Platform material & filter bundle

This commit is contained in:
Pascal Engélibert 2022-08-24 12:21:08 +02:00
commit 297811e882
6 changed files with 93 additions and 21 deletions

View file

@ -36,6 +36,7 @@ pub fn despawn_level(mut commands: Commands, level_query: Query<Entity, With<Lev
pub fn post_setup_level(
mut commands: Commands,
character_meshes: Res<CharacterMeshes>,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>,
current_level: Res<CurrentLevel>,
mut level_startup_event: EventReader<LevelStartupEvent>,
@ -47,12 +48,14 @@ pub fn post_setup_level(
match level_id.0 {
0 => level0::setup(
&mut commands,
&mut meshes,
&character_meshes,
&mut materials,
&audio,
),
1 => level1::setup(
&mut commands,
&mut meshes,
&character_meshes,
&mut materials,
&audio,