added /protector_show /protector_hide feature
This commit is contained in:
parent
db932e676c
commit
c147242c7d
5 changed files with 106 additions and 7 deletions
4
tool.lua
4
tool.lua
|
|
@ -19,7 +19,7 @@ minetest.register_craftitem("protector:tool", {
|
|||
local pos = user:get_pos()
|
||||
local pp = minetest.find_nodes_in_area(
|
||||
vector.subtract(pos, 2), vector.add(pos, 2),
|
||||
{"protector:protect", "protector:protect2"})
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"})
|
||||
|
||||
if #pp == 0 then return end -- none found
|
||||
|
||||
|
|
@ -67,7 +67,7 @@ minetest.register_craftitem("protector:tool", {
|
|||
-- does a protector already exist ?
|
||||
if #minetest.find_nodes_in_area(
|
||||
vector.subtract(pos, 1), vector.add(pos, 1),
|
||||
{"protector:protect", "protector:protect2"}) > 0 then
|
||||
{"protector:protect", "protector:protect2", "protector:protect_hidden"}) > 0 then
|
||||
|
||||
minetest.chat_send_player(name, S("Protector already in place!"))
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue