = core.get_meta(row)
|
||||||
owner = meta:get_string("owner") or ""
|
owner = meta:get_string("owner") or ""
|
||||||
|
|
||||||
if owner == name
|
if owner == name
|
||||||
or minetest.check_player_privs(name, {protection_bypass = true}) then
|
or core.check_player_privs(name, {protection_bypass = true}) then
|
||||||
minetest.swap_node(row, {name = "protector:protect_hidden"})
|
core.swap_node(row, {name = "protector:protect_hidden"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
260
chest.lua
Normal file
260
chest.lua
Normal file
|
|
@ -0,0 +1,260 @@
|
||||||
|
|
||||||
|
-- translation
|
||||||
|
|
||||||
|
local S = core.get_translator("protector")
|
||||||
|
local F = core.formspec_escape
|
||||||
|
|
||||||
|
-- MineClone support
|
||||||
|
|
||||||
|
local mcl = core.get_modpath("mcl_core")
|
||||||
|
local mcf = core.get_modpath("mcl_formspec")
|
||||||
|
|
||||||
|
-- Are crafts enabled?
|
||||||
|
|
||||||
|
local protector_crafts = core.settings:get_bool("protector_crafts") ~= false
|
||||||
|
|
||||||
|
-- Protected Chest
|
||||||
|
|
||||||
|
local chest_size = mcl and (9 * 3) or (8 * 4)
|
||||||
|
|
||||||
|
core.register_node("protector:chest", {
|
||||||
|
description = S("Protected Chest"),
|
||||||
|
tiles = {
|
||||||
|
"default_chest_top.png", "default_chest_top.png",
|
||||||
|
"default_chest_side.png", "default_chest_side.png",
|
||||||
|
"default_chest_side.png", "default_chest_front.png^protector_logo.png"
|
||||||
|
},
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
groups = {dig_immediate = 2, unbreakable = 1},
|
||||||
|
legacy_facedir_simple = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
|
||||||
|
on_construct = function(pos)
|
||||||
|
|
||||||
|
local meta = core.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
|
||||||
|
meta:set_string("infotext", S("Protected Chest"))
|
||||||
|
meta:set_string("name", S("Protected Chest"))
|
||||||
|
inv:set_size("main", chest_size)
|
||||||
|
end,
|
||||||
|
|
||||||
|
can_dig = function(pos,player)
|
||||||
|
|
||||||
|
local meta = core.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
|
||||||
|
if inv:is_empty("main") then
|
||||||
|
|
||||||
|
if not core.is_protected(pos, player:get_player_name()) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
|
||||||
|
core.log("action", player:get_player_name()
|
||||||
|
.. " moves stuff to protected chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
|
||||||
|
core.log("action", player:get_player_name()
|
||||||
|
.. " takes stuff from protected chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_metadata_inventory_move = function(
|
||||||
|
pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
|
||||||
|
core.log("action", player:get_player_name()
|
||||||
|
.. " moves stuff inside protected chest at " .. core.pos_to_string(pos))
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
|
|
||||||
|
if core.is_protected(pos, player:get_player_name()) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
return stack:get_count()
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||||
|
|
||||||
|
if core.is_protected(pos, player:get_player_name()) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
return stack:get_count()
|
||||||
|
end,
|
||||||
|
|
||||||
|
allow_metadata_inventory_move = function(
|
||||||
|
pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
|
|
||||||
|
if core.is_protected(pos, player:get_player_name()) then
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
|
||||||
|
return count
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
|
||||||
|
if core.is_protected(pos, clicker:get_player_name()) then return end
|
||||||
|
|
||||||
|
local meta = core.get_meta(pos) ; if not meta then return end
|
||||||
|
|
||||||
|
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||||
|
local formspec
|
||||||
|
|
||||||
|
-- mineclone support
|
||||||
|
if mcl and mcf then
|
||||||
|
|
||||||
|
formspec = "size[9,8.75]"
|
||||||
|
.. "label[0,0;" .. core.formspec_escape(
|
||||||
|
core.colorize("#313131", "Protected Chest")) .. "]"
|
||||||
|
.. "list[nodemeta:" .. spos .. ";main;0,0.5;9,3;]"
|
||||||
|
.. mcl_formspec.get_itemslot_bg(0,0.5,9,3)
|
||||||
|
.. "image_button[3.0,3.5;1.05,0.8;protector_up_icon.png;protect_up;]"
|
||||||
|
.. "image_button[4.0,3.5;1.05,0.8;protector_down_icon.png;protect_down;]"
|
||||||
|
.. "label[0,4.0;" .. core.formspec_escape(
|
||||||
|
core.colorize("#313131", "Inventory")) .. "]"
|
||||||
|
.. "list[current_player;main;0,4.5;9,3;9]"
|
||||||
|
.. mcl_formspec.get_itemslot_bg(0,4.5,9,3)
|
||||||
|
.. "list[current_player;main;0,7.74;9,1;]"
|
||||||
|
.. mcl_formspec.get_itemslot_bg(0,7.74,9,1)
|
||||||
|
.. "listring[nodemeta:" .. spos .. ";main]"
|
||||||
|
.. "listring[current_player;main]"
|
||||||
|
|
||||||
|
else -- default formspec
|
||||||
|
|
||||||
|
formspec = "size[8,9]"
|
||||||
|
.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
|
||||||
|
|
||||||
|
.. "image_button[-0.01,4.26;1.05,0.8;protector_up_icon.png;protect_up;]"
|
||||||
|
.. "image_button[0.98,4.26;1.05,0.8;protector_down_icon.png;protect_down;]"
|
||||||
|
.. "tooltip[protect_up;" .. S("To Chest") .. "]"
|
||||||
|
.. "tooltip[protect_down;" .. S("To Inventory") .. "]"
|
||||||
|
|
||||||
|
.. "field[2.3,4.8;4,0.25;protect_name;;"
|
||||||
|
.. meta:get_string("name") .. "]"
|
||||||
|
.. "button[5.99,4.5;2.05,0.25;protect_rename;" .. S("Rename") .. "]"
|
||||||
|
|
||||||
|
.. "list[current_player;main;0,5;8,1;]"
|
||||||
|
.. "list[current_player;main;0,6.08;8,3;8]"
|
||||||
|
.. "listring[nodemeta:" .. spos .. ";main]"
|
||||||
|
.. "listring[current_player;main]"
|
||||||
|
end
|
||||||
|
|
||||||
|
core.sound_play("default_chest_open", {
|
||||||
|
gain = 0.3, pos = pos, max_hear_distance = 10}, true)
|
||||||
|
|
||||||
|
core.show_formspec(clicker:get_player_name(),
|
||||||
|
"protector:chest_" .. core.pos_to_string(pos), formspec)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_blast = function() end
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Container transfer helper
|
||||||
|
|
||||||
|
local function to_from(src, dst)
|
||||||
|
|
||||||
|
local stack, item, leftover
|
||||||
|
local size = dst:get_size("main")
|
||||||
|
|
||||||
|
for i = 1, size do
|
||||||
|
|
||||||
|
stack = src:get_stack("main", i)
|
||||||
|
item = stack:get_name()
|
||||||
|
|
||||||
|
if item ~= "" and dst:room_for_item("main", item) then
|
||||||
|
|
||||||
|
leftover = dst:add_item("main", stack)
|
||||||
|
|
||||||
|
if leftover and not leftover:is_empty() then
|
||||||
|
src:set_stack("main", i, leftover)
|
||||||
|
else
|
||||||
|
src:set_stack("main", i, nil)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Protected Chest formspec buttons
|
||||||
|
|
||||||
|
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
|
||||||
|
if string.sub(formname, 0, 16) ~= "protector:chest_" then return end
|
||||||
|
|
||||||
|
local pos_s = string.sub(formname, 17)
|
||||||
|
local pos = core.string_to_pos(pos_s)
|
||||||
|
|
||||||
|
if core.is_protected(pos, player:get_player_name()) then return end
|
||||||
|
|
||||||
|
local meta = core.get_meta(pos) ; if not meta then return end
|
||||||
|
local chest_inv = meta:get_inventory() ; if not chest_inv then return end
|
||||||
|
local player_inv = player:get_inventory()
|
||||||
|
|
||||||
|
-- copy contents of player inventory to chest
|
||||||
|
if fields.protect_up then
|
||||||
|
|
||||||
|
to_from(player_inv, chest_inv)
|
||||||
|
|
||||||
|
-- copy contents of chest to player inventory
|
||||||
|
elseif fields.protect_down then
|
||||||
|
|
||||||
|
to_from(chest_inv, player_inv)
|
||||||
|
|
||||||
|
elseif fields.protect_name or fields.protect_rename then
|
||||||
|
|
||||||
|
-- change chest infotext to display name
|
||||||
|
if fields.protect_name ~= "" then
|
||||||
|
|
||||||
|
if fields.protect_name ~= string.match(fields.protect_name, "[%w%s_-]+")
|
||||||
|
or fields.protect_name:len() > 35 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
meta:set_string("name", fields.protect_name)
|
||||||
|
meta:set_string("infotext", fields.protect_name)
|
||||||
|
else
|
||||||
|
meta:set_string("name", S("Protected Chest"))
|
||||||
|
meta:set_string("infotext", S("Protected Chest"))
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif fields.quit then
|
||||||
|
|
||||||
|
core.sound_play("default_chest_close", {
|
||||||
|
gain = 0.3, pos = pos, max_hear_distance = 10}, true)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Protected Chest recipes
|
||||||
|
|
||||||
|
if protector_crafts then
|
||||||
|
|
||||||
|
if mcl then
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:chest",
|
||||||
|
recipe = { {"mcl_chests:chest", "mcl_core:gold_ingot"} }
|
||||||
|
})
|
||||||
|
else
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:chest",
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
|
{"group:wood", "default:copper_ingot", "group:wood"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:chest",
|
||||||
|
recipe = { {"default:chest", "default:copper_ingot"} }
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
521
doors.lua
Normal file
521
doors.lua
Normal file
|
|
@ -0,0 +1,521 @@
|
||||||
|
|
||||||
|
-- doors code from an old client re-used
|
||||||
|
|
||||||
|
local S = core.get_translator("protector")
|
||||||
|
|
||||||
|
-- MineClone support
|
||||||
|
|
||||||
|
local mcl = core.get_modpath("mcl_core")
|
||||||
|
|
||||||
|
-- Are crafts enabled?
|
||||||
|
|
||||||
|
local protector_crafts = core.settings:get_bool("protector_crafts") ~= false
|
||||||
|
|
||||||
|
-- Registers a door
|
||||||
|
|
||||||
|
local function register_door(name, def)
|
||||||
|
|
||||||
|
def.groups.not_in_creative_inventory = 1
|
||||||
|
def.groups.handy = 1
|
||||||
|
def.groups.prot_door = 1
|
||||||
|
|
||||||
|
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5 + 1.5/16}}
|
||||||
|
|
||||||
|
def.node_box_bottom = box
|
||||||
|
def.node_box_top = box
|
||||||
|
def.selection_box_bottom = box
|
||||||
|
def.selection_box_top = box
|
||||||
|
|
||||||
|
core.register_craftitem(name, {
|
||||||
|
description = def.description,
|
||||||
|
inventory_image = def.inventory_image,
|
||||||
|
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
|
||||||
|
if pointed_thing.type ~= "node" then return itemstack end
|
||||||
|
|
||||||
|
local ptu = pointed_thing.under
|
||||||
|
local nu = core.get_node(ptu)
|
||||||
|
|
||||||
|
if core.registered_nodes[nu.name]
|
||||||
|
and core.registered_nodes[nu.name].on_rightclick then
|
||||||
|
return core.registered_nodes[nu.name].on_rightclick(
|
||||||
|
ptu, nu, placer, itemstack)
|
||||||
|
end
|
||||||
|
|
||||||
|
local pt = pointed_thing.above
|
||||||
|
local pt2 = {x = pt.x, y = pt.y, z = pt.z}
|
||||||
|
|
||||||
|
pt2.y = pt2.y + 1
|
||||||
|
|
||||||
|
if not core.registered_nodes[core.get_node(pt).name].buildable_to
|
||||||
|
or not core.registered_nodes[core.get_node(pt2).name].buildable_to
|
||||||
|
or not placer or not placer:is_player() then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.is_protected(pt, placer:get_player_name())
|
||||||
|
or core.is_protected(pt2, placer:get_player_name()) then
|
||||||
|
core.record_protection_violation(pt, placer:get_player_name())
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local p2 = core.dir_to_facedir(placer:get_look_dir())
|
||||||
|
local pt3 = {x = pt.x, y = pt.y, z = pt.z}
|
||||||
|
|
||||||
|
if p2 == 0 then pt3.x = pt3.x - 1
|
||||||
|
elseif p2 == 1 then pt3.z = pt3.z + 1
|
||||||
|
elseif p2 == 2 then pt3.x = pt3.x + 1
|
||||||
|
elseif p2 == 3 then pt3.z = pt3.z - 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if core.get_item_group(core.get_node(pt3).name, "prot_door") == 0 then
|
||||||
|
core.set_node(pt, {name = name .. "_b_1", param2 = p2})
|
||||||
|
core.set_node(pt2, {name = name .. "_t_1", param2 = p2})
|
||||||
|
else
|
||||||
|
core.set_node(pt, {name = name .. "_b_2", param2 = p2})
|
||||||
|
core.set_node(pt2, {name = name .. "_t_2", param2 = p2})
|
||||||
|
|
||||||
|
core.get_meta(pt):set_int("right", 1)
|
||||||
|
core.get_meta(pt2):set_int("right", 1)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not core.settings:get_bool("creative_mode") then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
|
||||||
|
core.sound_play(def.sounds.place, {pos = pt2}, true)
|
||||||
|
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
local tt = def.tiles_top
|
||||||
|
local tb = def.tiles_bottom
|
||||||
|
|
||||||
|
local function after_dig_node(pos, name, digger)
|
||||||
|
|
||||||
|
local node = core.get_node(pos)
|
||||||
|
|
||||||
|
if node.name == name then
|
||||||
|
core.node_dig(pos, node, digger)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||||
|
|
||||||
|
pos.y = pos.y + dir
|
||||||
|
|
||||||
|
if core.get_node(pos).name ~= check_name then return end
|
||||||
|
|
||||||
|
local p2 = core.get_node(pos).param2
|
||||||
|
|
||||||
|
p2 = params[p2 + 1]
|
||||||
|
|
||||||
|
core.swap_node(pos, {name = replace_dir, param2 = p2})
|
||||||
|
|
||||||
|
pos.y = pos.y - dir
|
||||||
|
|
||||||
|
core.swap_node(pos, {name = replace, param2=p2})
|
||||||
|
|
||||||
|
core.sound_play(def.open_sound,
|
||||||
|
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
|
||||||
|
|
||||||
|
if mode ~= screwdriver.ROTATE_FACE then return false end
|
||||||
|
|
||||||
|
pos.y = pos.y + dir
|
||||||
|
|
||||||
|
if core.get_node(pos).name ~= check_name then return false end
|
||||||
|
|
||||||
|
if core.is_protected(pos, user:get_player_name()) then
|
||||||
|
core.record_protection_violation(pos, user:get_player_name())
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
local node2 = core.get_node(pos)
|
||||||
|
|
||||||
|
node2.param2 = (node2.param2 + 1) % 4
|
||||||
|
|
||||||
|
core.swap_node(pos, node2)
|
||||||
|
|
||||||
|
pos.y = pos.y - dir
|
||||||
|
|
||||||
|
node.param2 = (node.param2 + 1) % 4
|
||||||
|
|
||||||
|
core.swap_node(pos, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
core.register_node(name .. "_b_1", {
|
||||||
|
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1] .. "^[transformfx"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
is_ground_content = false,
|
||||||
|
node_dig_prediction = "",
|
||||||
|
drop = name,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {type = "fixed", fixed = def.node_box_bottom},
|
||||||
|
selection_box = {type = "fixed", fixed = def.selection_box_bottom},
|
||||||
|
groups = def.groups,
|
||||||
|
_mcl_hardness = 0.8,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
after_dig_node(pos, name.."_t_1", digger)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
|
||||||
|
if not core.is_protected(pos, clicker:get_player_name()) then
|
||||||
|
on_rightclick(pos, 1, name .. "_t_1", name .. "_b_2",
|
||||||
|
name .. "_t_2", {1,2,3,0})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
return on_rotate(pos, node, 1, user, name .. "_t_1", mode)
|
||||||
|
end,
|
||||||
|
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight,
|
||||||
|
on_blast = function() end
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_node(name .. "_t_1", {
|
||||||
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1] .. "^[transformfx"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
is_ground_content = false,
|
||||||
|
node_dig_prediction = "",
|
||||||
|
drop = "",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {type = "fixed", fixed = def.node_box_top},
|
||||||
|
selection_box = {type = "fixed", fixed = def.selection_box_top},
|
||||||
|
groups = def.groups,
|
||||||
|
_mcl_hardness = 0.8,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
after_dig_node(pos, name .. "_b_1", digger)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if not core.is_protected(pos, clicker:get_player_name()) then
|
||||||
|
on_rightclick(pos, -1, name .. "_b_1", name .. "_t_2",
|
||||||
|
name .. "_b_2", {1,2,3,0})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
return on_rotate(pos, node, -1, user, name .. "_b_1", mode)
|
||||||
|
end,
|
||||||
|
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight,
|
||||||
|
on_blast = function() end
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_node(name .. "_b_2", {
|
||||||
|
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1] .. "^[transformfx", tb[1]},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
is_ground_content = false,
|
||||||
|
node_dig_prediction = "",
|
||||||
|
drop = name,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {type = "fixed", fixed = def.node_box_bottom},
|
||||||
|
selection_box = {type = "fixed", fixed = def.selection_box_bottom},
|
||||||
|
groups = def.groups,
|
||||||
|
_mcl_hardness = 0.8,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y + 1
|
||||||
|
after_dig_node(pos, name .. "_t_2", digger)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if not core.is_protected(pos, clicker:get_player_name()) then
|
||||||
|
on_rightclick(pos, 1, name .. "_t_2", name .. "_b_1",
|
||||||
|
name .. "_t_1", {3,0,1,2})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
return on_rotate(pos, node, 1, user, name .. "_t_2", mode)
|
||||||
|
end,
|
||||||
|
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight,
|
||||||
|
on_blast = function() end
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_node(name .. "_t_2", {
|
||||||
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1] .. "^[transformfx", tt[1]},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
use_texture_alpha = "clip",
|
||||||
|
is_ground_content = false,
|
||||||
|
node_dig_prediction = "",
|
||||||
|
drop = "",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {type = "fixed", fixed = def.node_box_top},
|
||||||
|
selection_box = {type = "fixed", fixed = def.selection_box_top},
|
||||||
|
groups = def.groups,
|
||||||
|
_mcl_hardness = 0.8,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y - 1
|
||||||
|
after_dig_node(pos, name .. "_b_2", digger)
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if not core.is_protected(pos, clicker:get_player_name()) then
|
||||||
|
on_rightclick(pos, -1, name .. "_b_2", name .. "_t_1",
|
||||||
|
name .. "_b_1", {3,0,1,2})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
return on_rotate(pos, node, -1, user, name .. "_b_2", mode)
|
||||||
|
end,
|
||||||
|
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight,
|
||||||
|
on_blast = function() end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Protected Wooden Door
|
||||||
|
|
||||||
|
local name = "protector:door_wood"
|
||||||
|
|
||||||
|
register_door(name, {
|
||||||
|
description = S("Protected Wooden Door"),
|
||||||
|
inventory_image = "doors_wood.png^protector_logo.png",
|
||||||
|
groups = {
|
||||||
|
snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1, handy = 1
|
||||||
|
},
|
||||||
|
tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
|
||||||
|
tiles_top = {"doors_wood_a.png", "doors_brown.png"},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
open_sound = "default_dug_node",
|
||||||
|
sunlight = false
|
||||||
|
})
|
||||||
|
|
||||||
|
if protector_crafts then
|
||||||
|
|
||||||
|
if mcl then
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = { {"mcl_doors:wooden_door", "mcl_core:gold_ingot"} }
|
||||||
|
})
|
||||||
|
else
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "group:wood"},
|
||||||
|
{"group:wood", "default:copper_ingot"},
|
||||||
|
{"group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = { {"doors:door_wood", "default:copper_ingot"} }
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Protected Steel Door
|
||||||
|
|
||||||
|
local name = "protector:door_steel"
|
||||||
|
|
||||||
|
register_door(name, {
|
||||||
|
description = S("Protected Steel Door"),
|
||||||
|
inventory_image = "doors_steel.png^protector_logo.png",
|
||||||
|
groups = {
|
||||||
|
snappy = 1, cracky = 1, handy = 1,
|
||||||
|
level = (mcl and 0 or 2), pickaxey = 2, unbreakable = 1
|
||||||
|
},
|
||||||
|
tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
|
||||||
|
tiles_top = {"doors_steel_a.png", "doors_grey.png"},
|
||||||
|
sounds = default.node_sound_metal_defaults(),
|
||||||
|
open_sound = "default_place_node_metal",
|
||||||
|
sunlight = false,
|
||||||
|
})
|
||||||
|
|
||||||
|
if protector_crafts then
|
||||||
|
|
||||||
|
if mcl then
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = { {"mcl_doors:iron_door", "mcl_core:gold_ingot"} }
|
||||||
|
})
|
||||||
|
else
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "default:copper_ingot"},
|
||||||
|
{"default:steel_ingot", "default:steel_ingot"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = name,
|
||||||
|
recipe = { {"doors:door_steel", "default:copper_ingot"} }
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
----trapdoor----
|
||||||
|
|
||||||
|
local function register_trapdoor(name, def)
|
||||||
|
|
||||||
|
local name_closed = name
|
||||||
|
local name_opened = name .. "_open"
|
||||||
|
|
||||||
|
def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
|
||||||
|
if core.is_protected(pos, clicker:get_player_name()) then return end
|
||||||
|
|
||||||
|
local newname = node.name == name_closed and name_opened or name_closed
|
||||||
|
|
||||||
|
core.sound_play(def.open_sound,
|
||||||
|
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||||
|
|
||||||
|
core.swap_node(pos,
|
||||||
|
{name = newname, param1 = node.param1, param2 = node.param2})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Common trapdoor configuration
|
||||||
|
def.drawtype = "nodebox"
|
||||||
|
def.paramtype = "light"
|
||||||
|
def.paramtype2 = "facedir"
|
||||||
|
def.use_texture_alpha = "clip"
|
||||||
|
def.is_ground_content = false
|
||||||
|
def.node_dig_prediction = ""
|
||||||
|
|
||||||
|
local def_opened = table.copy(def)
|
||||||
|
local def_closed = table.copy(def)
|
||||||
|
|
||||||
|
def_closed.node_box = {
|
||||||
|
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||||
|
}
|
||||||
|
def_closed.selection_box = {
|
||||||
|
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
||||||
|
}
|
||||||
|
def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
|
||||||
|
def.tile_side, def.tile_side }
|
||||||
|
|
||||||
|
def_opened.node_box = {
|
||||||
|
type = "fixed", fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||||
|
}
|
||||||
|
def_opened.selection_box = {
|
||||||
|
type = "fixed", fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
||||||
|
}
|
||||||
|
def_opened.tiles = { def.tile_side, def.tile_side,
|
||||||
|
def.tile_side .. "^[transform3",
|
||||||
|
def.tile_side .. "^[transform1",
|
||||||
|
def.tile_front, def.tile_front }
|
||||||
|
|
||||||
|
def_opened.drop = name_closed
|
||||||
|
def_opened.groups.not_in_creative_inventory = 1
|
||||||
|
|
||||||
|
core.register_node(name_opened, def_opened)
|
||||||
|
core.register_node(name_closed, def_closed)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Protected Wooden Trapdoor
|
||||||
|
|
||||||
|
register_trapdoor("protector:trapdoor", {
|
||||||
|
description = S("Protected Trapdoor"),
|
||||||
|
inventory_image = "doors_trapdoor.png^protector_logo.png",
|
||||||
|
wield_image = "doors_trapdoor.png^protector_logo.png",
|
||||||
|
tile_front = "doors_trapdoor.png^protector_logo.png",
|
||||||
|
tile_side = "doors_trapdoor_side.png",
|
||||||
|
groups = {snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1},
|
||||||
|
_mcl_hardness = 0.8,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
open_sound = "default_dug_node"
|
||||||
|
})
|
||||||
|
|
||||||
|
if protector_crafts then
|
||||||
|
|
||||||
|
if mcl then
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor",
|
||||||
|
recipe = { {"mcl_doors:trapdoor", "mcl_core:gold_ingot"} }
|
||||||
|
})
|
||||||
|
else
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor 2",
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "default:copper_ingot", "group:wood"},
|
||||||
|
{"group:wood", "group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor",
|
||||||
|
recipe = { {"doors:trapdoor", "default:copper_ingot"} }
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Protected Steel Trapdoor
|
||||||
|
|
||||||
|
register_trapdoor("protector:trapdoor_steel", {
|
||||||
|
description = S("Protected Steel Trapdoor"),
|
||||||
|
inventory_image = "doors_trapdoor_steel.png^protector_logo.png",
|
||||||
|
wield_image = "doors_trapdoor_steel.png^protector_logo.png",
|
||||||
|
tile_front = "doors_trapdoor_steel.png^protector_logo.png",
|
||||||
|
tile_side = "doors_trapdoor_steel_side.png",
|
||||||
|
groups = {
|
||||||
|
snappy = 1, bendy = 2, cracky = 1, level = (mcl and 0 or 2),
|
||||||
|
unbreakable = 1, pickaxey = 2, handy = 1
|
||||||
|
},
|
||||||
|
_mcl_hardness = 1,
|
||||||
|
_mcl_blast_resistance = 1,
|
||||||
|
sounds = default.node_sound_metal_defaults(),
|
||||||
|
open_sound = "default_place_node_metal"
|
||||||
|
})
|
||||||
|
|
||||||
|
if protector_crafts then
|
||||||
|
|
||||||
|
if mcl then
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor_steel",
|
||||||
|
recipe = { {"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"} }
|
||||||
|
})
|
||||||
|
else
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor_steel",
|
||||||
|
recipe = {
|
||||||
|
{"default:copper_ingot", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "default:steel_ingot"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
core.register_craft({
|
||||||
|
output = "protector:trapdoor_steel",
|
||||||
|
recipe = { {"doors:trapdoor_steel", "default:copper_ingot"} }
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
757
doors_chest.lua
757
doors_chest.lua
|
|
@ -1,757 +0,0 @@
|
||||||
|
|
||||||
-- doors code from an old client re-used
|
|
||||||
|
|
||||||
local S = minetest.get_translator("protector")
|
|
||||||
local F = minetest.formspec_escape
|
|
||||||
|
|
||||||
-- MineClone support
|
|
||||||
|
|
||||||
local mcl = minetest.get_modpath("mcl_core")
|
|
||||||
local mcf = minetest.get_modpath("mcl_formspec")
|
|
||||||
|
|
||||||
-- Are crafts enabled?
|
|
||||||
|
|
||||||
local protector_crafts = minetest.settings:get_bool("protector_crafts") ~= false
|
|
||||||
|
|
||||||
-- Registers a door
|
|
||||||
|
|
||||||
local function register_door(name, def)
|
|
||||||
|
|
||||||
def.groups.not_in_creative_inventory = 1
|
|
||||||
def.groups.handy = 1
|
|
||||||
def.groups.prot_door = 1
|
|
||||||
|
|
||||||
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5 + 1.5/16}}
|
|
||||||
|
|
||||||
def.node_box_bottom = box
|
|
||||||
def.node_box_top = box
|
|
||||||
def.selection_box_bottom = box
|
|
||||||
def.selection_box_top = box
|
|
||||||
|
|
||||||
minetest.register_craftitem(name, {
|
|
||||||
description = def.description,
|
|
||||||
inventory_image = def.inventory_image,
|
|
||||||
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
|
|
||||||
if pointed_thing.type ~= "node" then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local ptu = pointed_thing.under
|
|
||||||
local nu = minetest.get_node(ptu)
|
|
||||||
|
|
||||||
if minetest.registered_nodes[nu.name]
|
|
||||||
and minetest.registered_nodes[nu.name].on_rightclick then
|
|
||||||
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
|
|
||||||
end
|
|
||||||
|
|
||||||
local pt = pointed_thing.above
|
|
||||||
local pt2 = {x = pt.x, y = pt.y, z = pt.z}
|
|
||||||
|
|
||||||
pt2.y = pt2.y + 1
|
|
||||||
|
|
||||||
if not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to
|
|
||||||
or not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to
|
|
||||||
or not placer or not placer:is_player() then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
if minetest.is_protected(pt, placer:get_player_name())
|
|
||||||
or minetest.is_protected(pt2, placer:get_player_name()) then
|
|
||||||
minetest.record_protection_violation(pt, placer:get_player_name())
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
|
||||||
local pt3 = {x = pt.x, y = pt.y, z = pt.z}
|
|
||||||
|
|
||||||
if p2 == 0 then
|
|
||||||
pt3.x = pt3.x - 1
|
|
||||||
elseif p2 == 1 then
|
|
||||||
pt3.z = pt3.z + 1
|
|
||||||
elseif p2 == 2 then
|
|
||||||
pt3.x = pt3.x + 1
|
|
||||||
elseif p2 == 3 then
|
|
||||||
pt3.z = pt3.z - 1
|
|
||||||
end
|
|
||||||
|
|
||||||
if minetest.get_item_group(minetest.get_node(pt3).name, "prot_door") == 0 then
|
|
||||||
minetest.set_node(pt, {name = name .. "_b_1", param2 = p2})
|
|
||||||
minetest.set_node(pt2, {name = name .. "_t_1", param2 = p2})
|
|
||||||
else
|
|
||||||
minetest.set_node(pt, {name = name .. "_b_2", param2 = p2})
|
|
||||||
minetest.set_node(pt2, {name = name .. "_t_2", param2 = p2})
|
|
||||||
|
|
||||||
minetest.get_meta(pt):set_int("right", 1)
|
|
||||||
minetest.get_meta(pt2):set_int("right", 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.sound_play(def.sounds.place, {pos = pt2}, true)
|
|
||||||
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
||||||
local tt = def.tiles_top
|
|
||||||
local tb = def.tiles_bottom
|
|
||||||
|
|
||||||
local function after_dig_node(pos, name, digger)
|
|
||||||
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
|
|
||||||
if node.name == name then
|
|
||||||
minetest.node_dig(pos, node, digger)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
|
||||||
|
|
||||||
pos.y = pos.y + dir
|
|
||||||
|
|
||||||
if minetest.get_node(pos).name ~= check_name then return end
|
|
||||||
|
|
||||||
local p2 = minetest.get_node(pos).param2
|
|
||||||
|
|
||||||
p2 = params[p2 + 1]
|
|
||||||
|
|
||||||
minetest.swap_node(pos, {name = replace_dir, param2 = p2})
|
|
||||||
|
|
||||||
pos.y = pos.y - dir
|
|
||||||
|
|
||||||
minetest.swap_node(pos, {name = replace, param2=p2})
|
|
||||||
|
|
||||||
minetest.sound_play("default_dug_node",
|
|
||||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
|
|
||||||
|
|
||||||
if mode ~= screwdriver.ROTATE_FACE then return false end
|
|
||||||
|
|
||||||
pos.y = pos.y + dir
|
|
||||||
|
|
||||||
if minetest.get_node(pos).name ~= check_name then return false end
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, user:get_player_name()) then
|
|
||||||
minetest.record_protection_violation(pos, user:get_player_name())
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
local node2 = minetest.get_node(pos)
|
|
||||||
|
|
||||||
node2.param2 = (node2.param2 + 1) % 4
|
|
||||||
|
|
||||||
minetest.swap_node(pos, node2)
|
|
||||||
|
|
||||||
pos.y = pos.y - dir
|
|
||||||
|
|
||||||
node.param2 = (node.param2 + 1) % 4
|
|
||||||
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_b_1", {
|
|
||||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1] .. "^[transformfx"},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
use_texture_alpha = "clip",
|
|
||||||
is_ground_content = false,
|
|
||||||
node_dig_prediction = "",
|
|
||||||
drop = name,
|
|
||||||
drawtype = "nodebox",
|
|
||||||
node_box = { type = "fixed", fixed = def.node_box_bottom },
|
|
||||||
selection_box = { type = "fixed", fixed = def.selection_box_bottom },
|
|
||||||
groups = def.groups,
|
|
||||||
_mcl_hardness = 0.8,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
||||||
pos.y = pos.y + 1
|
|
||||||
after_dig_node(pos, name.."_t_1", digger)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
|
|
||||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
|
||||||
on_rightclick(pos, 1, name .. "_t_1", name .. "_b_2", name .. "_t_2", {1,2,3,0})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
|
||||||
return on_rotate(pos, node, 1, user, name .. "_t_1", mode)
|
|
||||||
end,
|
|
||||||
|
|
||||||
sounds = def.sounds,
|
|
||||||
sunlight_propagates = def.sunlight,
|
|
||||||
on_blast = function() end
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_t_1", {
|
|
||||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1] .. "^[transformfx"},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
use_texture_alpha = "clip",
|
|
||||||
is_ground_content = false,
|
|
||||||
node_dig_prediction = "",
|
|
||||||
drop = "",
|
|
||||||
drawtype = "nodebox",
|
|
||||||
node_box = { type = "fixed", fixed = def.node_box_top },
|
|
||||||
selection_box = { type = "fixed", fixed = def.selection_box_top },
|
|
||||||
groups = def.groups,
|
|
||||||
_mcl_hardness = 0.8,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
||||||
pos.y = pos.y - 1
|
|
||||||
after_dig_node(pos, name .. "_b_1", digger)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
|
||||||
on_rightclick(pos, -1, name .. "_b_1", name .. "_t_2", name .. "_b_2", {1,2,3,0})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
|
||||||
return on_rotate(pos, node, -1, user, name .. "_b_1", mode)
|
|
||||||
end,
|
|
||||||
|
|
||||||
sounds = def.sounds,
|
|
||||||
sunlight_propagates = def.sunlight,
|
|
||||||
on_blast = function() end
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_b_2", {
|
|
||||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1] .. "^[transformfx", tb[1]},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
use_texture_alpha = "clip",
|
|
||||||
is_ground_content = false,
|
|
||||||
node_dig_prediction = "",
|
|
||||||
drop = name,
|
|
||||||
drawtype = "nodebox",
|
|
||||||
node_box = { type = "fixed", fixed = def.node_box_bottom },
|
|
||||||
selection_box = { type = "fixed", fixed = def.selection_box_bottom },
|
|
||||||
groups = def.groups,
|
|
||||||
_mcl_hardness = 0.8,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
||||||
pos.y = pos.y + 1
|
|
||||||
after_dig_node(pos, name .. "_t_2", digger)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
|
||||||
on_rightclick(pos, 1, name .. "_t_2", name .. "_b_1", name .. "_t_1", {3,0,1,2})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
|
||||||
return on_rotate(pos, node, 1, user, name .. "_t_2", mode)
|
|
||||||
end,
|
|
||||||
|
|
||||||
sounds = def.sounds,
|
|
||||||
sunlight_propagates = def.sunlight,
|
|
||||||
on_blast = function() end
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node(name .. "_t_2", {
|
|
||||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1] .. "^[transformfx", tt[1]},
|
|
||||||
paramtype = "light",
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
use_texture_alpha = "clip",
|
|
||||||
is_ground_content = false,
|
|
||||||
node_dig_prediction = "",
|
|
||||||
drop = "",
|
|
||||||
drawtype = "nodebox",
|
|
||||||
node_box = { type = "fixed", fixed = def.node_box_top },
|
|
||||||
selection_box = { type = "fixed", fixed = def.selection_box_top },
|
|
||||||
groups = def.groups,
|
|
||||||
_mcl_hardness = 0.8,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
||||||
pos.y = pos.y - 1
|
|
||||||
after_dig_node(pos, name .. "_b_2", digger)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
|
||||||
on_rightclick(pos, -1, name .. "_b_2", name .. "_t_1", name .. "_b_1", {3,0,1,2})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
|
||||||
return on_rotate(pos, node, -1, user, name .. "_b_2", mode)
|
|
||||||
end,
|
|
||||||
|
|
||||||
sounds = def.sounds,
|
|
||||||
sunlight_propagates = def.sunlight,
|
|
||||||
on_blast = function() end
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Wooden Door
|
|
||||||
|
|
||||||
local name = "protector:door_wood"
|
|
||||||
|
|
||||||
register_door(name, {
|
|
||||||
description = S("Protected Wooden Door"),
|
|
||||||
inventory_image = "doors_wood.png^protector_logo.png",
|
|
||||||
groups = {snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1},
|
|
||||||
tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
|
|
||||||
tiles_top = {"doors_wood_a.png", "doors_brown.png"},
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
sunlight = false
|
|
||||||
})
|
|
||||||
|
|
||||||
if protector_crafts then
|
|
||||||
|
|
||||||
if mcl then
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = { {"mcl_doors:wooden_door", "mcl_core:gold_ingot"} }
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = {
|
|
||||||
{"group:wood", "group:wood"},
|
|
||||||
{"group:wood", "default:copper_ingot"},
|
|
||||||
{"group:wood", "group:wood"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = { {"doors:door_wood", "default:copper_ingot"} }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Steel Door
|
|
||||||
|
|
||||||
local name = "protector:door_steel"
|
|
||||||
|
|
||||||
register_door(name, {
|
|
||||||
description = S("Protected Steel Door"),
|
|
||||||
inventory_image = "doors_steel.png^protector_logo.png",
|
|
||||||
groups = {
|
|
||||||
snappy = 1, bendy = 2, cracky = 1,
|
|
||||||
level = (mcl and 0 or 2), pickaxey = 2, unbreakable = 1
|
|
||||||
},
|
|
||||||
tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
|
|
||||||
tiles_top = {"doors_steel_a.png", "doors_grey.png"},
|
|
||||||
sounds = default.node_sound_metal_defaults(),
|
|
||||||
sunlight = false,
|
|
||||||
})
|
|
||||||
|
|
||||||
if protector_crafts then
|
|
||||||
|
|
||||||
if mcl then
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = { {"mcl_doors:iron_door", "mcl_core:gold_ingot"} }
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:copper_ingot"},
|
|
||||||
{"default:steel_ingot", "default:steel_ingot"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = name,
|
|
||||||
recipe = { {"doors:door_steel", "default:copper_ingot"} }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
----trapdoor----
|
|
||||||
|
|
||||||
local function register_trapdoor(name, def)
|
|
||||||
|
|
||||||
local name_closed = name
|
|
||||||
local name_opened = name .. "_open"
|
|
||||||
|
|
||||||
def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, clicker:get_player_name()) then return end
|
|
||||||
|
|
||||||
local newname = node.name == name_closed and name_opened or name_closed
|
|
||||||
|
|
||||||
minetest.sound_play("default_dug_node",
|
|
||||||
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
|
||||||
|
|
||||||
minetest.swap_node(pos,
|
|
||||||
{name = newname, param1 = node.param1, param2 = node.param2})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Common trapdoor configuration
|
|
||||||
def.drawtype = "nodebox"
|
|
||||||
def.paramtype = "light"
|
|
||||||
def.paramtype2 = "facedir"
|
|
||||||
def.use_texture_alpha = "clip"
|
|
||||||
def.is_ground_content = false
|
|
||||||
def.node_dig_prediction = ""
|
|
||||||
|
|
||||||
local def_opened = table.copy(def)
|
|
||||||
local def_closed = table.copy(def)
|
|
||||||
|
|
||||||
def_closed.node_box = {
|
|
||||||
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
|
||||||
}
|
|
||||||
def_closed.selection_box = {
|
|
||||||
type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
|
|
||||||
}
|
|
||||||
def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
|
|
||||||
def.tile_side, def.tile_side }
|
|
||||||
|
|
||||||
def_opened.node_box = {
|
|
||||||
type = "fixed", fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
|
||||||
}
|
|
||||||
def_opened.selection_box = {
|
|
||||||
type = "fixed", fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
|
|
||||||
}
|
|
||||||
def_opened.tiles = { def.tile_side, def.tile_side,
|
|
||||||
def.tile_side .. "^[transform3",
|
|
||||||
def.tile_side .. "^[transform1",
|
|
||||||
def.tile_front, def.tile_front }
|
|
||||||
|
|
||||||
def_opened.drop = name_closed
|
|
||||||
def_opened.groups.not_in_creative_inventory = 1
|
|
||||||
|
|
||||||
minetest.register_node(name_opened, def_opened)
|
|
||||||
minetest.register_node(name_closed, def_closed)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Wooden Trapdoor
|
|
||||||
|
|
||||||
register_trapdoor("protector:trapdoor", {
|
|
||||||
description = S("Protected Trapdoor"),
|
|
||||||
inventory_image = "doors_trapdoor.png^protector_logo.png",
|
|
||||||
wield_image = "doors_trapdoor.png^protector_logo.png",
|
|
||||||
tile_front = "doors_trapdoor.png^protector_logo.png",
|
|
||||||
tile_side = "doors_trapdoor_side.png",
|
|
||||||
groups = {snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1},
|
|
||||||
_mcl_hardness = 0.8,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
})
|
|
||||||
|
|
||||||
if protector_crafts then
|
|
||||||
|
|
||||||
if mcl then
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor",
|
|
||||||
recipe = { {"mcl_doors:trapdoor", "mcl_core:gold_ingot"} }
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor 2",
|
|
||||||
recipe = {
|
|
||||||
{"group:wood", "default:copper_ingot", "group:wood"},
|
|
||||||
{"group:wood", "group:wood", "group:wood"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor",
|
|
||||||
recipe = { {"doors:trapdoor", "default:copper_ingot"} }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Steel Trapdoor
|
|
||||||
|
|
||||||
register_trapdoor("protector:trapdoor_steel", {
|
|
||||||
description = S("Protected Steel Trapdoor"),
|
|
||||||
inventory_image = "doors_trapdoor_steel.png^protector_logo.png",
|
|
||||||
wield_image = "doors_trapdoor_steel.png^protector_logo.png",
|
|
||||||
tile_front = "doors_trapdoor_steel.png^protector_logo.png",
|
|
||||||
tile_side = "doors_trapdoor_steel_side.png",
|
|
||||||
groups = {
|
|
||||||
snappy = 1, bendy = 2, cracky = 1, melty = 2, level = (mcl and 0 or 2),
|
|
||||||
unbreakable = 1, pickaxey = 2
|
|
||||||
},
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
sounds = default.node_sound_metal_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
if protector_crafts then
|
|
||||||
|
|
||||||
if mcl then
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor_steel",
|
|
||||||
recipe = { {"mcl_doors:iron_trapdoor", "mcl_core:gold_ingot"} }
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor_steel",
|
|
||||||
recipe = {
|
|
||||||
{"default:copper_ingot", "default:steel_ingot"},
|
|
||||||
{"default:steel_ingot", "default:steel_ingot"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:trapdoor_steel",
|
|
||||||
recipe = { {"doors:trapdoor_steel", "default:copper_ingot"} }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Chest
|
|
||||||
|
|
||||||
local chest_size = mcl and (9 * 3) or (8 * 4)
|
|
||||||
|
|
||||||
minetest.register_node("protector:chest", {
|
|
||||||
description = S("Protected Chest"),
|
|
||||||
tiles = {
|
|
||||||
"default_chest_top.png", "default_chest_top.png",
|
|
||||||
"default_chest_side.png", "default_chest_side.png",
|
|
||||||
"default_chest_side.png", "default_chest_front.png^protector_logo.png"
|
|
||||||
},
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
groups = {dig_immediate = 2, unbreakable = 1},
|
|
||||||
legacy_facedir_simple = true,
|
|
||||||
is_ground_content = false,
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
|
|
||||||
on_construct = function(pos)
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
|
|
||||||
meta:set_string("infotext", S("Protected Chest"))
|
|
||||||
meta:set_string("name", S("Protected Chest"))
|
|
||||||
inv:set_size("main", chest_size)
|
|
||||||
end,
|
|
||||||
|
|
||||||
can_dig = function(pos,player)
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local inv = meta:get_inventory()
|
|
||||||
|
|
||||||
if inv:is_empty("main") then
|
|
||||||
|
|
||||||
if not minetest.is_protected(pos, player:get_player_name()) then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
||||||
|
|
||||||
minetest.log("action", player:get_player_name()
|
|
||||||
.. " moves stuff to protected chest at " .. minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
||||||
|
|
||||||
minetest.log("action", player:get_player_name()
|
|
||||||
.. " takes stuff from protected chest at " .. minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_metadata_inventory_move = function(
|
|
||||||
pos, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
|
|
||||||
minetest.log("action", player:get_player_name()
|
|
||||||
.. " moves stuff inside protected chest at " .. minetest.pos_to_string(pos))
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, player:get_player_name()) then
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
|
|
||||||
return stack:get_count()
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, player:get_player_name()) then
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
|
|
||||||
return stack:get_count()
|
|
||||||
end,
|
|
||||||
|
|
||||||
allow_metadata_inventory_move = function(
|
|
||||||
pos, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, player:get_player_name()) then
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
|
|
||||||
return count
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, clicker:get_player_name()) then return end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos) ; if not meta then return end
|
|
||||||
|
|
||||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
|
||||||
local formspec
|
|
||||||
|
|
||||||
-- mineclone support
|
|
||||||
if mcl and mcf then
|
|
||||||
|
|
||||||
formspec = "size[9,8.75]"
|
|
||||||
.. "label[0,0;" .. minetest.formspec_escape(
|
|
||||||
minetest.colorize("#313131", "Protected Chest")) .. "]"
|
|
||||||
.. "list[nodemeta:" .. spos .. ";main;0,0.5;9,3;]"
|
|
||||||
.. mcl_formspec.get_itemslot_bg(0,0.5,9,3)
|
|
||||||
.. "image_button[3.0,3.5;1.05,0.8;protector_up_icon.png;protect_up;]"
|
|
||||||
.. "image_button[4.0,3.5;1.05,0.8;protector_down_icon.png;protect_down;]"
|
|
||||||
.. "label[0,4.0;" .. minetest.formspec_escape(
|
|
||||||
minetest.colorize("#313131", "Inventory")) .. "]"
|
|
||||||
.. "list[current_player;main;0,4.5;9,3;9]"
|
|
||||||
.. mcl_formspec.get_itemslot_bg(0,4.5,9,3)
|
|
||||||
.. "list[current_player;main;0,7.74;9,1;]"
|
|
||||||
.. mcl_formspec.get_itemslot_bg(0,7.74,9,1)
|
|
||||||
.. "listring[nodemeta:" .. spos .. ";main]"
|
|
||||||
.. "listring[current_player;main]"
|
|
||||||
|
|
||||||
else -- default formspec
|
|
||||||
|
|
||||||
formspec = "size[8,9]"
|
|
||||||
.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
|
|
||||||
|
|
||||||
.. "image_button[-0.01,4.26;1.05,0.8;protector_up_icon.png;protect_up;]"
|
|
||||||
.. "image_button[0.98,4.26;1.05,0.8;protector_down_icon.png;protect_down;]"
|
|
||||||
.. "tooltip[protect_up;" .. S("To Chest") .. "]"
|
|
||||||
.. "tooltip[protect_down;" .. S("To Inventory") .. "]"
|
|
||||||
|
|
||||||
.. "field[2.3,4.8;4,0.25;protect_name;;"
|
|
||||||
.. meta:get_string("name") .. "]"
|
|
||||||
.. "button[5.99,4.5;2.05,0.25;protect_rename;" .. S("Rename") .. "]"
|
|
||||||
|
|
||||||
.. "list[current_player;main;0,5;8,1;]"
|
|
||||||
.. "list[current_player;main;0,6.08;8,3;8]"
|
|
||||||
.. "listring[nodemeta:" .. spos .. ";main]"
|
|
||||||
.. "listring[current_player;main]"
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.show_formspec(clicker:get_player_name(),
|
|
||||||
"protector:chest_" .. minetest.pos_to_string(pos), formspec)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_blast = function() end
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Container transfer helper
|
|
||||||
|
|
||||||
local function to_from(src, dst)
|
|
||||||
|
|
||||||
local stack, item, leftover
|
|
||||||
local size = dst:get_size("main")
|
|
||||||
|
|
||||||
for i = 1, size do
|
|
||||||
|
|
||||||
stack = src:get_stack("main", i)
|
|
||||||
item = stack:get_name()
|
|
||||||
|
|
||||||
if item ~= "" and dst:room_for_item("main", item) then
|
|
||||||
|
|
||||||
leftover = dst:add_item("main", stack)
|
|
||||||
|
|
||||||
if leftover and not leftover:is_empty() then
|
|
||||||
src:set_stack("main", i, leftover)
|
|
||||||
else
|
|
||||||
src:set_stack("main", i, nil)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Protected Chest formspec buttons
|
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
||||||
|
|
||||||
if string.sub(formname, 0, 16) ~= "protector:chest_" then return end
|
|
||||||
|
|
||||||
local pos_s = string.sub(formname, 17)
|
|
||||||
local pos = minetest.string_to_pos(pos_s)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, player:get_player_name()) then return end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos) ; if not meta then return end
|
|
||||||
local chest_inv = meta:get_inventory() ; if not chest_inv then return end
|
|
||||||
local player_inv = player:get_inventory()
|
|
||||||
|
|
||||||
-- copy contents of player inventory to chest
|
|
||||||
if fields.protect_up then
|
|
||||||
|
|
||||||
to_from(player_inv, chest_inv)
|
|
||||||
|
|
||||||
-- copy contents of chest to player inventory
|
|
||||||
elseif fields.protect_down then
|
|
||||||
|
|
||||||
to_from(chest_inv, player_inv)
|
|
||||||
|
|
||||||
elseif fields.protect_name or fields.protect_rename then
|
|
||||||
|
|
||||||
-- change chest infotext to display name
|
|
||||||
if fields.protect_name ~= "" then
|
|
||||||
|
|
||||||
if fields.protect_name ~= string.match(fields.protect_name, "[%w%s_-]+")
|
|
||||||
or fields.protect_name:len() > 35 then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
meta:set_string("name", fields.protect_name)
|
|
||||||
meta:set_string("infotext", fields.protect_name)
|
|
||||||
else
|
|
||||||
meta:set_string("name", S("Protected Chest"))
|
|
||||||
meta:set_string("infotext", S("Protected Chest"))
|
|
||||||
end
|
|
||||||
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Protected Chest recipes
|
|
||||||
|
|
||||||
if protector_crafts then
|
|
||||||
|
|
||||||
if mcl then
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:chest",
|
|
||||||
recipe = { {"mcl_chests:chest", "mcl_core:gold_ingot"} }
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:chest",
|
|
||||||
recipe = {
|
|
||||||
{"group:wood", "group:wood", "group:wood"},
|
|
||||||
{"group:wood", "default:copper_ingot", "group:wood"},
|
|
||||||
{"group:wood", "group:wood", "group:wood"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "protector:chest",
|
|
||||||
recipe = { {"default:chest", "default:copper_ingot"} }
|
|
||||||
})
|
|
||||||
end
|
|
||||||
end
|
|
||||||
30
hud.lua
30
hud.lua
|
|
@ -1,36 +1,33 @@
|
||||||
|
|
||||||
-- translation and protector radius
|
-- translation and protector radius
|
||||||
|
|
||||||
local S = minetest.get_translator("protector")
|
local S = core.get_translator("protector")
|
||||||
local radius = (tonumber(minetest.settings:get("protector_radius")) or 5)
|
local radius = protector.radius
|
||||||
|
|
||||||
-- radius limiter (minetest cannot handle node volume of more than 4096000)
|
|
||||||
|
|
||||||
if radius > 30 then radius = 30 end
|
|
||||||
|
|
||||||
-- hud settings
|
-- hud settings
|
||||||
|
|
||||||
local hud = {}
|
local hud = {}
|
||||||
local hud_timer = 0
|
local hud_timer = 0
|
||||||
local hud_interval = (tonumber(minetest.settings:get("protector_hud_interval")) or 5)
|
local hud_interval = (tonumber(core.settings:get("protector_hud_interval")) or 4)
|
||||||
local hud_style = minetest.has_feature("hud_def_type_field")
|
local hud_style = core.has_feature("hud_def_type_field")
|
||||||
|
|
||||||
if hud_interval > 0 then
|
if hud_interval > 0 then
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
core.register_globalstep(function(dtime)
|
||||||
|
|
||||||
-- every 5 seconds
|
|
||||||
hud_timer = hud_timer + dtime
|
hud_timer = hud_timer + dtime
|
||||||
|
|
||||||
if hud_timer < hud_interval then return end
|
if hud_timer < hud_interval then return end
|
||||||
|
|
||||||
hud_timer = 0
|
hud_timer = 0
|
||||||
|
|
||||||
for _, player in pairs(minetest.get_connected_players()) do
|
for _, player in pairs(core.get_connected_players()) do
|
||||||
|
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local pos = vector.round(player:get_pos())
|
local pos = vector.round(player:get_pos())
|
||||||
local hud_text = ""
|
local hud_text = ""
|
||||||
|
|
||||||
local protectors = minetest.find_nodes_in_area(
|
local protectors = core.find_nodes_in_area(
|
||||||
{x = pos.x - radius , y = pos.y - radius , z = pos.z - radius},
|
{x = pos.x - radius , y = pos.y - radius , z = pos.z - radius},
|
||||||
{x = pos.x + radius , y = pos.y + radius , z = pos.z + radius},
|
{x = pos.x + radius , y = pos.y + radius , z = pos.z + radius},
|
||||||
{"protector:protect","protector:protect2", "protector:protect_hidden"})
|
{"protector:protect","protector:protect2", "protector:protect_hidden"})
|
||||||
|
|
@ -38,10 +35,15 @@ minetest.register_globalstep(function(dtime)
|
||||||
if #protectors > 0 then
|
if #protectors > 0 then
|
||||||
|
|
||||||
local npos = protectors[1]
|
local npos = protectors[1]
|
||||||
local meta = minetest.get_meta(npos)
|
local meta = core.get_meta(npos)
|
||||||
local nodeowner = meta:get_string("owner")
|
local nodeowner = meta:get_string("owner")
|
||||||
|
local members = meta:get_string("members"):split(" ")
|
||||||
|
|
||||||
hud_text = S("Owner: @1", nodeowner)
|
hud_text = S("Owner: @1", nodeowner)
|
||||||
|
|
||||||
|
if #members > 0 then
|
||||||
|
hud_text = hud_text .. " [" .. #members .. "]"
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if not hud[name] then
|
if not hud[name] then
|
||||||
|
|
@ -73,7 +75,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_leaveplayer(function(player)
|
core.register_on_leaveplayer(function(player)
|
||||||
hud[player:get_player_name()] = nil
|
hud[player:get_player_name()] = nil
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
|
||||||
522
init.lua
522
init.lua
|
|
@ -1,7 +1,7 @@
|
||||||
|
|
||||||
-- default support (for use with MineClone2 and other [games]
|
-- default support (for use with MineClone2 and other [games]
|
||||||
|
|
||||||
if not minetest.global_exists("default") then
|
if not core.global_exists("default") then
|
||||||
|
|
||||||
default = {
|
default = {
|
||||||
node_sound_stone_defaults = function(table) return {} end,
|
node_sound_stone_defaults = function(table) return {} end,
|
||||||
|
|
@ -11,7 +11,7 @@ if not minetest.global_exists("default") then
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
if minetest.get_modpath("mcl_sounds") then
|
if core.get_modpath("mcl_sounds") then
|
||||||
default.node_sound_stone_defaults = mcl_sounds.node_sound_stone_defaults
|
default.node_sound_stone_defaults = mcl_sounds.node_sound_stone_defaults
|
||||||
default.node_sound_wood_defaults = mcl_sounds.node_sound_wood_defaults
|
default.node_sound_wood_defaults = mcl_sounds.node_sound_wood_defaults
|
||||||
default.node_sound_metal_defaults = mcl_sounds.node_sound_metal_defaults
|
default.node_sound_metal_defaults = mcl_sounds.node_sound_metal_defaults
|
||||||
|
|
@ -19,34 +19,45 @@ end
|
||||||
|
|
||||||
-- modpath, formspec helper and translator
|
-- modpath, formspec helper and translator
|
||||||
|
|
||||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
local MP = core.get_modpath(core.get_current_modname())
|
||||||
local F = minetest.formspec_escape
|
local F = core.formspec_escape
|
||||||
local S = minetest.get_translator("protector")
|
local S = core.get_translator("protector")
|
||||||
|
|
||||||
-- global table
|
-- global table
|
||||||
|
|
||||||
protector = { mod = "redo", modpath = MP }
|
protector = {
|
||||||
|
mod = "redo",
|
||||||
-- settings
|
max_shares = 12,
|
||||||
|
radius = tonumber(core.settings:get("protector_radius")) or 5
|
||||||
local factions_available = minetest.global_exists("factions")
|
}
|
||||||
local protector_max_share_count = 12
|
|
||||||
local protector_radius = tonumber(minetest.settings:get("protector_radius")) or 5
|
|
||||||
local protector_flip = minetest.settings:get_bool("protector_flip") or false
|
|
||||||
local protector_hurt = tonumber(minetest.settings:get("protector_hurt")) or 0
|
|
||||||
local protector_spawn = tonumber(minetest.settings:get("protector_spawn")
|
|
||||||
or minetest.settings:get("protector_pvp_spawn")) or 0
|
|
||||||
local protector_show = tonumber(minetest.settings:get("protector_show_interval")) or 5
|
|
||||||
local protector_recipe = minetest.settings:get_bool("protector_recipe") ~= false
|
|
||||||
local protector_msg = minetest.settings:get_bool("protector_msg") ~= false
|
|
||||||
|
|
||||||
-- radius limiter (minetest cannot handle node volume of more than 4096000)
|
-- radius limiter (minetest cannot handle node volume of more than 4096000)
|
||||||
|
|
||||||
if protector_radius > 30 then protector_radius = 30 end
|
if protector.radius > 30 then protector.radius = 30 end
|
||||||
|
|
||||||
|
-- playerfactions check
|
||||||
|
|
||||||
|
local factions_available = core.global_exists("factions")
|
||||||
|
|
||||||
|
if factions_available then protector.max_shares = 8 end
|
||||||
|
|
||||||
|
-- localize math
|
||||||
|
|
||||||
|
local math_floor, math_pi = math.floor, math.pi
|
||||||
|
|
||||||
|
-- settings
|
||||||
|
|
||||||
|
local protector_flip = core.settings:get_bool("protector_flip") or false
|
||||||
|
local protector_hurt = tonumber(core.settings:get("protector_hurt")) or 0
|
||||||
|
local protector_spawn = tonumber(core.settings:get("protector_spawn")
|
||||||
|
or core.settings:get("protector_pvp_spawn")) or 0
|
||||||
|
local protector_show = tonumber(core.settings:get("protector_show_interval")) or 5
|
||||||
|
local protector_recipe = core.settings:get_bool("protector_recipe") ~= false
|
||||||
|
local protector_msg = core.settings:get_bool("protector_msg") ~= false
|
||||||
|
|
||||||
-- get static spawn position
|
-- get static spawn position
|
||||||
|
|
||||||
local statspawn = minetest.string_to_pos(minetest.settings:get("static_spawnpoint"))
|
local statspawn = core.string_to_pos(core.settings:get("static_spawnpoint"))
|
||||||
or {x = 0, y = 2, z = 0}
|
or {x = 0, y = 2, z = 0}
|
||||||
|
|
||||||
-- return list of members as a table
|
-- return list of members as a table
|
||||||
|
|
@ -56,6 +67,10 @@ local function get_member_list(meta)
|
||||||
return meta:get_string("members"):split(" ")
|
return meta:get_string("members"):split(" ")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function get_faction_list(meta)
|
||||||
|
return meta:get_string("factions"):split(" ")
|
||||||
|
end
|
||||||
|
|
||||||
-- write member list table in protector meta as string
|
-- write member list table in protector meta as string
|
||||||
|
|
||||||
local function set_member_list(meta, list)
|
local function set_member_list(meta, list)
|
||||||
|
|
@ -63,6 +78,10 @@ local function set_member_list(meta, list)
|
||||||
meta:set_string("members", table.concat(list, " "))
|
meta:set_string("members", table.concat(list, " "))
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function set_faction_list(meta, list)
|
||||||
|
meta:set_string("factions", table.concat(list, " "))
|
||||||
|
end
|
||||||
|
|
||||||
-- check for owner name
|
-- check for owner name
|
||||||
|
|
||||||
local function is_owner(meta, name)
|
local function is_owner(meta, name)
|
||||||
|
|
@ -74,38 +93,19 @@ end
|
||||||
|
|
||||||
local function is_member(meta, name)
|
local function is_member(meta, name)
|
||||||
|
|
||||||
if factions_available and meta:get_int("faction_members") == 1 then
|
|
||||||
|
|
||||||
if factions.version == nil then
|
|
||||||
|
|
||||||
-- backward compatibility
|
|
||||||
if factions.get_player_faction(name) ~= nil
|
|
||||||
and factions.get_player_faction(meta:get_string("owner")) ==
|
|
||||||
factions.get_player_faction(name) then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
else
|
|
||||||
-- is member if player and owner share at least one faction
|
|
||||||
local player_factions = factions.get_player_factions(name)
|
|
||||||
local owner = meta:get_string("owner")
|
|
||||||
|
|
||||||
if player_factions ~= nil and player_factions ~= false then
|
|
||||||
|
|
||||||
for _, f in ipairs(player_factions) do
|
|
||||||
|
|
||||||
if factions.player_is_in_faction(f, owner) then
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, n in pairs(get_member_list(meta)) do
|
for _, n in pairs(get_member_list(meta)) do
|
||||||
|
|
||||||
if n == name then return true end
|
if n == name then return true end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if factions_available then
|
||||||
|
for _, faction in pairs(get_faction_list(meta)) do
|
||||||
|
if factions.player_is_in_faction(faction, name) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -119,18 +119,24 @@ local function add_member(meta, name)
|
||||||
-- Constant (20) defined by player.h
|
-- Constant (20) defined by player.h
|
||||||
if name:len() > 25 then return end
|
if name:len() > 25 then return end
|
||||||
|
|
||||||
-- does name already exist?
|
|
||||||
if is_owner(meta, name) or is_member(meta, name) then return end
|
|
||||||
|
|
||||||
local list = get_member_list(meta)
|
local list = get_member_list(meta)
|
||||||
|
|
||||||
if #list >= protector_max_share_count then return end
|
if #list >= protector.max_shares then return end
|
||||||
|
|
||||||
table.insert(list, name)
|
table.insert(list, name)
|
||||||
|
|
||||||
set_member_list(meta, list)
|
set_member_list(meta, list)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function add_faction(meta, name)
|
||||||
|
if name ~= string.match(name, "[%w_-]+") then return end
|
||||||
|
if name:len() > 25 then return end
|
||||||
|
local list = get_faction_list(meta)
|
||||||
|
if #list >= 4 then return end
|
||||||
|
table.insert(list, name)
|
||||||
|
set_faction_list(meta, list)
|
||||||
|
end
|
||||||
|
|
||||||
-- remove player name from table
|
-- remove player name from table
|
||||||
|
|
||||||
local function del_member(meta, name)
|
local function del_member(meta, name)
|
||||||
|
|
@ -140,14 +146,24 @@ local function del_member(meta, name)
|
||||||
for i, n in pairs(list) do
|
for i, n in pairs(list) do
|
||||||
|
|
||||||
if n == name then
|
if n == name then
|
||||||
table.remove(list, i)
|
table.remove(list, i) ; break
|
||||||
break
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
set_member_list(meta, list)
|
set_member_list(meta, list)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function del_faction(meta, name)
|
||||||
|
local list = get_faction_list(meta)
|
||||||
|
for i, n in pairs(list) do
|
||||||
|
if n == name then
|
||||||
|
table.remove(list, i)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
set_faction_list(meta, list)
|
||||||
|
end
|
||||||
|
|
||||||
-- protector interface
|
-- protector interface
|
||||||
|
|
||||||
local function protector_formspec(meta)
|
local function protector_formspec(meta)
|
||||||
|
|
@ -157,73 +173,72 @@ local function protector_formspec(meta)
|
||||||
.. default.gui_bg_img
|
.. default.gui_bg_img
|
||||||
.. "label[2.5,0;" .. F(S("-- Protector interface --")) .. "]"
|
.. "label[2.5,0;" .. F(S("-- Protector interface --")) .. "]"
|
||||||
.. "label[0,1;" .. F(S("PUNCH node to show protected area")) .. "]"
|
.. "label[0,1;" .. F(S("PUNCH node to show protected area")) .. "]"
|
||||||
.. "label[0,2;" .. F(S("Members:")) .. "]"
|
.. "label[0,1.5;" .. F(S("Members:")) .. "]"
|
||||||
.. "button_exit[2.5,6.2;3,0.5;close_me;" .. F(S("Close")) .. "]"
|
.. "button_exit[2.5,6.2;3,0.5;close_me;" .. F(S("Close")) .. "]"
|
||||||
.. "field_close_on_enter[protector_add_member;false]"
|
.. "field_close_on_enter[protector_add_member;false]"
|
||||||
|
|
||||||
local members = get_member_list(meta)
|
local members = get_member_list(meta)
|
||||||
local npp = protector_max_share_count -- max users added to protector list
|
|
||||||
local i = 0
|
|
||||||
local checkbox_faction = false
|
|
||||||
|
|
||||||
-- Display the checkbox only if the owner is member of at least 1 faction
|
|
||||||
if factions_available then
|
if factions_available then
|
||||||
|
formspec = formspec .. "label[0,4.25;" .. F(S("Factions:")) .. "]"
|
||||||
if factions.version == nil then
|
.. "field_close_on_enter[protector_add_faction;false]"
|
||||||
|
|
||||||
-- backward compatibility
|
|
||||||
if factions.get_player_faction(meta:get_string("owner")) then
|
|
||||||
checkbox_faction = true
|
|
||||||
end
|
|
||||||
else
|
|
||||||
local player_factions = factions.get_player_factions(meta:get_string("owner"))
|
|
||||||
|
|
||||||
if player_factions ~= nil and #player_factions >= 1 then
|
|
||||||
checkbox_faction = true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if checkbox_faction then
|
|
||||||
|
|
||||||
formspec = formspec .. "checkbox[0,5;faction_members;"
|
|
||||||
.. F(S("Allow faction access"))
|
|
||||||
.. ";" .. (meta:get_int("faction_members") == 1 and
|
|
||||||
"true" or "false") .. "]"
|
|
||||||
|
|
||||||
if npp > 8 then npp = 8 end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local i = 0
|
||||||
for n = 1, #members do
|
for n = 1, #members do
|
||||||
|
|
||||||
if i < npp then
|
if i < protector.max_shares then
|
||||||
|
|
||||||
-- show username
|
-- show username
|
||||||
formspec = formspec .. "button[" .. (i % 4 * 2)
|
formspec = formspec .. "button[" .. (i % 4 * 2)
|
||||||
.. "," .. math.floor(i / 4 + 3)
|
.. "," .. (math.floor(i / 4) + 2.5)
|
||||||
.. ";1.5,.5;protector_member;" .. F(members[n]) .. "]"
|
.. ";1.5,.5;protector_member;" .. F(members[n]) .. "]"
|
||||||
|
|
||||||
-- username remove button
|
-- username remove button
|
||||||
.. "button[" .. (i % 4 * 2 + 1.25) .. ","
|
.. "button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||||
.. math.floor(i / 4 + 3)
|
.. (math.floor(i / 4) + 2.5)
|
||||||
.. ";.75,.5;protector_del_member_" .. F(members[n]) .. ";X]"
|
.. ";.75,.5;protector_del_member_" .. F(members[n]) .. ";X]"
|
||||||
end
|
end
|
||||||
|
|
||||||
i = i + 1
|
i = i + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
if i < npp then
|
if i < protector.max_shares then
|
||||||
|
|
||||||
-- user name entry field
|
-- user name entry field
|
||||||
formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
|
formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
|
||||||
.. (math.floor(i / 4 + 3) + 1 / 3)
|
.. (math.floor(i / 4) + 2.5 + 1 / 3)
|
||||||
.. ";1.433,.5;protector_add_member;;]"
|
.. ";1.433,.5;protector_add_member;;]"
|
||||||
|
|
||||||
-- username add button
|
-- username add button
|
||||||
.."button[" .. (i % 4 * 2 + 1.25) .. ","
|
.."button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||||
.. math.floor(i / 4 + 3) .. ";.75,.5;protector_submit;+]"
|
.. (math.floor(i / 4) + 2.5) .. ";.75,.5;protector_submit;+]"
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if factions_available then
|
||||||
|
local member_factions = get_faction_list(meta)
|
||||||
|
i = 0
|
||||||
|
for n = 1, #member_factions do
|
||||||
|
if i < 4 then
|
||||||
|
formspec = formspec .. "button[" .. (i % 4 * 2)
|
||||||
|
.. "," .. math.floor(i / 4 + 5)
|
||||||
|
.. ";1.5,.5;protector_faction;" .. F(member_factions[n]) .. "]"
|
||||||
|
.. "button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||||
|
.. math.floor(i / 4 + 5)
|
||||||
|
.. ";.75,.5;protector_del_faction_" .. F(member_factions[n]) .. ";X]"
|
||||||
|
end
|
||||||
|
i = i + 1
|
||||||
|
end
|
||||||
|
if i < 4 then
|
||||||
|
formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
|
||||||
|
.. (math.floor(i / 4 + 5) + 1 / 3)
|
||||||
|
.. ";1.433,.5;protector_add_faction;;]"
|
||||||
|
.."button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||||
|
.. math.floor(i / 4 + 5) .. ";.75,.5;protector_submit_faction;+]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
return formspec
|
return formspec
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -243,15 +258,14 @@ end
|
||||||
|
|
||||||
-- show protection message if enabled
|
-- show protection message if enabled
|
||||||
|
|
||||||
local function show_msg(player, msg)
|
local function show_msg(player_name, msg)
|
||||||
|
|
||||||
-- if messages disabled or no player name provided
|
-- if messages disabled or no player name provided
|
||||||
if protector_msg == false or not player or player == "" then return end
|
if protector_msg == false or not player_name or player_name == "" then return end
|
||||||
|
|
||||||
minetest.chat_send_player(player, msg)
|
core.chat_send_player(player_name, msg)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Infolevel:
|
-- Infolevel:
|
||||||
-- 0 for no info
|
-- 0 for no info
|
||||||
-- 1 for "This area is owned by <owner> !" if you can't dig
|
-- 1 for "This area is owned by <owner> !" if you can't dig
|
||||||
|
|
@ -264,7 +278,7 @@ function protector.can_dig(r, pos, digger, onlyowner, infolevel)
|
||||||
|
|
||||||
-- protector_bypass privileged users can override protection
|
-- protector_bypass privileged users can override protection
|
||||||
if infolevel == 1
|
if infolevel == 1
|
||||||
and minetest.check_player_privs(digger, {protection_bypass = true}) then
|
and core.check_player_privs(digger, {protection_bypass = true}) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -275,13 +289,13 @@ function protector.can_dig(r, pos, digger, onlyowner, infolevel)
|
||||||
if inside_spawn(pos, protector_spawn) then
|
if inside_spawn(pos, protector_spawn) then
|
||||||
|
|
||||||
show_msg(digger, S("Spawn @1 has been protected up to a @2 block radius.",
|
show_msg(digger, S("Spawn @1 has been protected up to a @2 block radius.",
|
||||||
minetest.pos_to_string(statspawn), protector_spawn))
|
core.pos_to_string(statspawn), protector_spawn))
|
||||||
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- find the protector nodes
|
-- find the protector nodes
|
||||||
local pos = minetest.find_nodes_in_area(
|
local pos = core.find_nodes_in_area(
|
||||||
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||||
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||||
|
|
@ -290,7 +304,7 @@ function protector.can_dig(r, pos, digger, onlyowner, infolevel)
|
||||||
|
|
||||||
for n = 1, #pos do
|
for n = 1, #pos do
|
||||||
|
|
||||||
meta = minetest.get_meta(pos[n])
|
meta = core.get_meta(pos[n])
|
||||||
owner = meta:get_string("owner") or ""
|
owner = meta:get_string("owner") or ""
|
||||||
members = meta:get_string("members") or ""
|
members = meta:get_string("members") or ""
|
||||||
|
|
||||||
|
|
@ -309,14 +323,14 @@ function protector.can_dig(r, pos, digger, onlyowner, infolevel)
|
||||||
-- when using protector as tool, show protector information
|
-- when using protector as tool, show protector information
|
||||||
if infolevel == 2 then
|
if infolevel == 2 then
|
||||||
|
|
||||||
minetest.chat_send_player(digger,
|
core.chat_send_player(digger,
|
||||||
S("This area is owned by @1", owner) .. ".")
|
S("This area is owned by @1", owner) .. ".")
|
||||||
|
|
||||||
minetest.chat_send_player(digger,
|
core.chat_send_player(digger,
|
||||||
S("Protection located at: @1", minetest.pos_to_string(pos[n])))
|
S("Protection located at: @1", core.pos_to_string(pos[n])))
|
||||||
|
|
||||||
if members ~= "" then
|
if members ~= "" then
|
||||||
minetest.chat_send_player(digger, S("Members: @1.", members))
|
core.chat_send_player(digger, S("Members: @1.", members))
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
|
|
@ -328,10 +342,10 @@ function protector.can_dig(r, pos, digger, onlyowner, infolevel)
|
||||||
if infolevel == 2 then
|
if infolevel == 2 then
|
||||||
|
|
||||||
if #pos < 1 then
|
if #pos < 1 then
|
||||||
minetest.chat_send_player(digger, S("This area is not protected."))
|
core.chat_send_player(digger, S("This area is not protected."))
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.chat_send_player(digger, S("You can build here."))
|
core.chat_send_player(digger, S("You can build here."))
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
|
|
@ -339,9 +353,9 @@ end
|
||||||
|
|
||||||
-- add protector hurt and flip to protection violation function
|
-- add protector hurt and flip to protection violation function
|
||||||
|
|
||||||
minetest.register_on_protection_violation(function(pos, name)
|
core.register_on_protection_violation(function(pos, name)
|
||||||
|
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = core.get_player_by_name(name)
|
||||||
|
|
||||||
if player and player:is_player() then
|
if player and player:is_player() then
|
||||||
|
|
||||||
|
|
@ -349,7 +363,7 @@ minetest.register_on_protection_violation(function(pos, name)
|
||||||
if protector_hurt > 0 and player:get_hp() > 0 then
|
if protector_hurt > 0 and player:get_hp() > 0 then
|
||||||
|
|
||||||
-- This delay fixes item duplication bug (thanks luk3yx)
|
-- This delay fixes item duplication bug (thanks luk3yx)
|
||||||
minetest.after(0.1, function(player)
|
core.after(0.1, function(player)
|
||||||
player:set_hp(player:get_hp() - protector_hurt)
|
player:set_hp(player:get_hp() - protector_hurt)
|
||||||
end, player)
|
end, player)
|
||||||
end
|
end
|
||||||
|
|
@ -358,10 +372,10 @@ minetest.register_on_protection_violation(function(pos, name)
|
||||||
if protector_flip then
|
if protector_flip then
|
||||||
|
|
||||||
-- yaw + 180°
|
-- yaw + 180°
|
||||||
local yaw = player:get_look_horizontal() + math.pi
|
local yaw = player:get_look_horizontal() + math_pi
|
||||||
|
|
||||||
if yaw > 2 * math.pi then
|
if yaw > 2 * math_pi then
|
||||||
yaw = yaw - 2 * math.pi
|
yaw = yaw - 2 * math_pi
|
||||||
end
|
end
|
||||||
|
|
||||||
player:set_look_horizontal(yaw)
|
player:set_look_horizontal(yaw)
|
||||||
|
|
@ -381,16 +395,16 @@ end)
|
||||||
|
|
||||||
-- backup old is_protected function
|
-- backup old is_protected function
|
||||||
|
|
||||||
local old_is_protected = minetest.is_protected
|
local old_is_protected = core.is_protected
|
||||||
|
|
||||||
-- check for protected area, return true if protected and digger isn't on list
|
-- check for protected area, return true if protected and digger isn't on list
|
||||||
|
|
||||||
function minetest.is_protected(pos, digger)
|
function core.is_protected(pos, digger)
|
||||||
|
|
||||||
digger = digger or "" -- nil check
|
digger = digger or "" -- nil check
|
||||||
|
|
||||||
-- is area protected against digger?
|
-- is area protected against digger?
|
||||||
if not protector.can_dig(protector_radius, pos, digger, false, 1) then
|
if not protector.can_dig(protector.radius, pos, digger, false, 1) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -408,32 +422,32 @@ local function check_overlap(itemstack, placer, pointed_thing)
|
||||||
local name = placer:get_player_name()
|
local name = placer:get_player_name()
|
||||||
|
|
||||||
-- make sure protector doesn't overlap onto protected spawn area
|
-- make sure protector doesn't overlap onto protected spawn area
|
||||||
if inside_spawn(pos, protector_spawn + protector_radius) then
|
if inside_spawn(pos, protector_spawn + protector.radius) then
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("Spawn @1 has been protected up to a @2 block radius.",
|
S("Spawn @1 has been protected up to a @2 block radius.",
|
||||||
minetest.pos_to_string(statspawn), protector_spawn))
|
core.pos_to_string(statspawn), protector_spawn))
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
-- make sure protector doesn't overlap any other player's area
|
-- make sure protector doesn't overlap any other player's area
|
||||||
if not protector.can_dig(protector_radius * 2, pos, name, true, 3) then
|
if not protector.can_dig(protector.radius * 2, pos, name, true, 3) then
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("Overlaps into above players protected area"))
|
S("Overlaps into above players protected area"))
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
return core.item_place(itemstack, placer, pointed_thing)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- remove protector display entities
|
-- remove protector display entities
|
||||||
|
|
||||||
local function del_display(pos)
|
local function del_display(pos)
|
||||||
|
|
||||||
local objects = minetest.get_objects_inside_radius(pos, 0.5)
|
local objects = core.get_objects_inside_radius(pos, 0.5)
|
||||||
|
|
||||||
for _, v in ipairs(objects) do
|
for _, v in ipairs(objects) do
|
||||||
|
|
||||||
|
|
@ -451,35 +465,34 @@ local player_pos = {}
|
||||||
|
|
||||||
local stone_tex = "default_stone.png"
|
local stone_tex = "default_stone.png"
|
||||||
|
|
||||||
if minetest.get_modpath("nc_terrain") then
|
if core.get_modpath("nc_terrain") then
|
||||||
stone_tex = "nc_terrain_stone.png"
|
stone_tex = "nc_terrain_stone.png"
|
||||||
end
|
end
|
||||||
|
|
||||||
-- protection node
|
-- protector default
|
||||||
|
|
||||||
|
local def = {
|
||||||
|
|
||||||
minetest.register_node("protector:protect", {
|
|
||||||
description = S("Protection Block") .. " (" .. S("USE for area check") .. ")",
|
description = S("Protection Block") .. " (" .. S("USE for area check") .. ")",
|
||||||
drawtype = "nodebox",
|
|
||||||
tiles = {
|
tiles = {
|
||||||
stone_tex .. "^protector_overlay.png",
|
stone_tex .. "^protector_overlay.png",
|
||||||
stone_tex .. "^protector_overlay.png",
|
stone_tex .. "^protector_overlay.png",
|
||||||
stone_tex .. "^protector_overlay.png^protector_logo.png"
|
stone_tex .. "^protector_overlay.png^protector_logo.png"
|
||||||
},
|
},
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {type = "fixed", fixed = {{-0.499 ,-0.499, -0.499, 0.499, 0.499, 0.499}}},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
groups = {dig_immediate = 2, unbreakable = 1},
|
groups = {dig_immediate = 2, unbreakable = 1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
light_source = 4,
|
light_source = 4,
|
||||||
|
walkable = true,
|
||||||
node_box = {
|
|
||||||
type = "fixed", fixed = {{-0.499 ,-0.499, -0.499, 0.499, 0.499, 0.499}}
|
|
||||||
},
|
|
||||||
|
|
||||||
on_place = check_overlap,
|
on_place = check_overlap,
|
||||||
|
|
||||||
after_place_node = function(pos, placer)
|
after_place_node = function(pos, placer)
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = core.get_meta(pos)
|
||||||
|
|
||||||
meta:set_string("owner", placer:get_player_name() or "")
|
meta:set_string("owner", placer:get_player_name() or "")
|
||||||
meta:set_string("members", "")
|
meta:set_string("members", "")
|
||||||
|
|
@ -491,28 +504,28 @@ minetest.register_node("protector:protect", {
|
||||||
|
|
||||||
if pointed_thing.type ~= "node" then return end
|
if pointed_thing.type ~= "node" then return end
|
||||||
|
|
||||||
protector.can_dig(protector_radius, pointed_thing.under,
|
protector.can_dig(protector.radius, pointed_thing.under,
|
||||||
user:get_player_name(), false, 2)
|
user:get_player_name(), false, 2)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack)
|
on_rightclick = function(pos, node, clicker, itemstack)
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = core.get_meta(pos)
|
||||||
local name = clicker:get_player_name()
|
local name = clicker:get_player_name()
|
||||||
|
|
||||||
if meta and protector.can_dig(1, pos, name, true, 1) then
|
if meta and protector.can_dig(1, pos, name, true, 1) then
|
||||||
|
|
||||||
player_pos[name] = pos
|
player_pos[name] = pos
|
||||||
|
|
||||||
minetest.show_formspec(name, "protector:node", protector_formspec(meta))
|
core.show_formspec(name, "protector:node", protector_formspec(meta))
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
|
|
||||||
if minetest.is_protected(pos, puncher:get_player_name()) then return end
|
if core.is_protected(pos, puncher:get_player_name()) then return end
|
||||||
|
|
||||||
minetest.add_entity(pos, "protector:display")
|
core.add_entity(pos, "protector:display")
|
||||||
end,
|
end,
|
||||||
|
|
||||||
can_dig = function(pos, player)
|
can_dig = function(pos, player)
|
||||||
|
|
@ -523,7 +536,11 @@ minetest.register_node("protector:protect", {
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
|
|
||||||
after_destruct = del_display
|
after_destruct = del_display
|
||||||
})
|
}
|
||||||
|
|
||||||
|
-- protection node
|
||||||
|
|
||||||
|
core.register_node("protector:protect", table.copy(def))
|
||||||
|
|
||||||
-- default recipe and alternative for MineClone2
|
-- default recipe and alternative for MineClone2
|
||||||
|
|
||||||
|
|
@ -532,12 +549,12 @@ if protector_recipe then
|
||||||
local item_gold = "default:gold_ingot"
|
local item_gold = "default:gold_ingot"
|
||||||
local item_stone = "default:stone"
|
local item_stone = "default:stone"
|
||||||
|
|
||||||
if minetest.get_modpath("mcl_core") then
|
if core.get_modpath("mcl_core") then
|
||||||
item_gold = "mcl_core:gold_ingot"
|
item_gold = "mcl_core:gold_ingot"
|
||||||
item_stone = "mcl_core:stone"
|
item_stone = "mcl_core:stone"
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = "protector:protect",
|
output = "protector:protect",
|
||||||
recipe = {
|
recipe = {
|
||||||
{item_stone, item_stone, item_stone},
|
{item_stone, item_stone, item_stone},
|
||||||
|
|
@ -549,95 +566,37 @@ end
|
||||||
|
|
||||||
-- protection logo
|
-- protection logo
|
||||||
|
|
||||||
minetest.register_node("protector:protect2", {
|
def.description = S("Protection Logo") .. " (" .. S("USE for area check") .. ")"
|
||||||
description = S("Protection Logo") .. " (" .. S("USE for area check") .. ")",
|
def.tiles = {"protector_logo.png"}
|
||||||
tiles = {"protector_logo.png"},
|
def.wield_image = "protector_logo.png"
|
||||||
wield_image = "protector_logo.png",
|
def.inventory_image = "protector_logo.png"
|
||||||
inventory_image = "protector_logo.png",
|
def.use_texture_alpha = "clip"
|
||||||
sounds = default.node_sound_stone_defaults(),
|
def.paramtype2 = "wallmounted"
|
||||||
groups = {dig_immediate = 2, unbreakable = 1},
|
def.legacy_wallmounted = true
|
||||||
is_ground_content = false,
|
def.sunlight_propagates = true
|
||||||
use_texture_alpha = "clip",
|
def.node_box = {
|
||||||
paramtype = "light",
|
type = "wallmounted",
|
||||||
paramtype2 = "wallmounted",
|
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
||||||
legacy_wallmounted = true,
|
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
||||||
light_source = 4,
|
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375}
|
||||||
drawtype = "nodebox",
|
}
|
||||||
sunlight_propagates = true,
|
def.selection_box = {type = "wallmounted"}
|
||||||
walkable = true,
|
|
||||||
node_box = {
|
|
||||||
type = "wallmounted",
|
|
||||||
wall_top = {-0.375, 0.4375, -0.5, 0.375, 0.5, 0.5},
|
|
||||||
wall_bottom = {-0.375, -0.5, -0.5, 0.375, -0.4375, 0.5},
|
|
||||||
wall_side = {-0.5, -0.5, -0.375, -0.4375, 0.5, 0.375}
|
|
||||||
},
|
|
||||||
selection_box = {type = "wallmounted"},
|
|
||||||
|
|
||||||
on_place = check_overlap,
|
core.register_node("protector:protect2", table.copy(def))
|
||||||
|
|
||||||
after_place_node = function(pos, placer)
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
|
|
||||||
meta:set_string("owner", placer:get_player_name() or "")
|
|
||||||
meta:set_string("members", "")
|
|
||||||
meta:set_string("infotext",
|
|
||||||
S("Protection (owned by @1)", meta:get_string("owner")))
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
|
||||||
|
|
||||||
if pointed_thing.type ~= "node" then return end
|
|
||||||
|
|
||||||
protector.can_dig(protector_radius, pointed_thing.under,
|
|
||||||
user:get_player_name(), false, 2)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack)
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local name = clicker:get_player_name()
|
|
||||||
|
|
||||||
if meta and protector.can_dig(1, pos, name, true, 1) then
|
|
||||||
|
|
||||||
player_pos[name] = pos
|
|
||||||
|
|
||||||
minetest.show_formspec(name, "protector:node", protector_formspec(meta))
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
|
|
||||||
if minetest.is_protected(pos, puncher:get_player_name()) then return end
|
|
||||||
|
|
||||||
minetest.add_entity(pos, "protector:display")
|
|
||||||
end,
|
|
||||||
|
|
||||||
can_dig = function(pos, player)
|
|
||||||
|
|
||||||
return player and protector.can_dig(1, pos, player:get_player_name(), true, 1)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_blast = function() end,
|
|
||||||
|
|
||||||
after_destruct = del_display
|
|
||||||
})
|
|
||||||
|
|
||||||
-- recipes to switch between protectors
|
-- recipes to switch between protectors
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = "protector:protect",
|
output = "protector:protect", recipe = {{"protector:protect2"}}
|
||||||
recipe = {{"protector:protect2"}}
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = "protector:protect2",
|
output = "protector:protect2", recipe = {{"protector:protect"}}
|
||||||
recipe = {{"protector:protect"}}
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- check formspec buttons or when name entered
|
-- check formspec buttons or when name entered
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
core.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
|
||||||
if formname ~= "protector:node" then return end
|
if formname ~= "protector:node" then return end
|
||||||
|
|
||||||
|
|
@ -661,18 +620,28 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- are we adding member to a protection node ? (csm protection)
|
-- are we adding member to a protection node ? (csm protection)
|
||||||
local nod = minetest.get_node(pos).name
|
local nod = core.get_node(pos).name
|
||||||
|
|
||||||
if nod ~= "protector:protect" and nod ~= "protector:protect2" then
|
if nod ~= "protector:protect" and nod ~= "protector:protect2" then
|
||||||
player_pos[name] = nil
|
player_pos[name] = nil
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos) ; if not meta then return end
|
local meta = core.get_meta(pos) ; if not meta then return end
|
||||||
|
|
||||||
-- add faction members
|
-- add faction members
|
||||||
if factions_available and fields.faction_members ~= nil then
|
if factions_available then
|
||||||
meta:set_int("faction_members", fields.faction_members == "true" and 1 or 0)
|
local add_faction_input = fields.protector_add_faction
|
||||||
|
if add_faction_input and add_faction_input ~= "" then
|
||||||
|
for _, i in pairs(add_faction_input:split(" ")) do
|
||||||
|
add_faction(meta, i)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for field, value in pairs(fields) do
|
||||||
|
if string.sub(field, 0, string.len("protector_del_faction_")) == "protector_del_faction_" then
|
||||||
|
del_faction(meta, string.sub(field, string.len("protector_del_faction_") + 1))
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- add member [+]
|
-- add member [+]
|
||||||
|
|
@ -689,17 +658,16 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
if string.sub(field, 0,
|
if string.sub(field, 0,
|
||||||
string.len("protector_del_member_")) == "protector_del_member_" then
|
string.len("protector_del_member_")) == "protector_del_member_" then
|
||||||
|
|
||||||
del_member(meta,
|
del_member(meta, string.sub(field,string.len("protector_del_member_") + 1))
|
||||||
string.sub(field,string.len("protector_del_member_") + 1))
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.show_formspec(name, formname, protector_formspec(meta))
|
core.show_formspec(name, formname, protector_formspec(meta))
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- display entity shown when protector node is punched
|
-- display entity shown when protector node is punched
|
||||||
|
|
||||||
minetest.register_entity("protector:display", {
|
core.register_entity("protector:display", {
|
||||||
|
|
||||||
initial_properties = {
|
initial_properties = {
|
||||||
physical = false,
|
physical = false,
|
||||||
|
|
@ -725,9 +693,9 @@ minetest.register_entity("protector:display", {
|
||||||
-- Display-zone node, Do NOT place the display as a node,
|
-- Display-zone node, Do NOT place the display as a node,
|
||||||
-- it is made to be used as an entity (see above)
|
-- it is made to be used as an entity (see above)
|
||||||
|
|
||||||
local x = protector_radius
|
local r = protector.radius
|
||||||
|
|
||||||
minetest.register_node("protector:display_node", {
|
core.register_node("protector:display_node", {
|
||||||
tiles = {"protector_display.png"},
|
tiles = {"protector_display.png"},
|
||||||
use_texture_alpha = "clip",
|
use_texture_alpha = "clip",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
|
@ -735,40 +703,126 @@ minetest.register_node("protector:display_node", {
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)}, -- sides
|
{-(r+.55), -(r+.55), -(r+.55), -(r+.45), (r+.55), (r+.55)}, -- sides
|
||||||
{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
|
{-(r+.55), -(r+.55), (r+.45), (r+.55), (r+.55), (r+.55)},
|
||||||
{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
|
{(r+.45), -(r+.55), -(r+.55), (r+.55), (r+.55), (r+.55)},
|
||||||
{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
|
{-(r+.55), -(r+.55), -(r+.55), (r+.55), (r+.55), -(r+.45)},
|
||||||
{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)}, -- top
|
{-(r+.55), (r+.45), -(r+.55), (r+.55), (r+.55), (r+.55)}, -- top
|
||||||
{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)}, -- bottom
|
{-(r+.55), -(r+.55), -(r+.55), (r+.55), -(r+.45), (r+.55)}, -- bottom
|
||||||
{-.55,-.55,-.55, .55,.55,.55} -- middle (surrounding protector)
|
{-.55,-.55,-.55, .55,.55,.55} -- middle (surrounding protector)
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
selection_box = {type = "regular"},
|
selection_box = {type = "regular"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||||
drop = ""
|
drop = "",
|
||||||
|
on_blast = function() end
|
||||||
})
|
})
|
||||||
|
|
||||||
-- load mod sections
|
-- load mod sections
|
||||||
|
|
||||||
dofile(MP .. "/doors_chest.lua")
|
dofile(MP .. "/doors.lua")
|
||||||
|
dofile(MP .. "/chest.lua")
|
||||||
dofile(MP .. "/pvp.lua")
|
dofile(MP .. "/pvp.lua")
|
||||||
dofile(MP .. "/admin.lua")
|
dofile(MP .. "/admin.lua")
|
||||||
dofile(MP .. "/tool.lua")
|
dofile(MP .. "/tool.lua")
|
||||||
dofile(MP .. "/hud.lua")
|
dofile(MP .. "/hud.lua")
|
||||||
|
|
||||||
if minetest.get_modpath("lucky_block") then
|
if core.get_modpath("lucky_block") then
|
||||||
dofile(MP .. "/lucky_block.lua")
|
dofile(MP .. "/lucky_block.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- stop mesecon pistons from pushing protectors
|
-- stop mesecon pistons from pushing protectors
|
||||||
|
|
||||||
if minetest.get_modpath("mesecons_mvps") then
|
if core.get_modpath("mesecons_mvps") then
|
||||||
mesecon.register_mvps_stopper("protector:protect")
|
mesecon.register_mvps_stopper("protector:protect")
|
||||||
mesecon.register_mvps_stopper("protector:protect2")
|
mesecon.register_mvps_stopper("protector:protect2")
|
||||||
mesecon.register_mvps_stopper("protector:protect_hidden")
|
mesecon.register_mvps_stopper("protector:protect_hidden")
|
||||||
mesecon.register_mvps_stopper("protector:chest")
|
mesecon.register_mvps_stopper("protector:chest")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- player command to add member names to local protection
|
||||||
|
|
||||||
|
core.register_chatcommand("protector_add_member", {
|
||||||
|
params = "",
|
||||||
|
description = S("Add member names to local protection"),
|
||||||
|
privs = {interact = true},
|
||||||
|
|
||||||
|
func = function(name, param)
|
||||||
|
|
||||||
|
if param == "" then return end
|
||||||
|
|
||||||
|
local to_add = param:split(" ")
|
||||||
|
local player = core.get_player_by_name(name)
|
||||||
|
local pos = player:get_pos()
|
||||||
|
|
||||||
|
-- find the protector nodes
|
||||||
|
local pos = core.find_nodes_in_area(
|
||||||
|
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||||
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||||
|
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||||
|
|
||||||
|
local meta, owner
|
||||||
|
|
||||||
|
for n = 1, #pos do
|
||||||
|
|
||||||
|
meta = core.get_meta(pos[n])
|
||||||
|
owner = meta:get_string("owner") or ""
|
||||||
|
|
||||||
|
if owner == name
|
||||||
|
or core.check_player_privs(name, {protection_bypass = true}) then
|
||||||
|
|
||||||
|
for m = 1, #to_add do
|
||||||
|
add_member(meta, to_add[m])
|
||||||
|
end
|
||||||
|
|
||||||
|
core.add_entity(pos[n], "protector:display")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
-- player command to remove member names from local protection
|
||||||
|
|
||||||
|
core.register_chatcommand("protector_del_member", {
|
||||||
|
params = "",
|
||||||
|
description = S("Remove member names from local protection"),
|
||||||
|
privs = {interact = true},
|
||||||
|
|
||||||
|
func = function(name, param)
|
||||||
|
|
||||||
|
if param == "" then return end
|
||||||
|
|
||||||
|
local to_del = param:split(" ")
|
||||||
|
local player = core.get_player_by_name(name)
|
||||||
|
local pos = player:get_pos()
|
||||||
|
|
||||||
|
-- find the protector nodes
|
||||||
|
local pos = core.find_nodes_in_area(
|
||||||
|
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
|
||||||
|
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
|
||||||
|
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||||
|
|
||||||
|
local meta, owner
|
||||||
|
|
||||||
|
for n = 1, #pos do
|
||||||
|
|
||||||
|
meta = core.get_meta(pos[n])
|
||||||
|
owner = meta:get_string("owner") or ""
|
||||||
|
|
||||||
|
if owner == name
|
||||||
|
or core.check_player_privs(name, {protection_bypass = true}) then
|
||||||
|
|
||||||
|
for m = 1, #to_del do
|
||||||
|
del_member(meta, to_del[m])
|
||||||
|
end
|
||||||
|
|
||||||
|
core.add_entity(pos[n], "protector:display")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
print ("[MOD] Protector Redo loaded")
|
print ("[MOD] Protector Redo loaded")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
The MIT License (MIT)
|
The MIT License (MIT)
|
||||||
|
|
||||||
Copyright (c) 2016 TenPlus1
|
Copyright (c) 2025 TenPlus1
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
|
|
||||||
|
|
@ -11,6 +11,9 @@ Replacing Protector name '@1' with '@2'=Ersetze Besitzer der Störschützer von
|
||||||
Show protected areas of your nearby protectors=Zeige geschützte Bereiche der Störschützer in der Nähe
|
Show protected areas of your nearby protectors=Zeige geschützte Bereiche der Störschützer in der Nähe
|
||||||
Protector Names to remove: @1=Störschutznamen zum Entfernen: @1
|
Protector Names to remove: @1=Störschutznamen zum Entfernen: @1
|
||||||
Name List Reset=Namensliste zurückgesetzt
|
Name List Reset=Namensliste zurückgesetzt
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Geschützte Holztür
|
Protected Wooden Door=Geschützte Holztür
|
||||||
|
|
@ -30,6 +33,7 @@ Members:=Mitglieder:
|
||||||
Close=Schließen
|
Close=Schließen
|
||||||
Protection located at: @1=Störschutz befindet sich bei: @1
|
Protection located at: @1=Störschutz befindet sich bei: @1
|
||||||
Members: @1.=Mitglieder: @1.
|
Members: @1.=Mitglieder: @1.
|
||||||
|
Allow faction access=
|
||||||
This area is not protected.=Dieser Bereich ist nicht geschützt.
|
This area is not protected.=Dieser Bereich ist nicht geschützt.
|
||||||
You can build here.=Du kannst hier bauen.
|
You can build here.=Du kannst hier bauen.
|
||||||
Overlaps into above players protected area=Überlappung im geschützen Bereich eines Spielers
|
Overlaps into above players protected area=Überlappung im geschützen Bereich eines Spielers
|
||||||
|
|
@ -40,11 +44,6 @@ Protection Logo=Störschutzlogo
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ist geschützt mit einem Radius von @2 Blöcke.
|
Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ist geschützt mit einem Radius von @2 Blöcke.
|
||||||
This area is owned by @1=Dieser Bereich gehört @1
|
This area is owned by @1=Dieser Bereich gehört @1
|
||||||
|
|
||||||
### pvp.lua ###
|
|
||||||
[Protector] on_punchplayer called with nil objects=on_punchplayer wurde durch \"nil objects\" aufgerufen
|
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=pvp_protect ist nicht aktiv, aktualisiere deine Minetestversion
|
|
||||||
[Protector] pvp_protect is disabled=pvp_protect ist ausgeschaltet
|
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Besitzer: @1
|
Owner: @1=Besitzer: @1
|
||||||
|
|
||||||
|
|
@ -53,3 +52,6 @@ Protector Placer Tool (stand near protector, face direction and use)=Störschutz
|
||||||
Protector already in place!=Störschutz is bereits platziert!
|
Protector already in place!=Störschutz is bereits platziert!
|
||||||
No protectors available to place!=Keine Störschützer mehr im Inventar!
|
No protectors available to place!=Keine Störschützer mehr im Inventar!
|
||||||
"Protector placed at @1"=Störschutz befindet sich bei: @1
|
"Protector placed at @1"=Störschutz befindet sich bei: @1
|
||||||
|
Out of bounds!=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
|
|
@ -11,6 +11,9 @@ Replacing Protector name '@1' with '@2'=Reemplazando el nombre del protector '@1
|
||||||
Show protected areas of your nearby protectors=Mostrar áreas protegidas de sus protectores cercanos
|
Show protected areas of your nearby protectors=Mostrar áreas protegidas de sus protectores cercanos
|
||||||
Protector Names to remove: @1=Nombres de protectores para eliminar: @1
|
Protector Names to remove: @1=Nombres de protectores para eliminar: @1
|
||||||
Name List Reset=Restablecer lista de nombres
|
Name List Reset=Restablecer lista de nombres
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Puerta de madera protegida
|
Protected Wooden Door=Puerta de madera protegida
|
||||||
|
|
@ -30,6 +33,7 @@ Members:=Miembros:
|
||||||
Close=Cerrar
|
Close=Cerrar
|
||||||
Protection located at: @1=Protección ubicada en: @1
|
Protection located at: @1=Protección ubicada en: @1
|
||||||
Members: @1.=Miembros: @1.
|
Members: @1.=Miembros: @1.
|
||||||
|
Allow faction access=
|
||||||
This area is not protected.=Esta área no está protegida.
|
This area is not protected.=Esta área no está protegida.
|
||||||
You can build here.=Puedes construir aquí.
|
You can build here.=Puedes construir aquí.
|
||||||
Overlaps into above players protected area=Se superpone en el área protegida de los jugadores anteriores
|
Overlaps into above players protected area=Se superpone en el área protegida de los jugadores anteriores
|
||||||
|
|
@ -40,11 +44,6 @@ Protection Logo=Logotipo de la protección
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ha sido protegido hasta un radio de bloque @2.
|
Spawn @1 has been protected up to a @2 block radius.=Spawn @1 ha sido protegido hasta un radio de bloque @2.
|
||||||
This area is owned by @1=Esta área es propiedad de @1
|
This area is owned by @1=Esta área es propiedad de @1
|
||||||
|
|
||||||
### pvp.lua ###
|
|
||||||
[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer llamado con objetos nulos.
|
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect no está activo, actualiza tu versión de Minetest
|
|
||||||
[Protector] pvp_protect is disabled=[Protector] pvp_protect está deshabilitado
|
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Propietario: @1
|
Owner: @1=Propietario: @1
|
||||||
|
|
||||||
|
|
@ -53,3 +52,6 @@ Protector Placer Tool (stand near protector, face direction and use)=Herramienta
|
||||||
Protector already in place!=¡El protector ya está en este lugar!
|
Protector already in place!=¡El protector ya está en este lugar!
|
||||||
No protectors available to place!=¡No hay protectores disponibles para colocar!
|
No protectors available to place!=¡No hay protectores disponibles para colocar!
|
||||||
Protector placed at @1=Protector colocado en @1
|
Protector placed at @1=Protector colocado en @1
|
||||||
|
Out of bounds!=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
|
|
@ -11,6 +11,9 @@ Replacing Protector name '@1' with '@2'=
|
||||||
Show protected areas of your nearby protectors=Affichez les zones protégées de vos protecteurs à proximité
|
Show protected areas of your nearby protectors=Affichez les zones protégées de vos protecteurs à proximité
|
||||||
Protector Names to remove: @1=Noms de protecteurs à supprimer: @1
|
Protector Names to remove: @1=Noms de protecteurs à supprimer: @1
|
||||||
Name List Reset=Liste de noms réinitialiser
|
Name List Reset=Liste de noms réinitialiser
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Porte en bois protégée
|
Protected Wooden Door=Porte en bois protégée
|
||||||
|
|
@ -30,6 +33,7 @@ Members:=Membres:
|
||||||
Close=Fermer
|
Close=Fermer
|
||||||
Protection located at: @1=Protection située à: @1
|
Protection located at: @1=Protection située à: @1
|
||||||
Members: @1.=Membres: @1.
|
Members: @1.=Membres: @1.
|
||||||
|
Allow faction access=
|
||||||
This area is not protected.=msgstr "Cette zone n'est pas protégée.
|
This area is not protected.=msgstr "Cette zone n'est pas protégée.
|
||||||
You can build here.=Vous pouvez construire ici.
|
You can build here.=Vous pouvez construire ici.
|
||||||
Overlaps into above players protected area=Vous chevauché une zone protégé.
|
Overlaps into above players protected area=Vous chevauché une zone protégé.
|
||||||
|
|
@ -40,11 +44,6 @@ Protection Logo=Logo de protection
|
||||||
Spawn @1 has been protected up to a @2 block radius.=
|
Spawn @1 has been protected up to a @2 block radius.=
|
||||||
This area is owned by @1=Cette zone appartient à @1!
|
This area is owned by @1=Cette zone appartient à @1!
|
||||||
|
|
||||||
### pvp.lua ###
|
|
||||||
[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer appelé avec des objets nil
|
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect est désactivé, mettez à jour votre version de Minetest
|
|
||||||
[Protector] pvp_protect is disabled=[Protector] pvp_protect est désactivé
|
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Propriétaire: @1
|
Owner: @1=Propriétaire: @1
|
||||||
|
|
||||||
|
|
@ -53,3 +52,6 @@ Protector Placer Tool (stand near protector, face direction and use)=Outil de pl
|
||||||
Protector already in place!=Protecteur déjà en place!
|
Protector already in place!=Protecteur déjà en place!
|
||||||
No protectors available to place!=Aucun protecteur disponible à placer!
|
No protectors available to place!=Aucun protecteur disponible à placer!
|
||||||
Protector placed at @1=Protection située à: @1
|
Protector placed at @1=Protection située à: @1
|
||||||
|
Out of bounds!=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
|
|
@ -11,6 +11,9 @@ Replacing Protector name '@1' with '@2'=Sostituzione del nome del protettore '@1
|
||||||
Show protected areas of your nearby protectors=Mostra le aree protette dei protettori vicino a te
|
Show protected areas of your nearby protectors=Mostra le aree protette dei protettori vicino a te
|
||||||
Protector Names to remove: @1=Nomi dei protettori da eliminare: @1
|
Protector Names to remove: @1=Nomi dei protettori da eliminare: @1
|
||||||
Name List Reset=Azzera l'elenco dei nomi
|
Name List Reset=Azzera l'elenco dei nomi
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Porta di legno protetta
|
Protected Wooden Door=Porta di legno protetta
|
||||||
|
|
@ -30,6 +33,7 @@ Members:=Membri:
|
||||||
Close=Chiudi
|
Close=Chiudi
|
||||||
Protection located at: @1=Protezione collocata a: @1
|
Protection located at: @1=Protezione collocata a: @1
|
||||||
Members: @1.=Membri: @1.
|
Members: @1.=Membri: @1.
|
||||||
|
Allow faction access=
|
||||||
This area is not protected.=Quest'area non è protetta.
|
This area is not protected.=Quest'area non è protetta.
|
||||||
You can build here.=Qui puoi costruire.
|
You can build here.=Qui puoi costruire.
|
||||||
Overlaps into above players protected area=Si sovrappone ad un'area sovrastante protetta dai giocatori
|
Overlaps into above players protected area=Si sovrappone ad un'area sovrastante protetta dai giocatori
|
||||||
|
|
@ -40,11 +44,6 @@ Protection Logo=Logo di protezione
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Lo spawn @1 è stato protetto fino a un raggio di @2 blocchi.
|
Spawn @1 has been protected up to a @2 block radius.=Lo spawn @1 è stato protetto fino a un raggio di @2 blocchi.
|
||||||
This area is owned by @1=Quest'area è di proprietà di @1
|
This area is owned by @1=Quest'area è di proprietà di @1
|
||||||
|
|
||||||
### pvp.lua ###
|
|
||||||
[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer chiamato con oggetti nil
|
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect non attiva, aggiorna la tua versione di Minetest
|
|
||||||
[Protector] pvp_protect is disabled=[Protector] pvp_protect è disattivato
|
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Proprietario: @1
|
Owner: @1=Proprietario: @1
|
||||||
|
|
||||||
|
|
@ -53,3 +52,6 @@ Protector Placer Tool (stand near protector, face direction and use)=Strumento d
|
||||||
Protector already in place!=Protettore già presente!
|
Protector already in place!=Protettore già presente!
|
||||||
No protectors available to place!=Nessun protettore disponibile da posizionare!
|
No protectors available to place!=Nessun protettore disponibile da posizionare!
|
||||||
Protector placed at @1=Protettore posizionato a @1
|
Protector placed at @1=Protettore posizionato a @1
|
||||||
|
Out of bounds!=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
|
|
@ -1,55 +1,62 @@
|
||||||
# textdomain: protector
|
# textdomain: protector
|
||||||
# author: CodeXP
|
# author: SkyBuilder1717
|
||||||
# last update: 2018/Jul/10
|
# last update: 2025/Jan/27
|
||||||
|
|
||||||
### admin.lua ###
|
### admin.lua ###
|
||||||
Remove Protectors around players (separate names with spaces)=Удалить защиту рядом с игроками (перечислить имена, разделяя пробелами)
|
Remove Protectors around players (separate names with spaces)=Удалить Защитников вокруг игроков (отделяйте имена с помощью пробела)
|
||||||
<names list>=<список имён>
|
<names list>=<игроки>
|
||||||
Replace Protector Owner with name provided=Заменить владельца защиты новым владельцем
|
Replace Protector Owner with name provided=Заменить Владельца Защитника с доставленным именем
|
||||||
<owner name> <name to replace with>=<имя владельца> <имя нового владельца>
|
<owner name> <name to replace with>=<владелец> <новый владелец>
|
||||||
Replacing Protector name '@1' with '@2'=Заменяется владелец защиты с '@1' на '@2'
|
Replacing Protector name '@1' with '@2'=Замена Имени Защитника '@1' с '@2'
|
||||||
Show protected areas of your nearby protectors=Показать ближайшие защищённые территории
|
Show protected areas of your nearby protectors=Показать защищённые зоны Защитниками с вами неподалёку
|
||||||
Protector Names to remove: @1=Имена, подлежащие удалению: @1
|
Protector Names to remove: @1=Имена Защитников чтобы удалить: @1
|
||||||
Name List Reset=Очистить список имён
|
Name List Reset=Сброс Список Имён
|
||||||
|
Invalid player name!=Неправильное имя игрока!
|
||||||
|
Player name too long=Имя игрока слишком длинное
|
||||||
|
Player not found.=Игрок не найден.
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Защищённая яблоневая дверь
|
Protected Wooden Door=Защищённая Деревянная Дверь
|
||||||
Protected Steel Door=Защищённая стальная дверь
|
Protected Steel Door=Защищённая Стальная Дверь
|
||||||
Protected Trapdoor=Защищённый яблоневый люк
|
Protected Trapdoor=Защищённый Люк
|
||||||
Protected Steel Trapdoor=Защищённый стальной люк
|
Protected Steel Trapdoor=Защищённый Стальной Люк
|
||||||
Protected Chest=Защищённый сундук
|
Protected Chest=Защищённый Сундук
|
||||||
To Chest=В сундук
|
To Chest=В Сундук
|
||||||
To Inventory=В инвентрарь
|
To Inventory=В Инвентарь
|
||||||
Protected Chest (@1)=Защищённый сундук (@1)
|
Protected Chest (@1)=Защищённый Сундук (@1)
|
||||||
|
|
||||||
### init.lua ###
|
### init.lua ###
|
||||||
-- Protector interface --=-- Настройка защиты --
|
-- Protector interface --=-- Интерфейс Защитника --
|
||||||
PUNCH node to show protected area=СТУКНУТЬ узел для подсветки защищённой территории
|
PUNCH node to show protected area=УДАРЬТЕ по блоку чтобы показать защищённую зону
|
||||||
USE for area check=ЛКМ для проверки защищённой территории
|
USE for area check=ИСПОЛЬЗУЙТЕ для проверки зоны
|
||||||
Members:=Участники:
|
Members:=Участники:
|
||||||
Close=Закрыть
|
Close=Закрыть
|
||||||
Protection located at: @1=Защита находится на координатах @1
|
Allow faction access=Разрешить частичный доступ
|
||||||
|
Protection located at: @1=Защитник расположен на: @1
|
||||||
Members: @1.=Участники: @1.
|
Members: @1.=Участники: @1.
|
||||||
This area is not protected.=Территория свободна.
|
This area is not protected.=Эта зона не защищена.
|
||||||
You can build here.=Здесь можно ставить блоки.
|
You can build here.=Вы можете здесь строить.
|
||||||
Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищёнными другими игроками
|
Overlaps into above players protected area=Перекрывает защищенную зону вышеперечисленных игроков
|
||||||
Protection Block=Защитный блок
|
Protection Block=Блок Защиты
|
||||||
Protection (owned by @1)=Защита игрока @1
|
Protection (owned by @1)=Защита (владелец: @1)
|
||||||
Protection Logo=Защитный знак
|
Protection Logo=Логотип Защиты
|
||||||
[MOD] Protector Redo loaded=[МОД] Protector Redo загружен
|
[MOD] Protector Redo loaded=[MOD] Protector Redo загружен
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищён в радиусе @2 блока.
|
Spawn @1 has been protected up to a @2 block radius.=Спавн @1 был защищён радиусом в блоках @2.
|
||||||
This area is owned by @1=Эта территория пренадлежит @1
|
This area is owned by @1=Эта зона принадлежит @1.
|
||||||
|
|
||||||
### pvp.lua ###
|
### pvp.lua ###
|
||||||
[Protector] on_punchplayer called with nil objects=[Защита] on_punchplayer вызвана с нулевыми объектами
|
[Protector] on_punchplayer called with nil objects=on_punchplayer вызван на нулевом объекте
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Защита] pvp_protect неактивен, обновите версию Minetest
|
[Protector] pvp_protect not active, update your version of Luanti=[Protector] pvp_protect не активен, обновите версию Luanti
|
||||||
[Protector] pvp_protect is disabled=[Защита] pvp_protect отключён
|
[Protector] pvp_protect is disabled=[Protector] pvp_protect выключен
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Владелец: @1
|
Owner: @1=Владелец: @1
|
||||||
|
|
||||||
### tool.lua ###
|
### tool.lua ###
|
||||||
Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (встаньте рядом с защитой, повернитесь в нужном направлении и используйте)
|
Protector Placer Tool (stand near protector, face direction and use)=Инструмент Размещения Защитника (встаньте рядом с Защитником, повернитесь к нему и используйте предмет)
|
||||||
Protector already in place!=Защита уже установлена!
|
Protector already in place!=Защитник уже стоит на этом месте!
|
||||||
No protectors available to place!=У вас нет защитных блоков в инвентаре!
|
No protectors available to place!=Нет доступных Защитников чтобы поставить!
|
||||||
Protector placed at @1=Защита находится на координатах @1
|
Out of bounds!=За пределами!
|
||||||
|
Protector placed at @1=Защитник размещён на @1
|
||||||
|
Cannot place protector, already protected at @1=Нельзя поставить Защитник, другой Защитник уже на @1
|
||||||
|
Cannot place protector, container at @1=Нельзя поставить Защитник, контейнер на @1
|
||||||
|
|
@ -11,6 +11,9 @@ Replacing Protector name '@1' with '@2'='@1' Koruyucu adını '@2' ile değişti
|
||||||
Show protected areas of your nearby protectors=Yakındaki koruyucuların korunan alanlarını göster
|
Show protected areas of your nearby protectors=Yakındaki koruyucuların korunan alanlarını göster
|
||||||
Protector Names to remove: @1=Silinecek korumaların isimleri: @1
|
Protector Names to remove: @1=Silinecek korumaların isimleri: @1
|
||||||
Name List Reset=İsim listesini sıfırla
|
Name List Reset=İsim listesini sıfırla
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Korumalı ahşap kapı
|
Protected Wooden Door=Korumalı ahşap kapı
|
||||||
|
|
@ -30,6 +33,7 @@ Members:=Üyeler
|
||||||
Close=Kapat
|
Close=Kapat
|
||||||
Protection located at: @1=Korumanın bulunduğu yer @1
|
Protection located at: @1=Korumanın bulunduğu yer @1
|
||||||
Members: @1.=Üyeler @1.
|
Members: @1.=Üyeler @1.
|
||||||
|
Allow faction access=
|
||||||
This area is not protected.=Bu alan korumalı değildir.
|
This area is not protected.=Bu alan korumalı değildir.
|
||||||
You can build here.=Buraya inşaa edebilirsiniz.
|
You can build here.=Buraya inşaa edebilirsiniz.
|
||||||
Overlaps into above players protected area=Yukarıdaki oyuncuların koruma alanı ile çakışıyor
|
Overlaps into above players protected area=Yukarıdaki oyuncuların koruma alanı ile çakışıyor
|
||||||
|
|
@ -40,11 +44,6 @@ Protection Logo=Koruma arması
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Spawn @1, @2 blok yarıçapa kadar korunur.
|
Spawn @1 has been protected up to a @2 block radius.=Spawn @1, @2 blok yarıçapa kadar korunur.
|
||||||
This area is owned by @1=Burasının sahibi @1!
|
This area is owned by @1=Burasının sahibi @1!
|
||||||
|
|
||||||
### pvp.lua ###
|
|
||||||
[Protector] on_punchplayer called with nil objects=[Protector] on_punchplayer boş objelerle çağrıldı
|
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Protector] pvp_protect aktif değil, Minetest sürümünüzü güncelleyin.
|
|
||||||
[Protector] pvp_protect is disabled=[Protector] pvp_protect kapatıldı.
|
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Sahip: @1
|
Owner: @1=Sahip: @1
|
||||||
|
|
||||||
|
|
@ -53,3 +52,6 @@ Protector Placer Tool (stand near protector, face direction and use)=Koruyucu Ye
|
||||||
Protector already in place!=Koruyucu zaten yerinde!
|
Protector already in place!=Koruyucu zaten yerinde!
|
||||||
No protectors available to place!=Yerleştirilecek koruyucu yok!
|
No protectors available to place!=Yerleştirilecek koruyucu yok!
|
||||||
Protector placed at @1=Korumanın bulunduğu yer @1
|
Protector placed at @1=Korumanın bulunduğu yer @1
|
||||||
|
Out of bounds!=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
56
locale/protector.uk.tr
Normal file
56
locale/protector.uk.tr
Normal file
|
|
@ -0,0 +1,56 @@
|
||||||
|
# textdomain: protector
|
||||||
|
|
||||||
|
Protector Redo=Захист
|
||||||
|
Lets players craft special blocks to protect their builds or disable PVP in areas.=Дозволяє гравцям створювати спеціальні блоки для захисту їхніх споруд або вимкнення PVP на певних територіях.
|
||||||
|
|
||||||
|
### admin.lua ###
|
||||||
|
Remove Protectors around players (separate names with spaces)=Видалити захист поряд із гравцями (перечислити імена, розділяючи пробілами)
|
||||||
|
<names list>=<список імен>
|
||||||
|
Replace Protector Owner with name provided=Замінити власника захисту новим власником
|
||||||
|
<owner name> <name to replace with>=<ім'я власника> <ім'я нового власника>
|
||||||
|
Replacing Protector name '@1' with '@2'=Заміняється власник захисту із '@1' на '@2'
|
||||||
|
Show protected areas of your nearby protectors=Показати найближчі захищені території
|
||||||
|
Protector Names to remove: @1=Імена, які будуть видалені: @1
|
||||||
|
Name List Reset=Очистити список імен
|
||||||
|
|
||||||
|
### doors_chest.lua ###
|
||||||
|
Protected Wooden Door=Захищені дерев'яні двері
|
||||||
|
Protected Steel Door=Захищені сталеві двері
|
||||||
|
Protected Trapdoor=Захищений дерев'яний люк
|
||||||
|
Protected Steel Trapdoor=Захищений сталевий люк
|
||||||
|
Protected Chest=Захищена скриня
|
||||||
|
To Chest=В скриню
|
||||||
|
To Inventory=В інвентар
|
||||||
|
Protected Chest (@1)=Захищена скриня (@1)
|
||||||
|
|
||||||
|
### init.lua ###
|
||||||
|
-- Protector interface --=-- Налаштування захисту --
|
||||||
|
PUNCH node to show protected area=ВДАРИТИ блок для підсвітки захищеної території
|
||||||
|
USE for area check=ЛКМ для перевірки захищеної території
|
||||||
|
Members:=Учасники:
|
||||||
|
Close=Закрити
|
||||||
|
Protection located at: @1=Захист знаходиться на координатах: @1
|
||||||
|
Members: @1.=Учасники: @1.
|
||||||
|
This area is not protected.=Територія вільна.
|
||||||
|
You can build here.=Тут можна будувати.
|
||||||
|
Overlaps into above players protected area=Блок захисту не може бути встановлений тут, десь поруч є територія іншого гравця
|
||||||
|
Protection Block=Блок захисту території
|
||||||
|
Protection (owned by @1)=Захист території гравця @1
|
||||||
|
Protection Logo=Захисний знак
|
||||||
|
[MOD] Protector Redo loaded=[МОД] Protector Redo завантажено
|
||||||
|
Spawn @1 has been protected up to a @2 block radius.=Спавн @1 захищений у радіусі @2 блока.
|
||||||
|
This area is owned by @1=Ця територія належить гравцю @1
|
||||||
|
|
||||||
|
### pvp.lua ###
|
||||||
|
[Protector] on_punchplayer called with nil objects=[Захист] on_punchplayer викликана із нульовими об'єктами
|
||||||
|
[Protector] pvp_protect not active, update your version of Minetest=[Захист] pvp_protect неактивний, оновіть версію Luanti
|
||||||
|
[Protector] pvp_protect is disabled=[Защита] pvp_protect вимкнений
|
||||||
|
|
||||||
|
### hud.lua ###
|
||||||
|
Owner: @1=Територія належить @1
|
||||||
|
|
||||||
|
### tool.lua ###
|
||||||
|
Protector Placer Tool (stand near protector, face direction and use)=Інструмент встановлення захисту (встаньте поруч із захистом, поверніться в потрібному напрямку і використайте)
|
||||||
|
Protector already in place!=Захист уже встановлено!
|
||||||
|
No protectors available to place!=У вас немає блоків захисту території в інвентарю!
|
||||||
|
Protector placed at @1=Захист знаходиться на координатах @1
|
||||||
59
locale/template.txt
Normal file
59
locale/template.txt
Normal file
|
|
@ -0,0 +1,59 @@
|
||||||
|
# textdomain: protector
|
||||||
|
# author: ?
|
||||||
|
# last update: 2020/Jul/12
|
||||||
|
|
||||||
|
### admin.lua ###
|
||||||
|
Remove Protectors around players (separate names with spaces)=
|
||||||
|
<names list>=
|
||||||
|
Replace Protector Owner with name provided=
|
||||||
|
<owner name> <name to replace with>=
|
||||||
|
Replacing Protector name '@1' with '@2'=
|
||||||
|
Show protected areas of your nearby protectors=
|
||||||
|
Protector Names to remove: @1=
|
||||||
|
Name List Reset=
|
||||||
|
Invalid player name!=
|
||||||
|
Player name too long=
|
||||||
|
Player not found.=
|
||||||
|
|
||||||
|
### doors_chest.lua ###
|
||||||
|
Protected Wooden Door=
|
||||||
|
Protected Steel Door=
|
||||||
|
Protected Trapdoor=
|
||||||
|
Protected Steel Trapdoor=
|
||||||
|
Protected Chest=
|
||||||
|
To Chest=
|
||||||
|
To Inventory=
|
||||||
|
Protected Chest (@1)=
|
||||||
|
|
||||||
|
### init.lua ###
|
||||||
|
-- Protector interface --=
|
||||||
|
PUNCH node to show protected area=
|
||||||
|
USE for area check=
|
||||||
|
Members:=
|
||||||
|
Close=
|
||||||
|
Protection located at: @1=
|
||||||
|
Members: @1.=
|
||||||
|
Allow faction access=
|
||||||
|
This area is not protected.=
|
||||||
|
You can build here.=
|
||||||
|
Overlaps into above players protected area=
|
||||||
|
Protection Block=
|
||||||
|
Protection (owned by @1)=
|
||||||
|
Protection Logo=
|
||||||
|
[MOD] Protector Redo loaded=
|
||||||
|
Spawn @1 has been protected up to a @2 block radius.=
|
||||||
|
This area is owned by @1=
|
||||||
|
Add member names to local protection
|
||||||
|
Remove member names from local protection
|
||||||
|
|
||||||
|
### hud.lua ###
|
||||||
|
Owner: @1=
|
||||||
|
|
||||||
|
### tool.lua ###
|
||||||
|
Protector Placer Tool (stand near protector, face direction and use)=
|
||||||
|
Protector already in place!=
|
||||||
|
Out of bounds!=
|
||||||
|
No protectors available to place!=
|
||||||
|
Protector placed at @1=
|
||||||
|
Cannot place protector, already protected at @1=
|
||||||
|
Cannot place protector, container at @1=
|
||||||
|
|
@ -2,13 +2,13 @@
|
||||||
-- add lucky blocks
|
-- add lucky blocks
|
||||||
|
|
||||||
lucky_block:add_blocks({
|
lucky_block:add_blocks({
|
||||||
{"dro", {"protector:protect"}, 3},
|
{"dro", {"protector:protect"}, 2},
|
||||||
{"dro", {"protector:protect2"}, 3},
|
{"dro", {"protector:protect2"}, 2},
|
||||||
{"dro", {"protector:door_wood"}, 1},
|
{"dro", {"protector:door_wood"}, 2},
|
||||||
{"dro", {"protector:door_steel"}, 1},
|
{"dro", {"protector:door_steel"}, 2},
|
||||||
{"exp", 5, true},
|
{"exp", 5, true},
|
||||||
{"dro", {"protector:trapdoor"}, 1},
|
{"dro", {"protector:trapdoor"}, 2},
|
||||||
{"dro", {"protector:trapdoor_steel"}, 1},
|
{"dro", {"protector:trapdoor_steel"}, 2},
|
||||||
{"dro", {"protector:tool"}, 1},
|
{"dro", {"protector:tool"}, 1},
|
||||||
{"dro", {"protector:chest"}, 1},
|
{"dro", {"protector:chest"}, 1},
|
||||||
{"exp"}
|
{"exp"}
|
||||||
|
|
|
||||||
22
pvp.lua
22
pvp.lua
|
|
@ -1,26 +1,26 @@
|
||||||
|
|
||||||
-- get static spawn position
|
-- get static spawn position
|
||||||
|
|
||||||
local statspawn = minetest.string_to_pos(minetest.settings:get("static_spawnpoint"))
|
local statspawn = core.string_to_pos(core.settings:get("static_spawnpoint"))
|
||||||
or {x = 0, y = 2, z = 0}
|
or {x = 0, y = 2, z = 0}
|
||||||
|
|
||||||
-- is spawn protected
|
-- is spawn protected
|
||||||
|
|
||||||
local protector_spawn = tonumber(minetest.settings:get("protector_spawn")
|
local protector_spawn = tonumber(core.settings:get("protector_spawn")
|
||||||
or minetest.settings:get("protector_pvp_spawn")) or 0
|
or core.settings:get("protector_pvp_spawn")) or 0
|
||||||
|
|
||||||
-- is night-only pvp enabled
|
-- is night-only pvp enabled
|
||||||
|
|
||||||
local protector_night_pvp = minetest.settings:get_bool("protector_night_pvp")
|
local protector_night_pvp = core.settings:get_bool("protector_night_pvp")
|
||||||
|
|
||||||
-- disables PVP in your own protected areas
|
-- disables PVP in your own protected areas
|
||||||
|
|
||||||
if minetest.settings:get_bool("enable_pvp")
|
if core.settings:get_bool("enable_pvp")
|
||||||
and minetest.settings:get_bool("protector_pvp") then
|
and core.settings:get_bool("protector_pvp") then
|
||||||
|
|
||||||
if minetest.register_on_punchplayer then
|
if core.register_on_punchplayer then
|
||||||
|
|
||||||
minetest.register_on_punchplayer(function(player, hitter,
|
core.register_on_punchplayer(function(player, hitter,
|
||||||
time_from_last_punch, tool_capabilities, dir, damage)
|
time_from_last_punch, tool_capabilities, dir, damage)
|
||||||
|
|
||||||
if not player or not hitter then
|
if not player or not hitter then
|
||||||
|
|
@ -46,7 +46,7 @@ and minetest.settings:get_bool("protector_pvp") then
|
||||||
if protector_night_pvp then
|
if protector_night_pvp then
|
||||||
|
|
||||||
-- get time of day
|
-- get time of day
|
||||||
local tod = minetest.get_timeofday() or 0
|
local tod = core.get_timeofday() or 0
|
||||||
|
|
||||||
if tod > 0.2 and tod < 0.8 then
|
if tod > 0.2 and tod < 0.8 then
|
||||||
--
|
--
|
||||||
|
|
@ -56,16 +56,14 @@ and minetest.settings:get_bool("protector_pvp") then
|
||||||
end
|
end
|
||||||
|
|
||||||
-- is player being punched inside a protected area ?
|
-- is player being punched inside a protected area ?
|
||||||
if minetest.is_protected(pos, hitter:get_player_name()) then
|
if core.is_protected(pos, hitter:get_player_name()) then
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
return false
|
return false
|
||||||
|
|
||||||
end)
|
end)
|
||||||
else
|
else
|
||||||
print("[MOD] Protector - pvp_protect not active, update your version of Minetest")
|
print("[MOD] Protector - pvp_protect not active, update your version of Minetest")
|
||||||
|
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
print("[MOD] Protector - pvp_protect is disabled")
|
print("[MOD] Protector - pvp_protect is disabled")
|
||||||
|
|
|
||||||
BIN
screenshot.jpg
BIN
screenshot.jpg
Binary file not shown.
|
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 64 KiB |
76
tool.lua
76
tool.lua
|
|
@ -1,19 +1,15 @@
|
||||||
|
|
||||||
-- protector placement tool (thanks to Shara for code and idea)
|
-- protector placement tool (thanks to Shara for code and idea)
|
||||||
|
|
||||||
local S = minetest.get_translator("protector")
|
local S = core.get_translator("protector")
|
||||||
|
|
||||||
-- get protection radius
|
-- get protection radius
|
||||||
|
|
||||||
local r = tonumber(minetest.settings:get("protector_radius")) or 5
|
local r = protector.radius
|
||||||
|
|
||||||
-- radius limiter (minetest cannot handle node volume of more than 4096000)
|
|
||||||
|
|
||||||
if r > 30 then r = 30 end
|
|
||||||
|
|
||||||
-- protector placement tool
|
-- protector placement tool
|
||||||
|
|
||||||
minetest.register_craftitem("protector:tool", {
|
core.register_craftitem("protector:tool", {
|
||||||
description = S("Protector Placer Tool (stand near protector, face direction and use)"),
|
description = S("Protector Placer Tool (stand near protector, face direction and use)"),
|
||||||
inventory_image = "protector_tool.png",
|
inventory_image = "protector_tool.png",
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
|
|
@ -24,7 +20,7 @@ minetest.register_craftitem("protector:tool", {
|
||||||
|
|
||||||
-- check for protector near player (2 block radius)
|
-- check for protector near player (2 block radius)
|
||||||
local pos = user:get_pos()
|
local pos = user:get_pos()
|
||||||
local pp = minetest.find_nodes_in_area(
|
local pp = core.find_nodes_in_area(
|
||||||
vector.subtract(pos, 2), vector.add(pos, 2),
|
vector.subtract(pos, 2), vector.add(pos, 2),
|
||||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||||
|
|
||||||
|
|
@ -33,28 +29,23 @@ minetest.register_craftitem("protector:tool", {
|
||||||
pos = pp[1] -- take position of first protector found
|
pos = pp[1] -- take position of first protector found
|
||||||
|
|
||||||
-- get members on protector
|
-- get members on protector
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = core.get_meta(pos)
|
||||||
local members = meta:get_string("members") or ""
|
local members = meta:get_string("members") or ""
|
||||||
|
local faction = meta:get_int("faction_members")
|
||||||
|
|
||||||
-- get direction player is facing
|
-- get direction player is facing
|
||||||
local dir = minetest.dir_to_facedir( user:get_look_dir() )
|
local dir = core.dir_to_facedir( user:get_look_dir() )
|
||||||
local vec = {x = 0, y = 0, z = 0}
|
local vec = {x = 0, y = 0, z = 0}
|
||||||
local gap = (r * 2) + 1
|
local gap = (r * 2) + 1
|
||||||
local pit = user:get_look_vertical()
|
local pit = user:get_look_vertical()
|
||||||
|
|
||||||
-- set placement coords
|
-- set placement coords
|
||||||
if pit > 1.2 then
|
if pit > 1.2 then vec.y = -gap -- up
|
||||||
vec.y = -gap -- up
|
elseif pit < -1.2 then vec.y = gap -- down
|
||||||
elseif pit < -1.2 then
|
elseif dir == 0 then vec.z = gap -- north
|
||||||
vec.y = gap -- down
|
elseif dir == 1 then vec.x = gap -- east
|
||||||
elseif dir == 0 then
|
elseif dir == 2 then vec.z = -gap -- south
|
||||||
vec.z = gap -- north
|
elseif dir == 3 then vec.x = -gap -- west
|
||||||
elseif dir == 1 then
|
|
||||||
vec.x = gap -- east
|
|
||||||
elseif dir == 2 then
|
|
||||||
vec.z = -gap -- south
|
|
||||||
elseif dir == 3 then
|
|
||||||
vec.x = -gap -- west
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- new position
|
-- new position
|
||||||
|
|
@ -65,26 +56,26 @@ minetest.register_craftitem("protector:tool", {
|
||||||
-- does placing a protector overlap existing area
|
-- does placing a protector overlap existing area
|
||||||
if not protector.can_dig(r * 2, pos, user:get_player_name(), true, 3) then
|
if not protector.can_dig(r * 2, pos, user:get_player_name(), true, 3) then
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("Overlaps into above players protected area"))
|
S("Overlaps into above players protected area"))
|
||||||
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- does a protector already exist ?
|
-- does a protector already exist ?
|
||||||
if #minetest.find_nodes_in_area(vector.subtract(pos, 1), vector.add(pos, 1),
|
if #core.find_nodes_in_area(vector.subtract(pos, 1), vector.add(pos, 1),
|
||||||
{"protector:protect", "protector:protect2",
|
{"protector:protect", "protector:protect2",
|
||||||
"protector:protect_hidden"}) > 0 then
|
"protector:protect_hidden"}) > 0 then
|
||||||
|
|
||||||
minetest.chat_send_player(name, S("Protector already in place!"))
|
core.chat_send_player(name, S("Protector already in place!"))
|
||||||
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- do not place protector out of map bounds or replace bedrock
|
-- do not place protector out of map bounds or replace bedrock
|
||||||
if #minetest.find_nodes_in_area(pos, pos, {"ignore", "mcl_core:bedrock"}) > 0 then
|
if #core.find_nodes_in_area(pos, pos, {"ignore", "mcl_core:bedrock"}) > 0 then
|
||||||
|
|
||||||
minetest.chat_send_player(name, S("Out of bounds!"))
|
core.chat_send_player(name, S("Out of bounds!"))
|
||||||
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
@ -96,7 +87,7 @@ minetest.register_craftitem("protector:tool", {
|
||||||
if not inv:contains_item("main", "protector:protect")
|
if not inv:contains_item("main", "protector:protect")
|
||||||
and not inv:contains_item("main", "protector:protect2") then
|
and not inv:contains_item("main", "protector:protect2") then
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("No protectors available to place!"))
|
S("No protectors available to place!"))
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|
@ -117,28 +108,29 @@ minetest.register_craftitem("protector:tool", {
|
||||||
end
|
end
|
||||||
|
|
||||||
-- do not replace containers with inventory space
|
-- do not replace containers with inventory space
|
||||||
local inv = minetest.get_inventory({type = "node", pos = pos})
|
local inv = core.get_inventory({type = "node", pos = pos})
|
||||||
|
|
||||||
if inv then
|
if inv then
|
||||||
minetest.chat_send_player(name, S("Cannot place protector, container at") ..
|
core.chat_send_player(name,
|
||||||
" " .. minetest.pos_to_string(pos))
|
S("Cannot place protector, container at @1",
|
||||||
|
core.pos_to_string(pos)))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- protection check for other mods like Areas
|
-- protection check for other mods like Areas
|
||||||
if minetest.is_protected(pos, name) then
|
if core.is_protected(pos, name) then
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("Cannot place protector, already protected at")
|
S("Cannot place protector, already protected at @1",
|
||||||
.. " " .. minetest.pos_to_string(pos))
|
core.pos_to_string(pos)))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- place protector
|
-- place protector
|
||||||
minetest.set_node(pos, {name = nod, param2 = 1})
|
core.set_node(pos, {name = nod, param2 = 1})
|
||||||
|
|
||||||
-- set protector metadata
|
-- set protector metadata
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = core.get_meta(pos)
|
||||||
|
|
||||||
meta:set_string("owner", name)
|
meta:set_string("owner", name)
|
||||||
meta:set_string("infotext", "Protection (owned by " .. name .. ")")
|
meta:set_string("infotext", "Protection (owned by " .. name .. ")")
|
||||||
|
|
@ -146,13 +138,13 @@ minetest.register_craftitem("protector:tool", {
|
||||||
-- copy members across if holding sneak when using tool
|
-- copy members across if holding sneak when using tool
|
||||||
if user:get_player_control().sneak then
|
if user:get_player_control().sneak then
|
||||||
meta:set_string("members", members)
|
meta:set_string("members", members)
|
||||||
|
meta:set_int("faction_members", faction)
|
||||||
else
|
else
|
||||||
meta:set_string("members", "")
|
meta:set_string("members", "")
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.chat_send_player(name,
|
core.chat_send_player(name,
|
||||||
S("Protector placed at") ..
|
S("Protector placed at @1", core.pos_to_string(pos)))
|
||||||
" " .. minetest.pos_to_string(pos))
|
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
@ -160,11 +152,11 @@ minetest.register_craftitem("protector:tool", {
|
||||||
|
|
||||||
local df = "default:steel_ingot"
|
local df = "default:steel_ingot"
|
||||||
|
|
||||||
if minetest.get_modpath("mcl_core") then
|
if core.get_modpath("mcl_core") then
|
||||||
df = "mcl_core:iron_ingot"
|
df = "mcl_core:iron_ingot"
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
core.register_craft({
|
||||||
output = "protector:tool",
|
output = "protector:tool",
|
||||||
recipe = {
|
recipe = {
|
||||||
{df, df, df},
|
{df, df, df},
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue