updated Intllib support (thanks codexp)
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# Template for translations of protector mod
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# last update: 2016/June/5
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#admin.lua
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Remove Protectors near players with names provided (separate names with spaces) =
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Protector Names to remove: @1 =
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Name List Reset =
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#doors_chest.lua
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Protected Wooden Door =
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Protected Steel Door =
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Protected Trapdoor =
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Protected Steel Trapdoor =
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Protected Chest =
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@1 moves stuff to protected chest at @2 =
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@1 takes stuff from protected chest at @2 =
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To Chest =
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To Inventory =
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Protected Chest (@1) =
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#init.lua
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-- Protector interface -- =
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PUNCH node to show protected area =
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USE for area check =
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Members: =
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Close =
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This area is owned by @1! =
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This area is owned by @1. =
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Protection located at: @1 =
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Members: @1. =
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This area is not protected. =
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You can build here. =
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Overlaps into above players protected area =
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Protection Block =
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Protection (owned by @1) =
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Protection Logo =
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[MOD] Protector Redo loaded =
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#pvp.lua
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[Protector] on_punchplayer called with nil objects =
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[Protector] pvp_protect not active, update your version of Minetest =
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[Protector] pvp_protect is disabled =
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