tidy code, add protected spawn feature

This commit is contained in:
TenPlus1 2016-11-02 16:54:19 +00:00
commit 9c5fd8b6ef
4 changed files with 101 additions and 54 deletions

View file

@ -2,13 +2,12 @@
local S = protector.intllib
-- get static spawn position
local statspawn = (minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0})
local statspawn = minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0}
-- is pvp protection enabled and spawn protected
-- is pvp protection enabled
protector.pvp = minetest.setting_getbool("protector_pvp")
protector.spawn = (tonumber(minetest.setting_get("protector_pvp_spawn")) or 0)
-- Disable PVP in your own protected areas
-- disables PVP in your own protected areas
if minetest.setting_getbool("enable_pvp") and protector.pvp then
if minetest.register_on_punchplayer then