Warn wasm users about audio not working
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					 2 changed files with 16 additions and 1 deletions
				
			
		|  | @ -18,7 +18,6 @@ | |||
| * more audio | ||||
| * "jumpable" component to avoid jumping on sensors | ||||
| * bug: in level2, move the blue character to win, then reset. The characters are lighter than expected. (also level 4) | ||||
| * wasm warning | ||||
| * redshift warning | ||||
| * itchio test | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
										16
									
								
								src/menu.rs
									
										
									
									
									
								
							
							
						
						
									
										16
									
								
								src/menu.rs
									
										
									
									
									
								
							|  | @ -20,6 +20,22 @@ impl Plugin for MenuPlugin { | |||
| 
 | ||||
| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) { | ||||
| 	let font = asset_server.get_handle("UacariLegacy-Thin.ttf"); | ||||
| 	#[cfg(target_arch = "wasm32")] | ||||
| 	commands | ||||
| 		.spawn_bundle(Text2dBundle { | ||||
| 			text: Text::from_section( | ||||
| 				"Note:\nAudio is NOT available in the WASM build.", | ||||
| 				TextStyle { | ||||
| 					font: font.clone(), | ||||
| 					font_size: 24.0, | ||||
| 					color: Color::rgba(1., 0.4, 0.4, 1.), | ||||
| 				}, | ||||
| 			) | ||||
| 			.with_alignment(TextAlignment::CENTER), | ||||
| 			transform: Transform::from_xyz(0., -128.0, 0.), | ||||
| 			..Default::default() | ||||
| 		}) | ||||
| 		.insert(Menu); | ||||
| 	commands | ||||
| 		.spawn_bundle(Text2dBundle { | ||||
| 			text: Text::from_section( | ||||
|  |  | |||
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