tidy
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add28c4114
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d46cba5061
3 changed files with 12 additions and 20 deletions
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@ -73,7 +73,7 @@ minetest.register_chatcommand("protector_replace", {
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minetest.register_abm({
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nodenames = {"protector:protect", "protector:protect2", "protector:protect_hidden"},
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interval = 6,
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interval = 5,
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chance = 1,
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catch_up = false,
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@ -81,9 +81,7 @@ minetest.register_abm({
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if removal_names == "" and replace_names == "" then return end
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local meta = minetest.get_meta(pos)
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if not meta then return end
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local meta = minetest.get_meta(pos) ; if not meta then return end
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local owner = meta:get_string("owner")
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@ -166,7 +164,7 @@ minetest.register_node("protector:protect_hidden", {
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groups = {not_in_creative_inventory = 1, unbreakable = 1},
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is_ground_content = false,
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on_blast = function() end,
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-- 1px block inside door hinge near node top
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-- 1px block to stop falling nodes replacing protector
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collision_box = {
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type = "fixed", fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}
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}
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@ -43,7 +43,8 @@ local function register_door(name, def)
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if minetest.registered_nodes[nu.name]
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and minetest.registered_nodes[nu.name].on_rightclick then
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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return minetest.registered_nodes[nu.name].on_rightclick(
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ptu, nu, placer, itemstack)
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end
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local pt = pointed_thing.above
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@ -66,14 +67,10 @@ local function register_door(name, def)
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x = pt.x, y = pt.y, z = pt.z}
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if p2 == 0 then
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pt3.x = pt3.x - 1
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elseif p2 == 1 then
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pt3.z = pt3.z + 1
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elseif p2 == 2 then
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pt3.x = pt3.x + 1
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elseif p2 == 3 then
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pt3.z = pt3.z - 1
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if p2 == 0 then pt3.x = pt3.x - 1
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elseif p2 == 1 then pt3.z = pt3.z + 1
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elseif p2 == 2 then pt3.x = pt3.x + 1
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elseif p2 == 3 then pt3.z = pt3.z - 1
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end
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if minetest.get_item_group(minetest.get_node(pt3).name, "prot_door") == 0 then
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@ -346,7 +343,7 @@ register_door(name, {
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description = S("Protected Steel Door"),
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inventory_image = "doors_steel.png^protector_logo.png",
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groups = {
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snappy = 1, bendy = 2, cracky = 1,
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snappy = 1, cracky = 1,
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level = (mcl and 0 or 2), pickaxey = 2, unbreakable = 1
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},
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tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
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@ -485,7 +482,7 @@ register_trapdoor("protector:trapdoor_steel", {
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tile_front = "doors_trapdoor_steel.png^protector_logo.png",
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tile_side = "doors_trapdoor_steel_side.png",
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groups = {
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snappy = 1, bendy = 2, cracky = 1, melty = 2, level = (mcl and 0 or 2),
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snappy = 1, bendy = 2, cracky = 1, level = (mcl and 0 or 2),
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unbreakable = 1, pickaxey = 2
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},
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_mcl_hardness = 1,
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5
init.lua
5
init.lua
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@ -97,9 +97,7 @@ local function is_member(meta, name)
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for _, f in ipairs(player_factions) do
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if factions.player_is_in_faction(f, owner) then
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return true
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end
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if factions.player_is_in_faction(f, owner) then return true end
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end
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end
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end
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@ -226,7 +224,6 @@ local function protector_formspec(meta)
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-- username add button
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.."button[" .. (i % 4 * 2 + 1.25) .. ","
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.. math_floor(i / 4 + 3) .. ";.75,.5;protector_submit;+]"
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end
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return formspec
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