local MG_RATE = 10
local http = minetest.request_http_api()
if http == nil then
error("Please add g1_bridge to secure.http_mods")
end
local mod_storage = core.get_mod_storage()
if mod_storage == nil then
error("Cannot get mod storage")
end
function receive_debts()
local block = mod_storage:get_int("block")
http.fetch({url="http://127.0.0.1:30061/recv/"..block, method="GET"},
function(res)
if res.code == 200 then
local data = minetest.parse_json(res.data)
if data == nil or type(data.block) ~= "number" or data.block <= block or type(data.debts) ~= "table" then
return
end
for i, debt in ipairs(data.debts) do
if type(debt.name) == "string" and type(debt.amount) == "number" and core.player_exists(debt.name) then
local player_debt = mod_storage:get_int("debt_"..debt.name)
player_debt = player_debt + debt.amount
mod_storage:set_int("debt_"..debt.name, player_debt)
end
end
mod_storage:set_int("block", data.block + 1)
end
end
)
end
minetest.register_chatcommand("g1_send", {
params = "
",
description = "Send MineGeld from your inventory to a G1 address. Fixed rate: 1G1=10MG.",
func = function(name, param)
local args = {}
for arg in string.gmatch(param,"%S+") do
if #args >= 2 then
break
end
table.insert(args, arg)
end
if #args == 2 and string.find(args[1],"^[%da-zA-Z]+$") and string.find(args[2],"^%d+$") then
local address = args[1]
local amount_mg = tonumber(args[2])
-- This version Lua does not have any way to check if a number is represented as an integer or a float,
-- because it explicitely doesn't care.
-- Hence, this program won't care if the player writes an invalid number,
-- as there is no need to ensure arithmetic rules are respected. (as Lua's manual pretends)
-- As the pattern excludes "." and nobody should have billions of items,
-- it should still be safe. I hope.
if type(amount_mg) ~= "number" then
return
end
local inv = core.get_inventory({type="player", name=name})
local wanted_stack = "currency:minegeld "..amount_mg
local balanced = inv:contains_item("main", ItemStack(wanted_stack))
if balanced then
local amount = amount_mg * MG_RATE
inv:remove_item("main", ItemStack(wanted_stack))
http.fetch({url="http://127.0.0.1:30061/send/"..address.."/"..amount, method="GET"},
function(res)
if res ~= nil and res.code == 200 then
core.chat_send_player(name, "Transfer sent")
else
core.chat_send_player(name, "Error during transfer, giving your money back")
inv:add_item("main", ItemStack(wanted_stack))
end
end
)
else
core.chat_send_player(name, "Not enough money (please ensure it is available in 1MG banknotes)")
end
end
end
})
minetest.register_chatcommand("g1_claim", {
description = "Claim MineGeld from G1 sent to the server",
func = function(name, param)
receive_debts()
local amount = mod_storage:get_int("debt_"..name)
local amount_mg = amount / MG_RATE
local inv = core.get_inventory({type="player", name=name})
local stack = "currency:minegeld "..amount_mg
if inv:room_for_item("main", ItemStack(stack)) then
inv:add_item("main", ItemStack(stack))
core.chat_send_player(name, "Claimed "..amount_mg.."MG")
mod_storage:set_int("debt_"..name, 0)
else
core.chat_send_player(name, "No room in your inventory! Available: "..amount_mg.."MG")
end
end
})