tidy code, add protected spawn feature

This commit is contained in:
TenPlus1 2016-11-02 16:54:19 +00:00
commit 9c5fd8b6ef
4 changed files with 101 additions and 54 deletions

138
init.lua
View file

@ -1,12 +1,20 @@
-- older privelage for admins to rbypass protected nodes, do not use anymore
-- instead grant admin 'protection_bypass' privelage.
minetest.register_privilege("delprotect","Ignore player protection")
-- get minetest.conf settings
protector = {}
protector.mod = "redo"
protector.radius = (tonumber(minetest.setting_get("protector_radius")) or 5)
protector.radius = tonumber(minetest.setting_get("protector_radius")) or 5
protector.drop = minetest.setting_getbool("protector_drop") or false
protector.flip = minetest.setting_getbool("protector_flip") or false
protector.hurt = (tonumber(minetest.setting_get("protector_hurt")) or 0)
protector.hurt = tonumber(minetest.setting_get("protector_hurt")) or 0
protector.spawn = tonumber(minetest.setting_get("protector_spawn")
or minetest.setting_get("protector_pvp_spawn")) or 0
-- get static spawn position
local statspawn = minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0}
-- Intllib
local S
@ -30,16 +38,19 @@ else
end
protector.intllib = S
-- return list of members as a table
protector.get_member_list = function(meta)
return meta:get_string("members"):split(" ")
end
-- write member list table in protector meta as string
protector.set_member_list = function(meta, list)
meta:set_string("members", table.concat(list, " "))
end
-- check if player name is a member
protector.is_member = function (meta, name)
for _, n in pairs(protector.get_member_list(meta)) do
@ -52,6 +63,7 @@ protector.is_member = function (meta, name)
return false
end
-- add player name to table as member
protector.add_member = function(meta, name)
if protector.is_member(meta, name) then
@ -65,6 +77,7 @@ protector.add_member = function(meta, name)
protector.set_member_list(meta, list)
end
-- remove player name from table
protector.del_member = function(meta, name)
local list = protector.get_member_list(meta)
@ -80,8 +93,7 @@ protector.del_member = function(meta, name)
protector.set_member_list(meta, list)
end
-- Protector Interface
-- protector interface
protector.generate_formspec = function(meta)
local formspec = "size[8,7]"
@ -94,7 +106,7 @@ protector.generate_formspec = function(meta)
.. "button_exit[2.5,6.2;3,0.5;close_me;" .. S("Close") .. "]"
local members = protector.get_member_list(meta)
local npp = 12 -- max users added onto protector list
local npp = 12 -- max users added to protector list
local i = 0
for n = 1, #members do
@ -131,6 +143,26 @@ protector.generate_formspec = function(meta)
return formspec
end
-- check if pos is inside a protected spawn area
local function inside_spawn(pos, radius)
if protector.spawn <= 0 then
return false
end
if pos.x < statspawn.x + radius
and pos.x > statspawn.x - radius
and pos.y < statspawn.y + radius
and pos.y > statspawn.y - radius
and pos.z < statspawn.z + radius
and pos.z > statspawn.z - radius then
return true
end
return false
end
-- Infolevel:
-- 0 for no info
-- 1 for "This area is owned by <owner> !" if you can't dig
@ -144,18 +176,27 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
return false
end
-- Delprotect privileged users can override protections
-- delprotect and protector_bypass privileged users can override protection
if ( minetest.check_player_privs(digger, {delprotect = true})
or minetest.check_player_privs(digger, {protection_bypass = true}) )
and infolevel == 1 then
return true
end
-- infolevel 3 is only used to bypass priv check, change to 1 now
if infolevel == 3 then infolevel = 1 end
-- Find the protector nodes
-- is spawn area protected ?
if inside_spawn(pos, protector.spawn) then
minetest.chat_send_player(digger,
S("Spawn @1 has been protected up to a @2 block radius.",
minetest.pos_to_string(statspawn), protector.spawn))
return false
end
-- find the protector nodes
local pos = minetest.find_nodes_in_area(
{x = pos.x - r, y = pos.y - r, z = pos.z - r},
{x = pos.x + r, y = pos.y + r, z = pos.z + r},
@ -169,35 +210,22 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
owner = meta:get_string("owner") or ""
members = meta:get_string("members") or ""
if owner ~= digger then
-- node change and digger isn't owner
if owner ~= digger
and infolevel == 1 then
-- and you aren't on the member list
if onlyowner
or not protector.is_member(meta, digger) then
if infolevel == 1 then
minetest.chat_send_player(digger,
minetest.chat_send_player(digger,
S("This area is owned by @1!", owner))
elseif infolevel == 2 then
minetest.chat_send_player(digger,
S("This area is owned by @1.", owner))
minetest.chat_send_player(digger,
S("Protection located at: @1", minetest.pos_to_string(pos[n])))
if members ~= "" then
minetest.chat_send_player(digger,
S("Members: @1.", members))
end
end
return false
return false
end
end
-- when using protector as tool, show protector information
if infolevel == 2 then
minetest.chat_send_player(digger,
@ -217,6 +245,7 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
end
-- show when you can build on unprotected area
if infolevel == 2 then
if #pos < 1 then
@ -231,12 +260,13 @@ protector.can_dig = function(r, pos, digger, onlyowner, infolevel)
return true
end
-- Can node be added or removed, if so return node else true (for protected)
protector.old_is_protected = minetest.is_protected
-- check for protected area, return true if protected and digger isn't on list
function minetest.is_protected(pos, digger)
-- is area protected against digger?
if not protector.can_dig(protector.radius, pos, digger, false, 1) then
local player = minetest.get_player_by_name(digger)
@ -308,33 +338,45 @@ function minetest.is_protected(pos, digger)
return true
end
-- otherwise can dig or place
return protector.old_is_protected(pos, digger)
end
-- Make sure protection block doesn't overlap another protector's area
-- make sure protection block doesn't overlap another protector's area
function protector.check_overlap(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
if not protector.can_dig(protector.radius * 2, pointed_thing.above,
local pos = pointed_thing.above
-- make sure protector doesn't overlap onto protected spawn area
if inside_spawn(pos, protector.spawn + protector.radius) then
minetest.chat_send_player(placer:get_player_name(),
S("Spawn @1 has been protected up to a @2 block radius.",
minetest.pos_to_string(statspawn), protector.spawn))
return itemstack
end
-- make sure protector doesn't overlap any other player's area
if not protector.can_dig(protector.radius * 2, pos,
placer:get_player_name(), true, 3) then
minetest.chat_send_player(placer:get_player_name(),
S("Overlaps into above players protected area"))
return
return itemstack
end
return minetest.item_place(itemstack, placer, pointed_thing)
end
--= Protection Block
-- protection node
minetest.register_node("protector:protect", {
description = S("Protection Block"),
drawtype = "nodebox",
@ -413,8 +455,7 @@ minetest.register_craft({
}
})
--= Protection Logo
-- protection logo
minetest.register_node("protector:protect2", {
description = S("Protection Logo"),
tiles = {"protector_logo.png"},
@ -494,20 +535,22 @@ minetest.register_craft({
}
})
-- If name entered or button press
-- check formspec buttons or when name entered
minetest.register_on_player_receive_fields(function(player, formname, fields)
-- protector formspec found
if string.sub(formname, 0, string.len("protector:node_")) == "protector:node_" then
local pos_s = string.sub(formname, string.len("protector:node_") + 1)
local pos = minetest.string_to_pos(pos_s)
local meta = minetest.get_meta(pos)
-- only owner can add names
if not protector.can_dig(1, pos, player:get_player_name(), true, 1) then
return
end
-- add member [+]
if fields.protector_add_member then
for _, i in pairs(fields.protector_add_member:split(" ")) do
@ -515,23 +558,25 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end
-- remove member [x]
for field, value in pairs(fields) do
if string.sub(field, 0, string.len("protector_del_member_")) == "protector_del_member_" then
protector.del_member(meta, string.sub(field,string.len("protector_del_member_") + 1))
if string.sub(field, 0,
string.len("protector_del_member_")) == "protector_del_member_" then
protector.del_member(meta,
string.sub(field,string.len("protector_del_member_") + 1))
end
end
-- reset formspec until close button pressed
if not fields.close_me then
minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta))
end
end
end)
-- Display entity shown when protector node is punched
-- display entity shown when protector node is punched
minetest.register_entity("protector:display", {
physical = false,
collisionbox = {0, 0, 0, 0, 0, 0},
@ -554,6 +599,7 @@ minetest.register_entity("protector:display", {
self.timer = self.timer + dtime
-- remove after 5 seconds
if self.timer > 5 then
self.object:remove()
end