From c923871739ba701fc8dc533cc7236dacc687d423 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Mon, 31 Mar 2025 13:38:46 +0100 Subject: [PATCH] fix mcl steel trapdoor drops --- doors.lua | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/doors.lua b/doors.lua index ec65ad3..7cc3ffd 100644 --- a/doors.lua +++ b/doors.lua @@ -303,7 +303,9 @@ local name = "protector:door_wood" register_door(name, { description = S("Protected Wooden Door"), inventory_image = "doors_wood.png^protector_logo.png", - groups = {snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1}, + groups = { + snappy = 1, choppy = 2, dig_immediate = 2, unbreakable = 1, axey = 1, handy = 1 + }, tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"}, tiles_top = {"doors_wood_a.png", "doors_brown.png"}, sounds = default.node_sound_wood_defaults(), @@ -344,7 +346,7 @@ register_door(name, { description = S("Protected Steel Door"), inventory_image = "doors_steel.png^protector_logo.png", groups = { - snappy = 1, cracky = 1, + snappy = 1, cracky = 1, handy = 1, level = (mcl and 0 or 2), pickaxey = 2, unbreakable = 1 }, tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"}, @@ -486,7 +488,7 @@ register_trapdoor("protector:trapdoor_steel", { tile_side = "doors_trapdoor_steel_side.png", groups = { snappy = 1, bendy = 2, cracky = 1, level = (mcl and 0 or 2), - unbreakable = 1, pickaxey = 2 + unbreakable = 1, pickaxey = 2, handy = 1 }, _mcl_hardness = 1, _mcl_blast_resistance = 1,