updated Intllib support (thanks codexp)

This commit is contained in:
TenPlus1 2018-07-10 18:59:29 +01:00
commit 1386e0e7c9
16 changed files with 1065 additions and 263 deletions

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# German translation for PROTECTOR MOD.
# Copyright (C) 2018 TenPlus1
# This file is distributed under the same license as the PROTECTOR MOD package.
# Xanthin <xanthin@wiuwiu.de>, 2016.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROTECTOR MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-10 17:33+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: admin.lua
#, fuzzy
msgid "Remove Protectors around players (separate names with spaces)"
msgstr ""
"Entferne Störschützer von bestimmten Namen in der Nähe von Spielern (trenne "
"Namen durch Leerzeichen)"
#: admin.lua
msgid "<names list>"
msgstr "<Namensliste der Spieler>"
#: admin.lua
msgid "Replace Protector Owner with name provided"
msgstr "Ersetze Besitzer der Störschützer mit neuem Besitzer"
#: admin.lua
msgid "<owner name> <name to replace with>"
msgstr "<Name des Besitzers> <Name des neuen Besitzers>"
#: admin.lua
msgid "Replacing Protector name '@1' with '@2'"
msgstr "Ersetze Besitzer der Störschützer von '@1' mit '@2'"
#: admin.lua
msgid "Show protected areas of your nearby protectors"
msgstr "Zeige geschützte Bereiche der Störschützer in der Nähe"
#: admin.lua
msgid "Protector Names to remove: @1"
msgstr "Störschutznamen zum Entfernen: @1"
#: admin.lua
msgid "Name List Reset"
msgstr "Namensliste zurückgesetzt"
#: doors_chest.lua
msgid "Protected Wooden Door"
msgstr "Geschützte Holztür"
#: doors_chest.lua
msgid "Protected Steel Door"
msgstr "Geschützte Stahltür"
#: doors_chest.lua
msgid "Protected Trapdoor"
msgstr "Geschützte Falltür"
#: doors_chest.lua
msgid "Protected Steel Trapdoor"
msgstr "Geschützte Stahlfalltür"
#: doors_chest.lua
msgid "Protected Chest"
msgstr "Geschützte Truhe"
#: doors_chest.lua
msgid "@1 moves stuff to protected chest at @2"
msgstr "@1 verlagert Dinge in geschützte Truhe bei @2"
#: doors_chest.lua
msgid "@1 takes stuff from protected chest at @2"
msgstr "@1 nimmt Dinge aus geschützter Truhe bei @2"
#: doors_chest.lua
msgid "@1 moves stuff inside protected chest at @2"
msgstr "@1 verschiebt Dinge innerhalb der geschützten Truhe bei @2"
#: doors_chest.lua
msgid "To Chest"
msgstr "Zur Truhe"
#: doors_chest.lua
msgid "To Inventory"
msgstr "Zum Inventar"
#: doors_chest.lua
msgid "Protected Chest (@1)"
msgstr "Geschützte Truhe (@1)"
#: init.lua
msgid "-- Protector interface --"
msgstr "-- Störschutz-Interface --"
#: init.lua
msgid "PUNCH node to show protected area"
msgstr "SCHLAGE Node, um geschützten Bereich anzuzeigen oder"
#: init.lua
msgid "USE for area check"
msgstr "BENUTZE für Bereichsprüfung"
#: init.lua
msgid "Members:"
msgstr "Mitglieder:"
#: init.lua
msgid "Close"
msgstr "Schließen"
#: init.lua
msgid "Protection located at: @1"
msgstr "Störschutz befindet sich bei: @1"
#: init.lua
msgid "Members: @1."
msgstr "Mitglieder: @1."
#: init.lua
msgid "This area is not protected."
msgstr "Dieser Bereich ist nicht geschützt."
#: init.lua
msgid "You can build here."
msgstr "Du kannst hier bauen."
#: init.lua tool.lua
msgid "Overlaps into above players protected area"
msgstr "Überlappung im geschützen Bereich eines Spielers"
#: init.lua
msgid "Protection Block"
msgstr "Störschutzblock"
#: admin.lua init.lua tool.lua
msgid "Protection (owned by @1)"
msgstr "Störschutz (gehört @1)"
#: init.lua
msgid "Protection Logo"
msgstr "Störschutzlogo"
#: init.lua
msgid "[MOD] Protector Redo loaded"
msgstr "[MOD] Protector Redo geladen"
#: init.lua
msgid "Spawn @1 has been protected up to a @2 block radius."
msgstr "Spawn @1 ist geschützt mit einem Radius von @2 Blöcke."
#: init.lua
msgid "This area is owned by @1"
msgstr "Dieser Bereich gehört @1"
#: pvp.lua
msgid "[Protector] on_punchplayer called with nil objects"
msgstr "on_punchplayer wurde durch \"nil objects\" aufgerufen"
#: pvp.lua
msgid "[Protector] pvp_protect not active, update your version of Minetest"
msgstr "pvp_protect ist nicht aktiv, aktualisiere deine Minetestversion"
#: pvp.lua
msgid "[Protector] pvp_protect is disabled"
msgstr "pvp_protect ist ausgeschaltet"
#: hud.lua
msgid "Owner: @1"
msgstr "Besitzer: @1"
#: tool.lua
msgid "Protector Placer Tool (stand near protector, face direction and use)"
msgstr ""
"Störschutz Platzier-Werkzeug (stehe neben Störschutz, schaue in die "
"gewünschte Richtung und anwenden)"
#: tool.lua
msgid "Protector already in place!"
msgstr "Störschutz is bereits platziert!"
#: tool.lua
msgid "No protectors available to place!"
msgstr "Keine Störschützer mehr im Inventar!"
#: tool.lua
msgid "Protector placed at @1"
msgstr "Störschutz befindet sich bei: @1"

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# German Translation for protector mod
# Deutsche Übersetzung der protector Mod
# last update: 2016/June/5
# Author: Xanthin
#admin.lua
Remove Protectors near players with names provided (separate names with spaces) = Entferne Stoerschuetzer von bestimmten Namen in der Naehe von Spielern (trenne Namen durch Leerzeichen)
Protector Names to remove: @1 = Stoerschutznamen zum Entfernen: @1
Name List Reset = Namensliste zurueckgesetzt
#doors_chest.lua
Protected Wooden Door = Geschützte Holztür
Protected Steel Door = Geschützte Stahltür
Protected Trapdoor = Geschützte Falltür
Protected Steel Trapdoor = Geschützte Stahlfalltür
Protected Chest = Geschützte Truhe
@1 moves stuff to protected chest at @2 = @1 verlagert Dinge in geschützte Truhe bei @2
@1 takes stuff from protected chest at @2 = @1 nimmt Dinge aus geschützter Truhe bei @2
To Chest = Zur Truhe
To Inventory = Zum Inventar
Protected Chest (@1) = Geschützte Truhe (@1)
#init.lua
-- Protector interface -- = -- Störschutz-Interface --
PUNCH node to show protected area = SCHLAGE Node, um geschützten Bereich anzuzeigen oder
USE for area check = BENUTZE für Bereichsprüfung
Members: = Mitglieder:
Close = Schließen
This area is owned by @1! = Dieses Gebiet gehoert @1!
This area is owned by @1. = Dieses Gebiet gehoert @1.
Protection located at: @1 = Stoerschutz befindet sich bei: @1
Members: @1. = Mitglieder: @1.
This area is not protected. = Dieses Gebiet ist nicht geschuetzt.
You can build here. = Du kannst hier bauen.
Overlaps into above players protected area = Ueberlappt in geschuetzen Bereich eines Spielers
Protection Block = Störschutzblock
Protection (owned by @1) = Störschutz (gehört @1)
Protection Logo = Störschutzlogo
[MOD] Protector Redo loaded = [MOD] Protector Redo geladen
#pvp.lua
[Protector] on_punchplayer called with nil objects = on_punchplayer wurde durch "nil objects" aufgerufen
[Protector] pvp_protect not active, update your version of Minetest = pvp_protect ist nicht aktiv, aktualisiere deine Minetestversion
[Protector] pvp_protect is disabled = pvp_protect ist ausgeschaltet

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# French translation for PROTECTOR MOD.
# Copyright (C) 2018 TenPlus1
# This file is distributed under the same license as the PROTECTOR MOD package.
# Doloment, 2017.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROTECTOR MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-10 17:33+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: admin.lua
#, fuzzy
msgid "Remove Protectors around players (separate names with spaces)"
msgstr ""
"Retirer les protecteurs près des joueurs avec les noms fournis (noms séparés "
"avec des espaces)"
#: admin.lua
msgid "<names list>"
msgstr ""
#: admin.lua
msgid "Replace Protector Owner with name provided"
msgstr ""
#: admin.lua
msgid "<owner name> <name to replace with>"
msgstr ""
#: admin.lua
msgid "Replacing Protector name '@1' with '@2'"
msgstr ""
#: admin.lua
msgid "Show protected areas of your nearby protectors"
msgstr ""
#: admin.lua
msgid "Protector Names to remove: @1"
msgstr "Noms de protecteurs à supprimer: @1"
#: admin.lua
msgid "Name List Reset"
msgstr "Liste de noms réinitialiser"
#: doors_chest.lua
msgid "Protected Wooden Door"
msgstr "Porte en bois protégée"
#: doors_chest.lua
msgid "Protected Steel Door"
msgstr "Porte en acier protégée"
#: doors_chest.lua
msgid "Protected Trapdoor"
msgstr "Trappe protégé"
#: doors_chest.lua
msgid "Protected Steel Trapdoor"
msgstr "Trap en acier protégé"
#: doors_chest.lua
msgid "Protected Chest"
msgstr "Coffre protégé"
#: doors_chest.lua
msgid "@1 moves stuff to protected chest at @2"
msgstr "@1 déplace des objets vers le coffre protégée à @2"
#: doors_chest.lua
msgid "@1 takes stuff from protected chest at @2"
msgstr "@1 prend des objets du coffre protégée à @2"
#: doors_chest.lua
#, fuzzy
msgid "@1 moves stuff inside protected chest at @2"
msgstr "@1 déplace des objets à l'intérieur de du coffre protégé à @2"
#: doors_chest.lua
msgid "To Chest"
msgstr "Vers le coffre"
#: doors_chest.lua
msgid "To Inventory"
msgstr "Vers l'inventaire"
#: doors_chest.lua
msgid "Protected Chest (@1)"
msgstr "Coffre protégé (@1)"
#: init.lua
msgid "-- Protector interface --"
msgstr "-- Interface Protector --"
#: init.lua
msgid "PUNCH node to show protected area"
msgstr "TAPÉ le bloc pour afficher la zone protégée"
#: init.lua
msgid "USE for area check"
msgstr "UTILISER pour vérifier la zone"
#: init.lua
msgid "Members:"
msgstr "Membres:"
#: init.lua
msgid "Close"
msgstr "Fermer"
#: init.lua
msgid "Protection located at: @1"
msgstr "Protection située à: @1"
#: init.lua
msgid "Members: @1."
msgstr "Membres: @1."
#: init.lua
msgid "This area is not protected."
msgstr "Cette zone n'est pas protégée."
#: init.lua
msgid "You can build here."
msgstr "Vous pouvez construire ici."
#: init.lua tool.lua
msgid "Overlaps into above players protected area"
msgstr "Vous chevauché une zone protégé."
#: init.lua
msgid "Protection Block"
msgstr "Bloc de protection"
#: admin.lua init.lua tool.lua
msgid "Protection (owned by @1)"
msgstr "Protection (détenue par @1)"
#: init.lua
msgid "Protection Logo"
msgstr "Logo de protection"
#: init.lua
msgid "[MOD] Protector Redo loaded"
msgstr "[MOD] Protector Redo chargé"
#: init.lua
msgid "Spawn @1 has been protected up to a @2 block radius."
msgstr ""
#: init.lua
#, fuzzy
msgid "This area is owned by @1"
msgstr "Cette zone appartient à @1!"
#: pvp.lua
msgid "[Protector] on_punchplayer called with nil objects"
msgstr "[Protector] on_punchplayer appelé avec des objets nil"
#: pvp.lua
msgid "[Protector] pvp_protect not active, update your version of Minetest"
msgstr ""
"[Protector] pvp_protect est désactivé, mettez à jour votre version de "
"Minetest"
#: pvp.lua
msgid "[Protector] pvp_protect is disabled"
msgstr "[Protector] pvp_protect est désactivé"
#: hud.lua
msgid "Owner: @1"
msgstr ""
#: tool.lua
msgid "Protector Placer Tool (stand near protector, face direction and use)"
msgstr ""
#: tool.lua
msgid "Protector already in place!"
msgstr ""
#: tool.lua
msgid "No protectors available to place!"
msgstr ""
#: tool.lua
msgid "Protector placed at @1"
msgstr "Protection située à: @1"

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# Template for translations of protector mod
# last update: 2016/June/5
#admin.lua
Remove Protectors near players with names provided (separate names with spaces) = Retirer les protecteurs près des joueurs avec les noms fournis (noms séparés avec des espaces)
Protector Names to remove: @1 = Noms de protecteurs à supprimer: @1
Name List Reset = Liste de noms réinitialiser
#doors_chest.lua
Protected Wooden Door = Porte en bois protégée
Protected Steel Door = Porte en acier protégée
Protected Trapdoor = Trappe protégé
Protected Steel Trapdoor = Trap en acier protégé
Protected Chest = Coffre protégé
@1 moves stuff to protected chest at @2 = @1 déplace des objets vers le coffre protégée à @2
@1 takes stuff from protected chest at @2 = @1 prend des objets du coffre protégée à @2
To Chest = Vers le coffre
To Inventory = Vers l'inventaire
Protected Chest (@1) = Coffre protégé (@1)
#init.lua
-- Protector interface -- = -- Interface Protector --
PUNCH node to show protected area = TAPÉ le bloc pour afficher la zone protégée
USE for area check = UTILISER pour vérifier la zone
Members: = Membres:
Close = Fermer
This area is owned by @1! = Cette zone appartient à @1!
This area is owned by @1. = Cette zone appartient à @1.
Protection located at: @1 = Protection située à: @1
Members: @1. = Membres: @1.
This area is not protected. = Cette zone n'est pas protégée.
You can build here. = Vous pouvez construire ici.
Overlaps into above players protected area = Vous chevauché une zone protégé.
Protection Block = Bloc de protection
Protection (owned by @1) = Protection (détenue par @1)
Protection Logo = Logo de protection
[MOD] Protector Redo loaded = [MOD] Protector Redo chargé
#pvp.lua
[Protector] on_punchplayer called with nil objects = [Protector] on_punchplayer appelé avec des objets nil
[Protector] pvp_protect not active, update your version of Minetest = [Protector] pvp_protect est désactivé, mettez à jour votre version de Minetest
[Protector] pvp_protect is disabled = [Protector] pvp_protect est désactivé

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# Russian translation for PROTECTOR MOD.
# Copyright (C) 2018 TenPlus1
# This file is distributed under the same license as the PROTECTOR MOD package.
# Doloment, 2017.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROTECTOR MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-10 17:33+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: admin.lua
#, fuzzy
msgid "Remove Protectors around players (separate names with spaces)"
msgstr ""
"Удалить защиту рядом с игроками (перечислить имена, разделяя пробелами)"
#: admin.lua
msgid "<names list>"
msgstr "<список имён>"
#: admin.lua
msgid "Replace Protector Owner with name provided"
msgstr "Заменить владельца защиты новым владельцем"
#: admin.lua
msgid "<owner name> <name to replace with>"
msgstr "<имя владельца> <имя нового владельца>"
#: admin.lua
msgid "Replacing Protector name '@1' with '@2'"
msgstr "Заменяется владелец защиты с '@1' на '@2'"
#: admin.lua
msgid "Show protected areas of your nearby protectors"
msgstr "Показать защищенные территории с ближней защитой"
#: admin.lua
msgid "Protector Names to remove: @1"
msgstr "Имена защит, подлежащих удалению: @1"
#: admin.lua
msgid "Name List Reset"
msgstr "Сброс списка имен"
#: doors_chest.lua
msgid "Protected Wooden Door"
msgstr "Защищенная яблоневая дверь"
#: doors_chest.lua
msgid "Protected Steel Door"
msgstr "Защищенная стальная дверь"
#: doors_chest.lua
msgid "Protected Trapdoor"
msgstr "Защищенный яблоневый люк"
#: doors_chest.lua
msgid "Protected Steel Trapdoor"
msgstr "Защищенный стальной люк"
#: doors_chest.lua
msgid "Protected Chest"
msgstr "Защищенный сундук"
#: doors_chest.lua
msgid "@1 moves stuff to protected chest at @2"
msgstr "@1 перемещает вещи в защищенный сундук на координатах @2"
#: doors_chest.lua
msgid "@1 takes stuff from protected chest at @2"
msgstr "@1 берет вещи из защищенного сундука на координатах @2"
#: doors_chest.lua
msgid "@1 moves stuff inside protected chest at @2"
msgstr "@1 перемещает вещи внутри защищенного сундука на координатах @2"
#: doors_chest.lua
msgid "To Chest"
msgstr "В сундук"
#: doors_chest.lua
msgid "To Inventory"
msgstr "В инвентрарь"
#: doors_chest.lua
msgid "Protected Chest (@1)"
msgstr "Защищенный сундук (@1)"
#: init.lua
msgid "-- Protector interface --"
msgstr "-- Настройка защиты --"
#: init.lua
msgid "PUNCH node to show protected area"
msgstr "СТУКНУТЬ узел для подсведки защищенной территории"
#: init.lua
msgid "USE for area check"
msgstr "ЛКМ для проверки защищенной территории"
#: init.lua
msgid "Members:"
msgstr "Участники:"
#: init.lua
msgid "Close"
msgstr "Закрыть"
#: init.lua
msgid "Protection located at: @1"
msgstr "Защита находится на координатах @1"
#: init.lua
msgid "Members: @1."
msgstr "Участники: @1."
#: init.lua
msgid "This area is not protected."
msgstr "Территория свободна."
#: init.lua
msgid "You can build here."
msgstr "Здесь можно ставить блоки."
#: init.lua tool.lua
msgid "Overlaps into above players protected area"
msgstr ""
"Защитный блок не может быть установлен: пересечение с областями, защищенными "
"другими игроками"
#: init.lua
msgid "Protection Block"
msgstr "Защитный блок"
#: admin.lua init.lua tool.lua
msgid "Protection (owned by @1)"
msgstr "Защита игрока @1"
#: init.lua
msgid "Protection Logo"
msgstr "Защитный знак"
#: init.lua
msgid "[MOD] Protector Redo loaded"
msgstr "[MOD] Модификация \"Переделанная Защита\" загружена"
#: init.lua
msgid "Spawn @1 has been protected up to a @2 block radius."
msgstr "Спаун @1 защищен в радиусе @2 блока."
#: init.lua
msgid "This area is owned by @1"
msgstr "Эта территория пренадлежит @1"
#: pvp.lua
msgid "[Protector] on_punchplayer called with nil objects"
msgstr "[Защита] on_punchplayer вызвана с нулевыми объектами"
#: pvp.lua
msgid "[Protector] pvp_protect not active, update your version of Minetest"
msgstr "[Защита] pvp_protect не активен, обновите версию Minetest"
#: pvp.lua
msgid "[Protector] pvp_protect is disabled"
msgstr "[Защита] pvp_protect отключен"
#: hud.lua
msgid "Owner: @1"
msgstr "Владелец: @1"
#: tool.lua
msgid "Protector Placer Tool (stand near protector, face direction and use)"
msgstr ""
"Инструмент установки защиты (станьте рядом с защитой, повернитесь в нужное "
"направление и используйте)"
#: tool.lua
msgid "Protector already in place!"
msgstr "Защита уже установлена!"
#: tool.lua
msgid "No protectors available to place!"
msgstr "У вас нет защитных блоков в инвентаре!"
#: tool.lua
msgid "Protector placed at @1"
msgstr "Защита находится на координатах @1"

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# Russian Translation for protector mod
# Русский Перевод для Мода "Переделанная Защита"
# last update: 2017/October/15
# Author: Doloment
#admin.lua
Remove Protectors near players with names provided (separate names with spaces) = Удалить защиту рядом с игроками с именами (перечислить, разделяя пробелами)
Protector Names to remove: @1 = Имена защит, подлежащих удалению: @1
Name List Reset = Сброс списка имен
#doors_chest.lua
Protected Wooden Door = Защищенная яблоневая дверь
Protected Steel Door = Защищенная стальная дверь
Protected Trapdoor = Защищенный яблоневый люк
Protected Steel Trapdoor = Защищенный стальной люк
Protected Chest = Защищенный сундук
@1 moves stuff to protected chest at @2 = @1 перемещает вещи в защищенный сундук на координатах @2
@1 takes stuff from protected chest at @2 = @1 берет вещи из защищенного сундука на координатах @2
To Chest = В сундук
To Inventory = В инвентрарь
Protected Chest (@1) = Защищенный сундук (@1)
#init.lua
-- Protector interface -- =
PUNCH node to show protected area = СТУКНУТЬ узел для подсведки защищенной территории
USE for area check = ЛКМ для проверки защищенной территории
Members: = Участники:
Close = Закрыть
This area is owned by @1! = Эта территория пренадлежит @1!
This area is owned by @1. = Эта территория пренадлежит @1.
Protection located at: @1 = Защита находится на координатах @1
Members: @1. = Участники: @1.
This area is not protected. = Территория свободна.
You can build here. = Здесь можно ставить блоки.
Overlaps into above players protected area = Защитный блок не может быть установлен: пересечение с областями, защищенными другими игроками
Protection Block = Защитный блок
Protection (owned by @1) = Защита игрока @1
Protection Logo = Защитный знак
[MOD] Protector Redo loaded = [МОДИФИКАЦИЯ] Модификация "Переделанная Защита" загружена
#pvp.lua
[Protector] on_punchplayer called with nil objects = [Защита] on_punchplayer вызвана с нулевыми объектами
[Protector] pvp_protect not active, update your version of Minetest = [Защита] pvp_protect не активен, обновите версию Minetest
[Protector] pvp_protect is disabled = [Защита] pvp_protect отключен

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# Template for PROTECTOR MOD.
# Copyright (C) 2018 TenPlus1
# This file is distributed under the same license as the PROTECTOR MOD package.
# Xanthin <xanthin@wiuwiu.de>, 2016.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROTECTOR MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-10 17:33+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: admin.lua
msgid "Remove Protectors around players (separate names with spaces)"
msgstr ""
#: admin.lua
msgid "<names list>"
msgstr ""
#: admin.lua
msgid "Replace Protector Owner with name provided"
msgstr ""
#: admin.lua
msgid "<owner name> <name to replace with>"
msgstr ""
#: admin.lua
msgid "Replacing Protector name '@1' with '@2'"
msgstr ""
#: admin.lua
msgid "Show protected areas of your nearby protectors"
msgstr ""
#: admin.lua
msgid "Protector Names to remove: @1"
msgstr ""
#: admin.lua
msgid "Name List Reset"
msgstr ""
#: doors_chest.lua
msgid "Protected Wooden Door"
msgstr ""
#: doors_chest.lua
msgid "Protected Steel Door"
msgstr ""
#: doors_chest.lua
msgid "Protected Trapdoor"
msgstr ""
#: doors_chest.lua
msgid "Protected Steel Trapdoor"
msgstr ""
#: doors_chest.lua
msgid "Protected Chest"
msgstr ""
#: doors_chest.lua
msgid "@1 moves stuff to protected chest at @2"
msgstr ""
#: doors_chest.lua
msgid "@1 takes stuff from protected chest at @2"
msgstr ""
#: doors_chest.lua
msgid "@1 moves stuff inside protected chest at @2"
msgstr ""
#: doors_chest.lua
msgid "To Chest"
msgstr ""
#: doors_chest.lua
msgid "To Inventory"
msgstr ""
#: doors_chest.lua
msgid "Protected Chest (@1)"
msgstr ""
#: init.lua
msgid "-- Protector interface --"
msgstr ""
#: init.lua
msgid "PUNCH node to show protected area"
msgstr ""
#: init.lua
msgid "USE for area check"
msgstr ""
#: init.lua
msgid "Members:"
msgstr ""
#: init.lua
msgid "Close"
msgstr ""
#: init.lua
msgid "Protection located at: @1"
msgstr ""
#: init.lua
msgid "Members: @1."
msgstr ""
#: init.lua
msgid "This area is not protected."
msgstr ""
#: init.lua
msgid "You can build here."
msgstr ""
#: init.lua tool.lua
msgid "Overlaps into above players protected area"
msgstr ""
#: init.lua
msgid "Protection Block"
msgstr ""
#: admin.lua init.lua tool.lua
msgid "Protection (owned by @1)"
msgstr ""
#: init.lua
msgid "Protection Logo"
msgstr ""
#: init.lua
msgid "[MOD] Protector Redo loaded"
msgstr ""
#: init.lua
msgid "Spawn @1 has been protected up to a @2 block radius."
msgstr ""
#: init.lua
msgid "This area is owned by @1"
msgstr ""
#: pvp.lua
msgid "[Protector] on_punchplayer called with nil objects"
msgstr ""
#: pvp.lua
msgid "[Protector] pvp_protect not active, update your version of Minetest"
msgstr ""
#: pvp.lua
msgid "[Protector] pvp_protect is disabled"
msgstr ""
#: hud.lua
msgid "Owner: @1"
msgstr ""
#: tool.lua
msgid "Protector Placer Tool (stand near protector, face direction and use)"
msgstr ""
#: tool.lua
msgid "Protector already in place!"
msgstr ""
#: tool.lua
msgid "No protectors available to place!"
msgstr ""
#: tool.lua
msgid "Protector placed at @1"
msgstr ""

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@ -1,42 +0,0 @@
# Template for translations of protector mod
# last update: 2016/June/5
#admin.lua
Remove Protectors near players with names provided (separate names with spaces) =
Protector Names to remove: @1 =
Name List Reset =
#doors_chest.lua
Protected Wooden Door =
Protected Steel Door =
Protected Trapdoor =
Protected Steel Trapdoor =
Protected Chest =
@1 moves stuff to protected chest at @2 =
@1 takes stuff from protected chest at @2 =
To Chest =
To Inventory =
Protected Chest (@1) =
#init.lua
-- Protector interface -- =
PUNCH node to show protected area =
USE for area check =
Members: =
Close =
This area is owned by @1! =
This area is owned by @1. =
Protection located at: @1 =
Members: @1. =
This area is not protected. =
You can build here. =
Overlaps into above players protected area =
Protection Block =
Protection (owned by @1) =
Protection Logo =
[MOD] Protector Redo loaded =
#pvp.lua
[Protector] on_punchplayer called with nil objects =
[Protector] pvp_protect not active, update your version of Minetest =
[Protector] pvp_protect is disabled =

195
locale/tr.po Normal file
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@ -0,0 +1,195 @@
# Turkish translation for PROTECTOR MOD.
# Copyright (C) 2018 TenPlus1
# This file is distributed under the same license as the PROTECTOR MOD package.
# mahmutelmas06, 2016.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PROTECTOR MOD\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-07-10 17:33+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: admin.lua
#, fuzzy
msgid "Remove Protectors around players (separate names with spaces)"
msgstr ""
"Ismi verilen oyuncuların yanındaki korumaları kaldır. (İsimleri boşlukla "
"ayır)"
#: admin.lua
msgid "<names list>"
msgstr ""
#: admin.lua
msgid "Replace Protector Owner with name provided"
msgstr ""
#: admin.lua
msgid "<owner name> <name to replace with>"
msgstr ""
#: admin.lua
msgid "Replacing Protector name '@1' with '@2'"
msgstr ""
#: admin.lua
msgid "Show protected areas of your nearby protectors"
msgstr ""
#: admin.lua
msgid "Protector Names to remove: @1"
msgstr "Silinecek korumaların isimleri: @1"
#: admin.lua
msgid "Name List Reset"
msgstr "İsim listesini sıfırla"
#: doors_chest.lua
msgid "Protected Wooden Door"
msgstr "Korumalı ahşap kapı"
#: doors_chest.lua
msgid "Protected Steel Door"
msgstr "Korumalı çelik kapı"
#: doors_chest.lua
msgid "Protected Trapdoor"
msgstr "Korumalı tuzak kapısı"
#: doors_chest.lua
msgid "Protected Steel Trapdoor"
msgstr "Korumalı çelik tuzak kapısı"
#: doors_chest.lua
msgid "Protected Chest"
msgstr "Korumalı sandık"
#: doors_chest.lua
msgid "@1 moves stuff to protected chest at @2"
msgstr "@1 korumalı sandığa birşeyler koydu @2"
#: doors_chest.lua
msgid "@1 takes stuff from protected chest at @2"
msgstr "@1 korumalı sandıktan birşeyler aldı @2"
#: doors_chest.lua
#, fuzzy
msgid "@1 moves stuff inside protected chest at @2"
msgstr "@1 korumalı sandığa içinde bir şeyler taşındı @2"
#: doors_chest.lua
msgid "To Chest"
msgstr "Sandığa"
#: doors_chest.lua
msgid "To Inventory"
msgstr "Envantere"
#: doors_chest.lua
msgid "Protected Chest (@1)"
msgstr "Korumalı sandık (@1)"
#: init.lua
msgid "-- Protector interface --"
msgstr ""
#: init.lua
msgid "PUNCH node to show protected area"
msgstr "Korunan alanı göstermek için yumruk"
#: init.lua
msgid "USE for area check"
msgstr "Bölge kontrolü için kullan"
#: init.lua
msgid "Members:"
msgstr "Üyeler"
#: init.lua
msgid "Close"
msgstr "Kapat"
#: init.lua
msgid "Protection located at: @1"
msgstr "Korumanın bulunduğu yer @1"
#: init.lua
msgid "Members: @1."
msgstr "Üyeler @1."
#: init.lua
msgid "This area is not protected."
msgstr "Bu alan korumalı değildir."
#: init.lua
msgid "You can build here."
msgstr "Buraya inşaa edebilirsiniz."
#: init.lua tool.lua
msgid "Overlaps into above players protected area"
msgstr ""
#: init.lua
msgid "Protection Block"
msgstr "Koruma kutusu"
#: admin.lua init.lua tool.lua
msgid "Protection (owned by @1)"
msgstr "Koruma (@1 sahibidir)"
#: init.lua
msgid "Protection Logo"
msgstr "Koruma arması"
#: init.lua
msgid "[MOD] Protector Redo loaded"
msgstr "[MOD] Protector Redo yüklendi"
#: init.lua
msgid "Spawn @1 has been protected up to a @2 block radius."
msgstr ""
#: init.lua
msgid "This area is owned by @1"
msgstr "Burasının sahibi @1!"
#: pvp.lua
msgid "[Protector] on_punchplayer called with nil objects"
msgstr "[Protector] on_punchplayer boş objelerle çağrıldı"
#: pvp.lua
msgid "[Protector] pvp_protect not active, update your version of Minetest"
msgstr "[Protector] pvp_protect aktif değil, Minetest sürümünüzü güncelleyin."
#: pvp.lua
msgid "[Protector] pvp_protect is disabled"
msgstr "[Protector] pvp_protect kapatıldı."
#: hud.lua
msgid "Owner: @1"
msgstr ""
#: tool.lua
msgid "Protector Placer Tool (stand near protector, face direction and use)"
msgstr ""
#: tool.lua
msgid "Protector already in place!"
msgstr ""
#: tool.lua
msgid "No protectors available to place!"
msgstr ""
#: tool.lua
msgid "Protector placed at @1"
msgstr "Korumanın bulunduğu yer @1"

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@ -1,42 +0,0 @@
# Turkish translation by mahmutelmas06
# last update: 2016/June/5
#admin.lua
Remove Protectors near players with names provided (separate names with spaces) = Ismi verilen oyuncuların yanındaki korumaları kaldır. ( İsimleri boşlukla ayır)
Protector Names to remove: @1 = Silinecek korumaların isimleri: @1
Name List Reset = İsim listesini sıfırla
#doors_chest.lua
Protected Wooden Door = Korumalı ahşap kapı
Protected Steel Door = Korumalı çelik kapı
Protected Trapdoor = Korumalı tuzak kapısı
Protected Steel Trapdoor = Korumalı çelik tuzak kapısı
Protected Chest = Korumalı sandık
@1 moves stuff to protected chest at @2 = @1 korumalı sandığa birşeyler koydu @2
@1 takes stuff from protected chest at @2 = @1 korumalı sandıktan birşeyler aldı @2
To Chest = Sandığa
To Inventory = Envantere
Protected Chest (@1) = Korumalı sandık (@1)
#init.lua
-- Protector interface -- =
PUNCH node to show protected area = Korunan alanı göstermek için yumruk
USE for area check = Bölge kontrolü için kullan
Members: = Üyeler
Close = Kapat
This area is owned by @1! = Burasının sahibi @1!
This area is owned by @1. = Burasının sahibi @1.
Protection located at: @1 = Korumanın bulunduğu yer @1
Members: @1. = Üyeler @1.
This area is not protected. = Bu alan korumalı değildir.
You can build here. = Buraya inşaa edebilirsiniz.
Overlaps into above players protected area =
Protection Block = Koruma kutusu
Protection (owned by @1) = Koruma (@1 sahibidir)
Protection Logo = Koruma arması
[MOD] Protector Redo loaded = [MOD] Protector Redo yüklendi
#pvp.lua
[Protector] on_punchplayer called with nil objects = [Protector] on_punchplayer boş objelerle çağrıldı
[Protector] pvp_protect not active, update your version of Minetest = [Protector] pvp_protect aktif değil, Minetest sürümünüzü güncelleyin.
[Protector] pvp_protect is disabled = [Protector] pvp_protect kapatıldı.