diff --git a/src/game.rs b/src/game.rs index 76f03c2..abadec2 100644 --- a/src/game.rs +++ b/src/game.rs @@ -32,14 +32,9 @@ impl Plugin for GamePlugin { SystemSet::on_update(AppState::Game) .with_system(crate::levels::post_setup_level) .with_system(keyboard_input_system) - .with_system(character_particle_effect_system) - .with_system(move_camera), - ) - .add_system_set( - SystemSet::on_update(AppState::Win) - .with_system(keyboard_input_system) - .with_system(move_camera), + .with_system(character_particle_effect_system), ) + .add_system_set(SystemSet::on_update(AppState::Win).with_system(keyboard_input_system)) .add_system_to_stage(CoreStage::PostUpdate, collision_event_system); } } @@ -93,14 +88,12 @@ fn setup( mut commands: Commands, mut current_level: ResMut, mut level_startup_event: EventWriter, - mut camera_query: Query<&mut Transform, With>, ) { let level_id = LevelId(current_level.0.map_or(0, |level_id| level_id.0 + 1)); crate::levels::setup_level( &mut commands, &mut current_level, &mut level_startup_event, - &mut camera_query, level_id, ); } @@ -303,40 +296,3 @@ fn win_setup(mut commands: Commands, asset_server: Res) { }) .insert(Level); } - -fn move_camera( - mut camera_query: Query<(&Camera, &mut Transform, &GlobalTransform)>, - characters: Query<(&CharacterId, &Transform), Without>, - level_query: Query<&SelectedCharacterId>, -) { - const MARGIN: f32 = 128.0; - - if let Ok(selected_character_id) = level_query.get_single() { - if let Some(selected_character_id) = &selected_character_id.0 { - if let Some((_character_id, transform)) = characters - .iter() - .find(|(character_id, _transform)| *character_id == selected_character_id) - { - let (camera, mut camera_transform, camera_global_transform) = - camera_query.single_mut(); - - let pos = camera - .world_to_viewport(camera_global_transform, transform.translation) - .unwrap(); - let size = camera.logical_viewport_size().unwrap(); - if pos.x < MARGIN { - camera_transform.translation.x += pos.x - MARGIN; - } - if pos.x > size.x - MARGIN { - camera_transform.translation.x += MARGIN + pos.x - size.x; - } - if pos.y < MARGIN { - camera_transform.translation.y += pos.y - MARGIN; - } - if pos.y > size.y - MARGIN { - camera_transform.translation.y += MARGIN + pos.y - size.y; - } - } - } - } -} diff --git a/src/levels.rs b/src/levels.rs index b34c23f..22fda71 100644 --- a/src/levels.rs +++ b/src/levels.rs @@ -13,7 +13,6 @@ pub fn setup_level( commands: &mut Commands, current_level: &mut ResMut, level_startup_event: &mut EventWriter, - camera_query: &mut Query<&mut Transform, With>, level_id: LevelId, ) { let level_entity = commands @@ -24,8 +23,6 @@ pub fn setup_level( .id(); current_level.0 = Some(level_id); - camera_query.single_mut().translation = Default::default(); - level_startup_event.send(LevelStartupEvent(level_entity)); }