updated Intllib support (thanks codexp)
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16 changed files with 1065 additions and 263 deletions
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@ -4,6 +4,7 @@
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-- within this mod for local use.
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local S = protector.intllib
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local F = minetest.formspec_escape
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-- Registers a door
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function register_door(name, def)
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@ -580,10 +581,10 @@ minetest.register_node("protector:chest", {
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.. default.gui_bg_img
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.. default.gui_slots
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.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
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.. "button[0,4.5;2,0.25;toup;" .. S("To Chest") .. "]"
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.. "button[0,4.5;2,0.25;toup;" .. F(S("To Chest")) .. "]"
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.. "field[2.3,4.8;4,0.25;chestname;;"
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.. meta:get_string("name") .. "]"
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.. "button[6,4.5;2,0.25;todn;" .. S("To Inventory") .. "]"
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.. "button[6,4.5;2,0.25;todn;" .. F(S("To Inventory")) .. "]"
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.. "list[current_player;main;0,5;8,1;]"
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.. "list[current_player;main;0,6.08;8,3;8]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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@ -635,7 +636,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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end
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elseif fields.todn then
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-- copy contents of chest to players inventory
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