Audio using HexoDSP
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10 changed files with 571 additions and 223 deletions
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@ -43,6 +43,7 @@ pub fn post_setup_level(
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mut level_query: Query<(&mut SelectedCharacterId, &mut CharacterIdList)>,
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mut level_startup_event: EventReader<LevelStartupEvent>,
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asset_server: Res<AssetServer>,
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audio: Res<crossbeam_channel::Sender<AudioMsg>>,
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) {
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for LevelStartupEvent(level_entity) in level_startup_event.iter() {
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if let Ok((mut selected_character_id, mut character_id_list)) =
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@ -57,6 +58,7 @@ pub fn post_setup_level(
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&mut materials,
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&mut selected_character_id,
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&mut character_id_list,
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&audio,
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),
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1 => level1::setup(
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&mut commands,
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@ -65,6 +67,7 @@ pub fn post_setup_level(
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&mut materials,
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&mut selected_character_id,
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&mut character_id_list,
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&audio,
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),
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_ => game_over::setup(&mut commands, &asset_server),
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}
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