game is now independent of hexodsp/cpal
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7d28ccfb88
commit
5b22e84952
17 changed files with 79 additions and 200 deletions
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@ -36,7 +36,6 @@ pub fn post_setup_level(
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current_level: Res<CurrentLevel>,
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mut level_startup_event: EventReader<LevelStartupEvent>,
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asset_server: Res<AssetServer>,
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audio: Res<crossbeam_channel::Sender<AudioMsg>>,
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mut character_list: ResMut<CharacterList>,
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stored_levels_assets: Res<Assets<StoredLevels>>,
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stored_levels_handle: Res<Handle<StoredLevels>>,
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@ -55,7 +54,6 @@ pub fn post_setup_level(
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&mut meshes,
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&mut materials,
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&asset_server,
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&audio,
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&mut character_list,
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stored_level,
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);
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@ -70,7 +68,6 @@ pub fn spawn_stored_level(
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meshes: &mut ResMut<Assets<Mesh>>,
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materials: &mut ResMut<Assets<ColorMaterial>>,
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asset_server: &Res<AssetServer>,
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audio: &Res<crossbeam_channel::Sender<AudioMsg>>,
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character_list: &mut ResMut<CharacterList>,
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stored_level: &StoredLevel,
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@ -91,7 +88,6 @@ pub fn spawn_stored_level(
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commands,
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character_meshes,
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materials,
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audio,
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character_list,
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stored_level.characters.iter().map(|character| {
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(
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