Added 'protector_msg' setting for player messages
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parent
e7117e4c3d
commit
0702fad2db
4 changed files with 38 additions and 8 deletions
6
tool.lua
6
tool.lua
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@ -67,7 +67,8 @@ minetest.register_craftitem("protector:tool", {
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-- does a protector already exist ?
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if #minetest.find_nodes_in_area(
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vector.subtract(pos, 1), vector.add(pos, 1),
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{"protector:protect", "protector:protect2", "protector:protect_hidden"}) > 0 then
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{"protector:protect", "protector:protect2",
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"protector:protect_hidden"}) > 0 then
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minetest.chat_send_player(name, S("Protector already in place!"))
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@ -91,11 +92,13 @@ minetest.register_craftitem("protector:tool", {
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if inv:contains_item("main", "protector:protect") then
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inv:remove_item("main", "protector:protect")
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nod = "protector:protect"
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elseif inv:contains_item("main", "protector:protect2") then
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inv:remove_item("main", "protector:protect2")
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nod = "protector:protect2"
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end
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@ -142,6 +145,7 @@ minetest.register_craftitem("protector:tool", {
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-- tool recipe
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local df = "default:steel_ingot"
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if not minetest.registered_items[df] then
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df = "mcl_core:iron_ingot"
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end
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